Player Matchup

Sol
Sol
CyaKash
Sol
Level 107
God Stats
17W - 18L
1,473 SR
Queue Stats
695W - 712L
1,493 Elo+
Party 1
Sun Wukong
Sun Wukong
DaAsian1
Sun Wukong
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 30L
1,802 Elo+
Solo
Freya
Freya
JSONez
Freya
Level 162
God Stats
3W - 3L
1,500 SR
Queue Stats
259W - 290L
1,614 Elo+
Solo
Zeus
Zeus
Zethaes
Zeus
Level 98
God Stats
4W - 6L
1,372 SR
Queue Stats
549W - 546L
1,512 Elo+
Party 1
Terra
Terra
iitsTooExplicit
Terra
Level 185
God Stats
13W - 12L
1,470 SR
Queue Stats
973W - 989L
1,549 Elo+
Party 1
Team Averages
Level 140
1,463 SR
1,594 Elo+

VS

Team Averages
Level 130
1,468 SR
1,511 Elo+
Rama
Rama
 
Rama
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Disaster128
Janus
Level 155
God Stats
1W - 3L
1,457 SR
Queue Stats
42W - 44L
1,506 Elo+
Solo
Ra
Ra
Elsamus2920
Ra
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,443 Elo+
Solo
Hachiman
Hachiman
System7808
Hachiman
Level 84
God Stats
4W - 3L
1,575 SR
Queue Stats
283W - 302L
1,468 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ohheck1
Morgan Le Fay
Level 106
God Stats
2W - 5L
1,305 SR
Queue Stats
200W - 194L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
10
1 / 1 / 1
5,433
1,087
1,002
2,769
785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
DaAsian1
Sun Wukong
11
3 / 0 / 4
6,390
1,278
4,059
5,235
3,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Freya
JSONez
Freya
9
1 / 1 / 1
5,383
1,077
1,166
2,723
903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zeus
Zethaes
Zeus
11
2 / 0 / 3
5,775
1,155
4,353
1,577
456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 1 / 2
4,951
990
451
2,217
1,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
0 / 1 / 0
4,859
972
979
2,359
773
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 1
5,265
1,053
2,676
2,730
852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

1
0 / 0 / 0
1,232
246
0
0
0
Hachiman
System7808
Hachiman
11
3 / 1 / 0
5,624
1,125
4,258
3,139
1,169
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Morgan Le Fay
ohheck1
Morgan Le Fay
7
0 / 4 / 0
4,522
904
1,414
3,891
1,294

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
7
Kills
3
3
Deaths
7
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
1
0
0
W
Sol
1
1
1
1.5
W
Sun Wukong
DaAsian1
Sun Wukong
3
0
4
5
L
0
1
1
0.5
L
0
0
0
0
W
Freya
JSONez
Freya
1
1
1
1.5
L
Hachiman
System7808
Hachiman
3
1
0
3
W
Zeus
Zethaes
Zeus
2
0
3
3.5
W
0
1
2
1
L
Morgan Le Fay
ohheck1
Morgan Le Fay
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,031
Damage
9,327
14,521
Taken
12,119
6,959
Mitigated
4,088
6,737
Healing
2,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
979
651
419
375
2,359
773
0
1,542
749
0
3,847
W
Sol
1,002
70
0
951
2,769
785
64
463
2,250
11,891
0
W
Sun Wukong
DaAsian1
Sun Wukong
4,059
178
931
2,524
5,235
3,561
0
1,587
3,448
0
7,845
L
2,676
0
13
811
2,730
852
0
1,495
1,081
12,227
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Freya
JSONez
Freya
1,166
217
670
1,173
2,723
903
165
1,158
1,501
4,364
0
L
Hachiman
System7808
Hachiman
4,258
1,679
74
788
3,139
1,169
0
1,534
1,539
0
7,199
W
Zeus
Zethaes
Zeus
4,353
46
0
0
1,577
456
0
391
1,130
8,402
0
W
451
0
264
224
2,217
1,254
0
115
2,102
1,769
0
L
Morgan Le Fay
ohheck1
Morgan Le Fay
1,414
162
0
40
3,891
1,294
0
1,963
1,778
2,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,932
Gold Earned
21,502
57
Minions Killed
42
0
Camps Cleared
0
483,133
Distance Traveled
317,959
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,859
972
8
2
0
56,748
0
W
Sol
5,433
1,087
23
5
0
85,000
0
W
Sun Wukong
6,390
1,278
5
1
0
115,837
0
L
Janus
5,265
1,053
24
5
0
98,053
0
L
Ra
1,232
246
0
0
0
0
0
W
Freya
5,383
1,077
7
1
0
90,291
0
L
Hachiman
5,624
1,125
7
1
0
83,503
0
W
Zeus
5,775
1,155
14
3
0
110,255
0
W
Terra
4,951
990
8
2
0
81,750
0
L
Morgan Le Fay
4,522
904
3
1
0
79,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role