Player Matchup

Cthulhu
Cthulhu
Dodgesworld
Cthulhu
Level 69
God Stats
79W - 61L
1,571 SR
Queue Stats
116W - 105L
1,505 Elo+
Party 2
Sun Wukong
Sun Wukong
URMOM69S
Sun Wukong
Level 87
God Stats
65W - 57L
1,579 SR
Queue Stats
130W - 128L
1,481 Elo+
Party 2
Nu Wa
Nu Wa
XxSwoleCityxX
Nu Wa
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,481 Elo+
Solo
Team Averages
Level 82
1,550 SR
1,489 Elo+

VS

Team Averages
Level 63
1,662 SR
1,492 Elo+
Surtr
Surtr
Cryptonian94
Surtr
Level 67
God Stats
1W - 2L
1,780 SR
Queue Stats
58W - 53L
1,529 Elo+
Solo
Persephone
Persephone
Reagan15
Persephone
Level 52
God Stats
8W - 10L
1,532 SR
Queue Stats
141W - 144L
1,460 Elo+
Party 1
Chiron
Chiron
TheSteedAngus
Chiron
Level 71
God Stats
14W - 9L
1,675 SR
Queue Stats
69W - 73L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dodgesworld
Cthulhu
16
1 / 2 / 8
9,945
904
6,653
10,604
9,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sun Wukong
URMOM69S
Sun Wukong
16
11 / 1 / 4
11,479
1,044
8,321
12,029
11,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

15
4 / 2 / 9
10,068
915
9,681
6,632
2,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 1
9,509
864
8,833
11,776
6,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Persephone
Reagan15
Persephone
15
2 / 7 / 2
9,348
850
6,589
8,766
2,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
0 / 6 / 2
8,240
749
4,953
8,780
2,870
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
16
Kills
5
5
Deaths
16
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
W
Cthulhu
Dodgesworld
Cthulhu
1
2
8
2.5
L
Persephone
Reagan15
Persephone
2
7
2
0.43
L
0
6
2
0.17
W
Sun Wukong
URMOM69S
Sun Wukong
11
1
4
13
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,655
Damage
20,375
29,265
Taken
29,322
23,039
Mitigated
12,827
4,731
Healing
4,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,833
2,524
0
2,200
11,776
6,990
0
7,493
4,198
2,093
32,319
W
Cthulhu
Dodgesworld
Cthulhu
6,653
227
230
839
10,604
9,212
0
4,099
6,247
29,792
1,718
L
Persephone
Reagan15
Persephone
6,589
624
0
582
8,766
2,967
0
4,378
4,342
37,684
0
L
4,953
1,519
331
1,242
8,780
2,870
162
3,637
5,133
0
21,022
W
Sun Wukong
URMOM69S
Sun Wukong
8,321
532
0
1,885
12,029
11,371
1,380
2,588
9,178
0
33,840
W
9,681
3,399
0
1,777
6,632
2,456
1,148
832
5,507
35,170
821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,492
Gold Earned
27,097
174
Minions Killed
145
0
Camps Cleared
0
616,070
Distance Traveled
569,771
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,509
864
41
4
0
212,693
4
W
Cthulhu
9,945
904
68
6
0
201,881
0
L
Persephone
9,348
850
64
6
0
171,849
0
L
Chiron
8,240
749
40
4
0
185,229
3
W
Sun Wukong
11,479
1,044
52
5
0
213,226
0
W
Nu Wa
10,068
915
54
5
0
200,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role