Player Matchup

Eset
Eset
 
Eset
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
BlueDevil_162
Hun Batz
Level 142
God Stats
35W - 23L
1,627 SR
Queue Stats
532W - 555L
1,473 Elo+
Solo
Medusa
Medusa
ReaperOfHavok7
Medusa
Level 160
God Stats
563W - 596L
1,528 SR
Queue Stats
706W - 759L
1,503 Elo+
Solo
Horus
Horus
shadowkiller8404
Horus
Level 152
God Stats
2W - 1L
1,486 SR
Queue Stats
442W - 449L
1,510 Elo+
Solo
Team Averages
Level 140
1,528 SR
1,497 Elo+

VS

Team Averages
Level 146
1,413 SR
1,537 Elo+
Fafnir
Fafnir
AholicMoushon
Fafnir
Level 182
God Stats
0W - 2L
1,367 SR
Queue Stats
37W - 37L
1,550 Elo+
Solo
Discordia
Discordia
FeminineGoddess_
Discordia
Level 162
God Stats
539W - 534L
1,584 SR
Queue Stats
1,974W - 2,129L
1,495 Elo+
Solo
Charybdis
Charybdis
Guadanapepe
Charybdis
Level 128
God Stats
1W - 2L
1,280 SR
Queue Stats
38W - 38L
1,485 Elo+
Solo
Ymir
Ymir
O1GrimReaper1O7
Ymir
Level 130
God Stats
1W - 3L
1,553 SR
Queue Stats
96W - 102L
1,509 Elo+
Solo
Anubis
Anubis
saipod
Anubis
Level 127
God Stats
0W - 1L
1,281 SR
Queue Stats
2W - 1L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
2 / 2 / 2
6,162
1,232
3,502
2,261
555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
 
Nu Wa
11
0 / 0 / 4
6,005
1,201
4,874
831
220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hun Batz
BlueDevil_162
Hun Batz
11
2 / 0 / 2
6,375
1,275
2,695
3,782
3,373
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 2 / 6
6,156
1,231
4,649
5,300
1,226
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

11
3 / 1 / 4
6,890
1,378
2,680
8,683
7,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

375

VS

Team 2 Tickets

350

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,152
1,030
0
1,019
406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
11
1 / 1 / 4
6,181
1,236
8,422
3,220
1,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
Guadanapepe
Charybdis
11
0 / 3 / 2
5,926
1,185
2,161
4,321
1,412
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

11
2 / 0 / 3
7,413
1,483
2,354
6,395
6,424
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
saipod
Anubis
11
2 / 2 / 2
6,402
1,280
5,804
5,390
2,673
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
7
Kills
5
5
Deaths
7
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
2
2
2
1.5
W
Nu Wa
 
Nu Wa
0
0
4
2
L
0
1
0
0
W
Hun Batz
BlueDevil_162
Hun Batz
2
0
2
3
L
Discordia
1
1
4
3
L
Charybdis
Guadanapepe
Charybdis
0
3
2
0.33
L
2
0
3
3.5
W
0
2
6
1.5
L
Anubis
saipod
Anubis
2
2
2
1.5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,400
Damage
18,741
20,857
Taken
20,345
12,488
Mitigated
12,062
4,695
Healing
1,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
3,502
270
220
0
2,261
555
0
1,955
306
7,547
0
W
Nu Wa
 
Nu Wa
4,874
1,658
0
0
831
220
0
638
193
16,904
395
L
0
0
0
0
1,019
406
0
371
648
0
0
W
Hun Batz
BlueDevil_162
Hun Batz
2,695
597
0
330
3,782
3,373
0
3,023
759
252
10,610
L
Discordia
8,422
253
0
0
3,220
1,147
0
1,350
1,870
20,615
0
L
Charybdis
Guadanapepe
Charybdis
2,161
754
0
31
4,321
1,412
0
1,560
2,761
0
12,914
L
2,354
865
0
568
6,395
6,424
0
2,911
3,484
13,433
0
W
4,649
1,103
0
35
5,300
1,226
0
4,736
564
0
16,702
L
Anubis
saipod
Anubis
5,804
589
0
648
5,390
2,673
0
2,290
3,100
18,173
0
W
2,680
1,305
1,582
2,528
8,683
7,114
0
6,228
2,455
0
7,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,588
Gold Earned
31,074
99
Minions Killed
109
6
Camps Cleared
5
539,223
Distance Traveled
401,882
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
6,162
1,232
8
2
1
103,888
0
W
Nu Wa
6,005
1,201
31
6
2
100,990
0
L
Fafnir
5,152
1,030
0
0
0
6,729
0
W
Hun Batz
6,375
1,275
17
3
1
116,760
0
L
Discordia
6,181
1,236
27
5
0
102,102
0
L
Charybdis
5,926
1,185
30
6
0
94,421
0
L
Ymir
7,413
1,483
28
6
2
113,481
0
W
Medusa
6,156
1,231
34
7
2
110,198
0
L
Anubis
6,402
1,280
24
5
3
85,149
0
W
Horus
6,890
1,378
9
2
0
107,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role