Player Matchup

Skadi
Skadi
 
Skadi
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Alfie-Hammond123
Sun Wukong
Level 126
God Stats
16W - 15L
1,480 SR
Queue Stats
81W - 124L
1,382 Elo+
Party 1
Da Ji
Da Ji
N-E-S-K-Y
Da Ji
Level 127
God Stats
0W - 1L
1,831 SR
Queue Stats
196W - 246L
1,440 Elo+
Party 1
Chang'e
Chang'e
Zom_bay
Chang'e
Level 102
God Stats
2W - 7L
1,403 SR
Queue Stats
150W - 190L
1,446 Elo+
Party 1
Team Averages
Level 123
1,543 SR
1,454 Elo+

VS

Team Averages
Level 91
1,508 SR
1,505 Elo+
Pele
Pele
MARGIRIS1
Pele
Level 100
God Stats
1W - 2L
1,246 SR
Queue Stats
9W - 11L
1,404 Elo+
Party 2
Ares
Ares
Partyinthefarty
Ares
Level 113
God Stats
3W - 1L
1,500 SR
Queue Stats
64W - 46L
1,572 Elo+
Solo
Amaterasu
Amaterasu
RoxasCJGB
Amaterasu
Level 89
God Stats
7W - 7L
1,832 SR
Queue Stats
154W - 161L
1,476 Elo+
Solo
Neith
Neith
SaintLucifero
Neith
Level 30
God Stats
3W - 2L
1,464 SR
Queue Stats
66W - 56L
1,558 Elo+
Solo
Zhong Kui
Zhong Kui
logiebear1212
Zhong Kui
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
8
1 / 5 / 3
5,414
492
4,380
7,361
2,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ares
 
Ares
8
1 / 4 / 1
5,283
480
4,517
11,788
8,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Sun Wukong
Alfie-Hammond123
Sun Wukong
10
0 / 2 / 0
5,508
501
6,663
8,224
4,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
N-E-S-K-Y
Da Ji
9
2 / 6 / 1
5,393
490
5,297
9,104
2,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
Zom_bay
Chang'e
11
1 / 4 / 0
6,365
579
3,922
8,008
2,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
4 / 2 / 0
6,817
620
3,126
8,954
3,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
2 / 2 / 9
6,593
599
6,461
10,058
7,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
RoxasCJGB
Amaterasu
12
1 / 0 / 1
6,771
616
4,327
10,530
4,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

12
9 / 1 / 6
7,832
712
10,612
6,749
2,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
logiebear1212
Zhong Kui
12
5 / 0 / 5
7,224
657
8,156
7,952
5,012
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
5
Kills
21
21
Deaths
5
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
5
3
0.5
L
Ares
 
Ares
1
4
1
0.38
L
Sun Wukong
Alfie-Hammond123
Sun Wukong
0
2
0
0
W
Pele
4
2
0
2
L
Da Ji
N-E-S-K-Y
Da Ji
2
6
1
0.42
W
2
2
9
3.25
W
Amaterasu
RoxasCJGB
Amaterasu
1
0
1
1.5
W
9
1
6
12
L
Chang'e
Zom_bay
Chang'e
1
4
0
0.25
W
Zhong Kui
logiebear1212
Zhong Kui
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,779
Damage
32,682
44,485
Taken
44,243
20,036
Mitigated
23,478
8,361
Healing
19,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
4,380
1,123
0
830
7,361
2,198
0
2,598
4,763
0
32,353
L
Ares
 
Ares
4,517
1,092
0
1,336
11,788
8,042
0
4,744
7,044
12,507
2,017
L
Sun Wukong
Alfie-Hammond123
Sun Wukong
6,663
1,327
0
2,599
8,224
4,909
0
0
7,770
0
34,133
W
Pele
3,126
656
0
2,151
8,954
3,122
0
1,017
7,857
0
55,193
L
Da Ji
N-E-S-K-Y
Da Ji
5,297
1,077
0
441
9,104
2,658
0
2,021
7,083
0
31,412
W
6,461
692
0
3,447
10,058
7,775
0
3,080
6,932
19,622
0
W
Amaterasu
RoxasCJGB
Amaterasu
4,327
1,541
0
5,361
10,530
4,934
99
0
9,879
0
38,978
W
10,612
5,098
0
2,728
6,749
2,635
502
1,402
5,347
0
54,908
L
Chang'e
Zom_bay
Chang'e
3,922
192
360
2,795
8,008
2,229
0
5,159
2,849
33,018
0
W
Zhong Kui
logiebear1212
Zhong Kui
8,156
1,042
180
5,856
7,952
5,012
114
2,710
4,850
44,922
4,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,963
Gold Earned
35,237
232
Minions Killed
365
0
Camps Cleared
0
1,118,581
Distance Traveled
1,201,803
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,414
492
49
4
0
208,739
0
L
Ares
5,283
480
12
1
0
216,826
2
L
Sun Wukong
5,508
501
40
4
0
214,495
5
W
Pele
6,817
620
100
9
0
276,729
2
L
Da Ji
5,393
490
50
5
0
245,033
0
W
Ares
6,593
599
15
1
0
240,124
2
W
Amaterasu
6,771
616
87
8
0
229,688
0
W
Neith
7,832
712
81
7
0
228,249
1
L
Chang'e
6,365
579
81
7
0
233,488
0
W
Zhong Kui
7,224
657
82
7
0
227,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role