Player Matchup

Ymir
Ymir
Hyper___99
Ymir
Level 44
God Stats
3W - 0L
1,847 SR
Queue Stats
18W - 29L
1,310 Elo+
Party 1
Ra
Ra
MerpyWarrior
Ra
Level 40
God Stats
1W - 0L
1,295 SR
Queue Stats
57W - 80L
1,444 Elo+
Party 1
Xbalanque
Xbalanque
Suros_0
Xbalanque
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 42L
1,388 Elo+
Party 1
Chaac
Chaac
Vrkas Uzhul
Chaac
Level 40
God Stats
6W - 3L
1,605 SR
Queue Stats
37W - 49L
1,383 Elo+
Solo
Nemesis
Nemesis
pughfatherinlaw
Nemesis
Level 30
God Stats
20W - 16L
1,709 SR
Queue Stats
42W - 60L
1,400 Elo+
Party 1
Team Averages
Level 48
1,591 SR
1,385 Elo+

VS

Team Averages
Level 83
1,441 SR
1,470 Elo+
Zeus
Zeus
DavidRTX19
Zeus
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 40L
1,515 Elo+
Party 2
Fenrir
Fenrir
KarasuTenguVT
Fenrir
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 84L
1,473 Elo+
Party 2
Charon
Charon
Millicentx
Charon
Level 84
God Stats
1W - 2L
1,613 SR
Queue Stats
169W - 140L
1,511 Elo+
Solo
Danzaburou
Danzaburou
Wilted_Rozez
Danzaburou
Level 44
God Stats
5W - 9L
1,311 SR
Queue Stats
92W - 90L
1,352 Elo+
Solo
Chaac
Chaac
xxRumpleMintxx
Chaac
Level 127
God Stats
0W - 2L
1,283 SR
Queue Stats
178W - 157L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,866
572
4,509
10,851
7,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
2 / 3 / 2
7,977
665
5,727
7,297
2,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Suros_0
Xbalanque
12
1 / 2 / 1
6,687
557
4,873
5,495
1,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

13
2 / 2 / 0
7,616
635
6,316
12,554
7,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
3 / 0 / 3
6,596
550
3,233
6,122
2,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
6,424
535
3,377
6,546
1,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 2 / 0
7,109
592
5,252
8,722
3,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Charon
Millicentx
Charon
11
0 / 2 / 2
6,309
526
4,833
10,863
6,800
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
Wilted_Rozez
Danzaburou
11
2 / 1 / 0
6,611
551
6,095
4,926
1,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
1 / 1 / 1
6,382
532
6,025
8,500
4,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
10
Kills
7
7
Deaths
10
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
2
0
1
2.5
L
4
2
0
2
W
2
3
2
1
L
Charon
Millicentx
Charon
0
2
2
0.5
W
Xbalanque
Suros_0
Xbalanque
1
2
1
0.75
W
2
2
0
1
L
Danzaburou
Wilted_Rozez
Danzaburou
2
1
0
2
W
3
0
3
4.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,658
Damage
25,582
42,319
Taken
39,557
21,178
Mitigated
18,342
17,798
Healing
9,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,377
414
0
1,012
6,546
1,573
0
3,623
2,490
38,873
483
W
4,509
1,485
229
3,931
10,851
7,288
0
3,156
7,629
19,258
2,595
L
5,252
328
0
775
8,722
3,845
0
1,051
7,543
0
61,266
W
5,727
513
176
2,162
7,297
2,791
0
2,112
5,005
60,958
0
L
Charon
Millicentx
Charon
4,833
1,340
395
3,265
10,863
6,800
0
3,625
7,146
21,362
0
W
Xbalanque
Suros_0
Xbalanque
4,873
2,126
0
2,146
5,495
1,775
1,059
927
4,568
0
46,471
W
6,316
2,733
0
7,436
12,554
7,259
638
0
12,554
0
47,649
L
Danzaburou
Wilted_Rozez
Danzaburou
6,095
2,341
0
1,539
4,926
1,721
0
935
3,991
0
48,060
W
3,233
1,340
0
1,718
6,122
2,065
0
1,645
4,365
0
28,552
L
6,025
1,278
0
2,812
8,500
4,403
0
0
8,500
0
38,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,742
Gold Earned
32,835
359
Minions Killed
374
0
Camps Cleared
0
1,263,617
Distance Traveled
1,164,701
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,424
535
93
8
0
235,359
0
W
Ymir
6,866
572
50
4
0
246,514
0
L
Fenrir
7,109
592
102
9
0
281,924
0
W
Ra
7,977
665
109
9
0
262,561
0
L
Charon
6,309
526
25
2
0
252,534
5
W
Xbalanque
6,687
557
82
7
0
241,785
0
W
Chaac
7,616
635
75
6
0
225,058
0
L
Danzaburou
6,611
551
91
8
0
215,407
0
W
Nemesis
6,596
550
43
4
0
287,699
0
L
Chaac
6,382
532
63
5
0
179,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role