Player Matchup

Cthulhu
Cthulhu
CrazyRipp3r
Cthulhu
Level 63
God Stats
10W - 2L
1,609 SR
Queue Stats
26W - 13L
1,563 Elo+
Party 1
Thanatos
Thanatos
IL0veDoggos
Thanatos
Level 39
God Stats
18W - 19L
1,532 SR
Queue Stats
45W - 45L
1,420 Elo+
Party 1
Hera
Hera
S0ullessW0lf
Hera
Level 61
God Stats
2W - 0L
1,722 SR
Queue Stats
111W - 110L
1,485 Elo+
Party 1
Charybdis
Charybdis
StraitMostro
Charybdis
Level 75
God Stats
5W - 2L
1,573 SR
Queue Stats
31W - 20L
1,510 Elo+
Party 1
Ix Chel
Ix Chel
eviek
Ix Chel
Level 145
God Stats
684W - 722L
1,536 SR
Queue Stats
707W - 742L
1,496 Elo+
Solo
Team Averages
Level 77
1,595 SR
1,495 Elo+

VS

Team Averages
Level 113
1,452 SR
1,510 Elo+
Cupid
Cupid
 
Cupid
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Moosejea73
Ymir
Level 124
God Stats
0W - 2L
1,332 SR
Queue Stats
97W - 109L
1,510 Elo+
Solo
Janus
Janus
Nexed Jackal
Janus
Level 125
God Stats
1W - 5L
1,361 SR
Queue Stats
940W - 986L
1,413 Elo+
Solo
Ishtar
Ishtar
NukiePookie
Ishtar
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 43L
1,622 Elo+
Solo
Vulcan
Vulcan
PredaconWarlord
Vulcan
Level 165
God Stats
183W - 177L
1,567 SR
Queue Stats
745W - 822L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CrazyRipp3r
Cthulhu
14
4 / 0 / 8
8,273
1,182
9,313
8,615
6,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
IL0veDoggos
Thanatos
13
4 / 1 / 5
8,378
1,197
4,197
5,420
2,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 1 / 9
8,234
1,176
4,536
4,951
1,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
StraitMostro
Charybdis
14
3 / 0 / 9
8,209
1,173
8,278
5,519
2,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ix Chel
eviek
Ix Chel
13
1 / 0 / 7
7,774
1,111
6,428
1,497
450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

346

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
2 / 0 / 0
8,033
1,148
4,563
6,739
2,262
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
0 / 3 / 0
6,995
999
3,798
10,478
8,915
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 4 / 1
7,188
1,027
5,837
7,353
2,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
13
0 / 5 / 1
7,334
1,048
4,378
8,664
3,079
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
0 / 1 / 1
6,959
994
3,510
1,139
405
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
5
13
Kills
2
2
Deaths
13
38
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
0
0
2
W
Cthulhu
CrazyRipp3r
Cthulhu
4
0
8
8
W
Thanatos
IL0veDoggos
Thanatos
4
1
5
6.5
L
0
3
0
0
L
0
4
1
0.13
L
Ishtar
0
5
1
0.1
L
0
1
1
0.5
W
1
1
9
5.5
W
Charybdis
StraitMostro
Charybdis
3
0
9
7.5
W
Ix Chel
eviek
Ix Chel
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,752
Damage
22,086
26,002
Taken
34,373
13,550
Mitigated
17,215
7,332
Healing
2,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
4,563
1,877
405
1,268
6,739
2,262
0
3,485
2,998
0
24,075
W
Cthulhu
CrazyRipp3r
Cthulhu
9,313
301
472
567
8,615
6,663
0
3,173
5,158
15,552
0
W
Thanatos
IL0veDoggos
Thanatos
4,197
466
0
3,041
5,420
2,556
0
2,114
3,120
0
13,910
L
3,798
122
219
251
10,478
8,915
0
5,946
3,922
12,452
0
L
5,837
168
0
125
7,353
2,554
0
4,176
2,849
21,176
0
L
Ishtar
4,378
3,754
0
655
8,664
3,079
0
4,877
3,386
0
12,164
L
3,510
0
0
0
1,139
405
0
437
637
13,993
0
W
4,536
1,619
0
689
4,951
1,849
0
2,171
2,740
24,246
873
W
Charybdis
StraitMostro
Charybdis
8,278
4,465
0
1,243
5,519
2,032
0
4,110
1,263
0
23,913
W
Ix Chel
eviek
Ix Chel
6,428
230
801
519
1,497
450
0
841
576
13,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,868
Gold Earned
36,509
164
Minions Killed
140
6
Camps Cleared
6
734,823
Distance Traveled
582,719
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,033
1,148
45
6
5
142,399
0
W
Cthulhu
8,273
1,182
17
2
0
161,171
0
W
Thanatos
8,378
1,197
29
4
2
155,314
0
L
Ymir
6,995
999
16
2
0
121,598
0
L
Janus
7,188
1,027
37
5
1
142,989
0
L
Ishtar
7,334
1,048
19
3
0
105,493
0
L
Vulcan
6,959
994
23
3
0
70,240
0
W
Hera
8,234
1,176
52
7
3
135,349
0
W
Charybdis
8,209
1,173
48
7
1
129,727
0
W
Ix Chel
7,774
1,111
18
3
0
153,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role