Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Calannn
Nemesis
Level 84
God Stats
58W - 53L
1,548 SR
Queue Stats
80W - 74L
1,520 Elo+
Party 2
King Arthur
King Arthur
Saluga123
King Arthur
Level 68
God Stats
16W - 15L
1,444 SR
Queue Stats
562W - 485L
1,530 Elo+
Solo
Poseidon
Poseidon
guikahn013
Poseidon
Level 61
God Stats
5W - 5L
1,406 SR
Queue Stats
197W - 202L
1,396 Elo+
Solo
Nike
Nike
notXcalibur
Nike
Level 94
God Stats
6W - 6L
1,496 SR
Queue Stats
256W - 239L
1,476 Elo+
Solo
Team Averages
Level 82
1,479 SR
1,484 Elo+

VS

Team Averages
Level 77
1,460 SR
1,506 Elo+
Cliodhna
Cliodhna
AdamMayo
Cliodhna
Level 55
God Stats
8W - 10L
1,499 SR
Queue Stats
87W - 90L
1,461 Elo+
Solo
Gilgamesh
Gilgamesh
CallinAdrean
Gilgamesh
Level 69
God Stats
1W - 2L
1,786 SR
Queue Stats
95W - 79L
1,486 Elo+
Party 1
Cernunnos
Cernunnos
Calvatron11
Cernunnos
Level 94
God Stats
0W - 3L
1,272 SR
Queue Stats
55W - 40L
1,498 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SunnyCascade948
Kumbhakarna
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 93L
1,565 Elo+
Solo
Janus
Janus
pochamun
Janus
Level 87
God Stats
2W - 3L
1,244 SR
Queue Stats
45W - 34L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
5 / 2 / 3
8,588
661
7,546
7,374
2,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Calannn
Nemesis
13
5 / 2 / 5
7,708
593
8,210
9,032
3,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
Saluga123
King Arthur
13
4 / 1 / 0
8,319
640
8,963
11,200
6,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Poseidon
guikahn013
Poseidon
14
5 / 2 / 3
8,531
656
9,943
7,078
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 3 / 6
6,921
532
4,660
11,242
6,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AdamMayo
Cliodhna
5
0 / 4 / 1
4,493
346
865
4,873
1,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
CallinAdrean
Gilgamesh
10
0 / 5 / 0
5,649
435
5,312
15,874
7,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mace

Mace

+10
Physical Power

Cernunnos
Calvatron11
Cernunnos
12
2 / 6 / 3
6,258
481
4,723
8,895
2,468
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
SunnyCascade948
Kumbhakarna
12
3 / 0 / 4
7,280
560
6,344
14,922
10,569
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Janus
pochamun
Janus
13
5 / 4 / 1
7,219
555
7,798
7,905
2,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
19
Kills
10
10
Deaths
19
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
2
3
3.25
L
Cliodhna
AdamMayo
Cliodhna
0
4
1
0.13
W
Nemesis
Calannn
Nemesis
5
2
5
3.75
L
Gilgamesh
CallinAdrean
Gilgamesh
0
5
0
0
L
Cernunnos
Calvatron11
Cernunnos
2
6
3
0.58
W
King Arthur
Saluga123
King Arthur
4
1
0
4
L
Kumbhakarna
SunnyCascade948
Kumbhakarna
3
0
4
5
W
Poseidon
guikahn013
Poseidon
5
2
3
3.25
W
0
3
6
1
L
Janus
pochamun
Janus
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,322
Damage
25,042
45,926
Taken
52,469
20,259
Mitigated
23,825
12,669
Healing
10,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,546
3,742
0
3,123
7,374
2,453
1,023
2,099
5,235
0
64,707
L
Cliodhna
AdamMayo
Cliodhna
865
212
0
1,344
4,873
1,159
0
624
4,249
0
10,949
W
Nemesis
Calannn
Nemesis
8,210
3,466
0
1,355
9,032
3,365
0
2,450
6,178
0
50,444
L
Gilgamesh
CallinAdrean
Gilgamesh
5,312
1,892
0
2,989
15,874
7,126
0
505
15,369
0
35,594
L
Cernunnos
Calvatron11
Cernunnos
4,723
1,933
0
803
8,895
2,468
0
2,295
6,600
0
43,534
W
King Arthur
Saluga123
King Arthur
8,963
1,297
0
3,577
11,200
6,438
145
1,574
9,074
0
48,385
L
Kumbhakarna
SunnyCascade948
Kumbhakarna
6,344
988
1,677
2,829
14,922
10,569
0
3,372
11,550
30,371
0
W
Poseidon
guikahn013
Poseidon
9,943
1,113
0
2,129
7,078
1,927
255
3,557
3,253
63,204
1,537
W
4,660
573
0
2,485
11,242
6,076
0
3,961
7,146
0
24,905
L
Janus
pochamun
Janus
7,798
542
0
384
7,905
2,503
0
3,137
4,768
40,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,067
Gold Earned
30,899
389
Minions Killed
268
0
Camps Cleared
0
1,387,197
Distance Traveled
1,140,603
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,588
661
97
7
0
241,040
0
L
Cliodhna
4,493
346
24
2
0
126,167
0
W
Nemesis
7,708
593
78
6
0
316,768
0
L
Gilgamesh
5,649
435
49
4
0
255,126
3
L
Cernunnos
6,258
481
84
6
0
247,505
0
W
King Arthur
8,319
640
81
6
0
275,182
0
L
Kumbhakarna
7,280
560
40
3
0
245,320
0
W
Poseidon
8,531
656
92
7
0
274,015
7
W
Nike
6,921
532
41
3
0
280,192
1
L
Janus
7,219
555
71
5
0
266,485
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role