Player Matchup

Medusa
Medusa
Bronze III
Ek-777-rtz
Medusa
Bronze III
Level 115
God Stats
3W - 3L
1,666 SR
Queue Stats
3W - 4L
1,445 MMR
Party 1
Poseidon
Poseidon
Bronze III
KD-777-OPX
Poseidon
Bronze III
Level 147
God Stats
1W - 1L
1,224 SR
Queue Stats
3W - 4L
1,445 MMR
Party 1
Geb
Geb
Bronze III
xXNik-777-SinoXx
Geb
Bronze III
Level 127
God Stats
3W - 4L
1,432 SR
Queue Stats
3W - 4L
1,445 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 130
1,441 SR
1,445 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 103
1,504 SR
1,247 MMR
Anubis
Anubis
Silver II
GIxdiatorr
Anubis
Silver II
Level 66
God Stats
3W - 3L
1,430 SR
Queue Stats
33W - 44L
1,210 MMR
Solo
Anhur
Anhur
Gold I
Shawnii
Anhur
Gold I
Level 159
God Stats
16W - 15L
1,583 SR
Queue Stats
490W - 478L
1,535 MMR
Solo
Sobek
Sobek
Silver IV
YaBoiBeann
Sobek
Silver IV
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 30L
995 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ek-777-rtz
Medusa
17
1 / 3 / 2
11,189
699
7,685
14,133
3,737
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
KD-777-OPX
Poseidon
20
3 / 4 / 0
12,910
807
12,287
12,325
3,245
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
0 / 3 / 4
11,249
703
12,871
18,424
14,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
KumbhakarnaAchillesAphroditeCthulhuCerberus

VS

Bans
FafnirBacchusAresHerculesAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GIxdiatorr
Anubis
20
2 / 2 / 8
14,131
883
11,982
10,053
5,203
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Shawnii
Anhur
20
8 / 1 / 2
13,932
871
19,335
14,793
6,327
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Sobek
18
0 / 1 / 9
11,647
728
8,763
16,699
21,486
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
4
Kills
10
10
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Medusa
Ek-777-rtz
Medusa
1
3
2
0.67
W
Anubis
GIxdiatorr
Anubis
2
2
8
3
L
Poseidon
KD-777-OPX
Poseidon
3
4
0
0.75
W
Anhur
Shawnii
Anhur
8
1
2
9
W
Sobek
0
1
9
4.5
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,843
Damage
40,080
44,882
Taken
41,545
21,561
Mitigated
33,016
7,681
Healing
12,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Ek-777-rtz
Medusa
7,685
2,352
0
2,552
14,133
3,737
0
6,490
7,532
0
38,461
W
Anubis
GIxdiatorr
Anubis
11,982
169
0
3,786
10,053
5,203
0
6,762
3,071
92,266
1,696
L
Poseidon
KD-777-OPX
Poseidon
12,287
2,360
0
2,270
12,325
3,245
0
5,655
6,583
63,900
1,194
W
Anhur
Shawnii
Anhur
19,335
12,461
0
4,315
14,793
6,327
4,073
5,861
8,198
0
58,749
W
Sobek
8,763
738
0
4,691
16,699
21,486
148
9,585
6,422
19,322
1,017
L
12,871
580
28
2,831
18,424
14,579
0
7,907
10,357
22,864
2,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,348
Gold Earned
39,710
192
Minions Killed
243
0
Camps Cleared
0
996,387
Distance Traveled
857,867
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,189
699
63
4
0
367,658
0
W
Anubis
14,131
883
146
9
0
274,100
4
L
Poseidon
12,910
807
91
6
0
318,553
2
W
Anhur
13,932
871
71
4
0
289,040
4
W
Sobek
11,647
728
26
2
0
294,727
1
L
Geb
11,249
703
38
2
0
310,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role