Player Matchup

Anubis
Anubis
Sub_Zer0_4527
Anubis
Level 149
God Stats
125W - 74L
1,612 SR
Queue Stats
330W - 325L
1,587 Elo+
Party 1
Pele
Pele
Tatuz-_-
Pele
Level 121
God Stats
9W - 6L
1,744 SR
Queue Stats
312W - 292L
1,549 Elo+
Party 1
Danzaburou
Danzaburou
Vintxge_Ace
Danzaburou
Level 157
God Stats
1W - 2L
1,565 SR
Queue Stats
103W - 113L
1,561 Elo+
Party 1
Surtr
Surtr
Zetsu0San
Surtr
Level 174
God Stats
53W - 43L
1,657 SR
Queue Stats
176W - 187L
1,578 Elo+
Party 1
Baron Samedi
Baron Samedi
jimmy23330
Baron Samedi
Level 146
God Stats
11W - 7L
1,585 SR
Queue Stats
578W - 542L
1,507 Elo+
Solo
Team Averages
Level 149
1,633 SR
1,556 Elo+

VS

Team Averages
Level 119
1,592 SR
1,501 Elo+
Nu Wa
Nu Wa
Bindat
Nu Wa
Level 89
God Stats
11W - 10L
1,603 SR
Queue Stats
193W - 182L
1,566 Elo+
Solo
Danzaburou
Danzaburou
Koltt45
Danzaburou
Level 102
God Stats
2W - 1L
1,579 SR
Queue Stats
21W - 33L
1,464 Elo+
Party 2
Izanami
Izanami
MooseKnuckle561
Izanami
Level 116
God Stats
1W - 0L
1,726 SR
Queue Stats
30W - 32L
1,502 Elo+
Party 2
Janus
Janus
SquealTeam
Janus
Level 146
God Stats
10W - 13L
1,480 SR
Queue Stats
185W - 190L
1,481 Elo+
Party 2
Jormungandr
Jormungandr
drewpeanutss228
Jormungandr
Level 141
God Stats
59W - 56L
1,574 SR
Queue Stats
111W - 120L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,180
836
1,033
3,129
1,222
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Pele
3
0 / 0 / 0
2,819
564
803
1,551
368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Danzaburou
Vintxge_Ace
Danzaburou
6
0 / 0 / 0
3,372
674
1,975
2,901
745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
Zetsu0San
Surtr
8
1 / 0 / 1
4,471
894
2,370
3,295
1,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Baron Samedi
jimmy23330
Baron Samedi
6
0 / 1 / 0
3,521
704
934
2,976
1,273
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bindat
Nu Wa
7
0 / 0 / 0
3,689
738
2,127
1,745
288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Koltt45
Danzaburou
7
0 / 0 / 1
3,694
739
582
3,854
1,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 0 / 1
3,557
711
1,135
2,388
507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
7
1 / 1 / 0
3,955
791
1,637
3,065
949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
drewpeanutss228
Jormungandr
7
0 / 1 / 0
3,806
761
1,640
4,128
2,049
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
1
Kills
1
1
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Bindat
Nu Wa
0
0
0
0
W
Danzaburou
Koltt45
Danzaburou
0
0
1
0.5
W
0
0
1
0.5
W
Janus
1
1
0
1
L
0
0
0
0
L
Pele
0
0
0
0
L
Danzaburou
Vintxge_Ace
Danzaburou
0
0
0
0
L
Surtr
Zetsu0San
Surtr
1
0
1
1.5
W
Jormungandr
drewpeanutss228
Jormungandr
0
1
0
0
L
Baron Samedi
jimmy23330
Baron Samedi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,115
Damage
7,121
13,852
Taken
15,180
5,144
Mitigated
4,960
6,563
Healing
5,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Bindat
Nu Wa
2,127
707
0
562
1,745
288
0
828
917
15,988
394
W
Danzaburou
Koltt45
Danzaburou
582
296
0
1,467
3,854
1,167
20
205
3,649
0
22,416
W
1,135
664
0
1,412
2,388
507
29
537
1,851
0
17,784
W
Janus
1,637
123
0
1,195
3,065
949
0
397
2,668
15,738
0
L
1,033
48
0
2,520
3,129
1,222
0
810
2,176
33,743
0
L
Pele
803
251
0
549
1,551
368
0
700
755
0
3,544
L
Danzaburou
Vintxge_Ace
Danzaburou
1,975
581
0
962
2,901
745
0
939
1,922
0
17,618
L
Surtr
Zetsu0San
Surtr
2,370
756
0
1,212
3,295
1,536
0
1,688
1,567
797
19,169
W
Jormungandr
drewpeanutss228
Jormungandr
1,640
688
0
888
4,128
2,049
0
267
3,861
20,200
1,359
L
Baron Samedi
jimmy23330
Baron Samedi
934
33
96
1,224
2,976
1,273
0
791
2,145
10,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,363
Gold Earned
18,701
160
Minions Killed
210
0
Camps Cleared
0
513,743
Distance Traveled
538,001
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
3,689
738
45
9
0
95,853
0
W
Danzaburou
3,694
739
44
9
0
125,408
0
W
Izanami
3,557
711
55
11
0
112,692
0
W
Janus
3,955
791
18
4
0
114,328
4
L
Anubis
4,180
836
64
13
0
126,895
0
L
Pele
2,819
564
13
3
0
51,757
0
L
Danzaburou
3,372
674
29
6
0
108,919
1
L
Surtr
4,471
894
37
7
0
118,886
0
W
Jormungandr
3,806
761
48
10
0
89,720
0
L
Baron Samedi
3,521
704
17
3
0
107,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role