Player Matchup

Erlang Shen
Erlang Shen
Bronze III
Miller048
Erlang Shen
Bronze III
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 3
Ravana
Ravana
Gold III
Themammothh
Ravana
Gold III
Level 154
God Stats
0W - 2L
1,674 SR
Queue Stats
143W - 156L
1,515 MMR
Solo
Hachiman
Hachiman
Gold III
YaBoyCLutchy
Hachiman
Gold III
Level 145
God Stats
11W - 16L
1,432 SR
Queue Stats
198W - 186L
1,490 MMR
Solo
Bacchus
Bacchus
Bronze III
heavy_tunnel3
Bacchus
Bronze III
Level 102
God Stats
0W - 1L
1,594 SR
Queue Stats
0W - 1L
1,500 MMR
Party 3
Scylla
Scylla
Gold III
ziHydrx
Scylla
Gold III
Level 157
God Stats
2W - 2L
1,579 SR
Queue Stats
45W - 51L
1,528 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 134
1,556 SR
1,506 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 148
1,575 SR
1,507 MMR
Nemesis
Nemesis
Gold IV
ByDefunct
Nemesis
Gold IV
Level 157
God Stats
1W - 1L
1,295 SR
Queue Stats
50W - 49L
1,512 MMR
Solo
Terra
Terra
Silver II
FeederPro92
Terra
Silver II
Level 129
God Stats
1W - 0L
1,602 SR
Queue Stats
19W - 19L
1,398 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold V
VKPIERCEY
Cu Chulainn
Gold V
Level 156
God Stats
9W - 12L
1,570 SR
Queue Stats
82W - 82L
1,357 MMR
Party 1
Agni
Agni
Gold I
YourMerlin
Agni
Gold I
Level 159
God Stats
16W - 7L
1,753 SR
Queue Stats
124W - 115L
1,598 MMR
Party 1
Cupid
Cupid
Gold II
hightecstretch
Cupid
Gold II
Level 138
God Stats
5W - 2L
1,656 SR
Queue Stats
36W - 33L
1,671 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Miller048
Erlang Shen
4
0 / 3 / 0
3,224
461
505
4,539
1,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ravana
6
0 / 0 / 0
3,781
540
227
1,775
640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
YaBoyCLutchy
Hachiman
9
0 / 1 / 0
4,338
620
2,712
3,078
895
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bacchus
3
0 / 2 / 0
3,311
473
303
2,525
1,598
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
ziHydrx
Scylla
9
1 / 1 / 0
4,664
666
1,259
2,769
719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
FreyaChang'eHel

VS

Bans
MulanThorBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ByDefunct
Nemesis
10
1 / 0 / 3
5,155
736
1,354
4,095
1,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 0 / 0
4,959
708
677
3,717
1,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
VKPIERCEY
Cu Chulainn
9
1 / 1 / 1
5,311
759
2,448
4,381
2,089
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

10
3 / 0 / 1
5,901
843
3,482
1,906
458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 1
5,001
714
1,525
3,714
1,260
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
13
1
Kills
7
7
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ByDefunct
Nemesis
1
0
3
2.5
W
2
0
0
2
L
Erlang Shen
Miller048
Erlang Shen
0
3
0
0
L
Ravana
0
0
0
0
W
Cu Chulainn
VKPIERCEY
Cu Chulainn
1
1
1
1.5
L
Hachiman
YaBoyCLutchy
Hachiman
0
1
0
0
W
3
0
1
3.5
L
Bacchus
0
2
0
0
W
0
0
1
0.5
L
Scylla
ziHydrx
Scylla
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,006
Damage
9,486
14,686
Taken
17,813
4,970
Mitigated
6,896
3,032
Healing
4,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ByDefunct
Nemesis
1,354
452
0
338
4,095
1,350
0
257
3,814
0
40,883
W
677
158
76
1,012
3,717
1,739
178
0
3,717
14,109
0
L
Erlang Shen
Miller048
Erlang Shen
505
163
27
402
4,539
1,118
0
1,781
2,530
0
6,601
L
Ravana
227
43
0
331
1,775
640
0
67
1,668
0
16,914
W
Cu Chulainn
VKPIERCEY
Cu Chulainn
2,448
137
0
739
4,381
2,089
0
1,018
3,181
6,383
25,741
L
Hachiman
YaBoyCLutchy
Hachiman
2,712
1,514
0
1,458
3,078
895
0
672
2,406
0
27,294
W
3,482
194
0
588
1,906
458
385
81
1,825
29,124
682
L
Bacchus
303
66
0
64
2,525
1,598
0
506
1,876
2,351
0
W
1,525
508
113
2,093
3,714
1,260
0
0
3,714
0
31,056
L
Scylla
ziHydrx
Scylla
1,259
42
0
750
2,769
719
0
1,006
1,653
23,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,318
Gold Earned
26,327
156
Minions Killed
286
0
Camps Cleared
0
699,094
Distance Traveled
848,676
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,155
736
72
10
0
202,385
0
W
Terra
4,959
708
23
3
0
169,646
3
L
Erlang Shen
3,224
461
9
1
0
158,095
0
L
Ravana
3,781
540
41
6
0
100,060
0
W
Cu Chulainn
5,311
759
61
9
0
163,624
0
L
Hachiman
4,338
620
41
6
0
135,741
0
W
Agni
5,901
843
65
9
0
157,011
1
L
Bacchus
3,311
473
4
1
0
150,067
0
W
Cupid
5,001
714
65
9
0
156,010
0
L
Scylla
4,664
666
61
9
0
155,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role