Player Matchup

Freya
Freya
GoldieWild
Freya
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 71L
1,533 Elo+
Party 1
Ishtar
Ishtar
KingKoltan
Ishtar
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 150L
1,458 Elo+
Party 1
Osiris
Osiris
ProtoHiraeth
Osiris
Level 64
God Stats
7W - 9L
1,452 SR
Queue Stats
109W - 180L
1,451 Elo+
Party 1
Horus
Horus
W1zK1d1999
Horus
Level 26
God Stats
5W - 2L
1,877 SR
Queue Stats
40W - 52L
1,538 Elo+
Party 1
Kali
Kali
Yoshi3456
Kali
Level 82
God Stats
7W - 7L
1,656 SR
Queue Stats
144W - 216L
1,501 Elo+
Party 1
Team Averages
Level 58
1,597 SR
1,496 Elo+

VS

Team Averages
Level 113
1,556 SR
1,463 Elo+
Neith
Neith
AvG TACOMAN
Neith
Level 158
God Stats
2W - 1L
1,503 SR
Queue Stats
178W - 172L
1,484 Elo+
Solo
Bacchus
Bacchus
FISHCANTSH0UT
Bacchus
Level 146
God Stats
2W - 1L
1,653 SR
Queue Stats
39W - 31L
1,603 Elo+
Party 2
Thor
Thor
MonoKills
Thor
Level 94
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 26L
1,166 Elo+
Party 2
Maui
Maui
TKDP700
Maui
Level 107
God Stats
2W - 1L
1,483 SR
Queue Stats
150W - 139L
1,559 Elo+
Solo
Ah Puch
Ah Puch
srturtless
Ah Puch
Level 62
God Stats
6W - 5L
1,642 SR
Queue Stats
177W - 153L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
12
0 / 2 / 3
5,924
494
3,343
8,337
2,510
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ishtar
KingKoltan
Ishtar
10
1 / 4 / 2
6,086
507
7,647
10,271
3,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Osiris
11
0 / 0 / 2
6,633
553
2,796
6,457
4,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Horus
7
2 / 3 / 1
5,583
465
3,391
8,773
5,578
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kali
13
5 / 1 / 0
6,869
572
4,082
8,635
3,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 3
6,631
553
10,781
9,779
3,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
11
0 / 2 / 0
6,057
505
3,503
7,578
4,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Thor
11
0 / 0 / 0
5,743
479
457
7,387
2,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maui
TKDP700
Maui
12
3 / 1 / 3
7,315
610
5,570
9,109
6,649
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
srturtless
Ah Puch
12
2 / 2 / 1
7,313
609
5,729
4,803
1,321
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
8
Kills
9
10
Deaths
8
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
3
3
1.83
W
Bacchus
0
2
0
0
L
Freya
0
2
3
0.75
L
Ishtar
KingKoltan
Ishtar
1
4
2
0.5
W
Thor
0
0
0
0
L
Osiris
0
0
2
1
W
Maui
TKDP700
Maui
3
1
3
4.5
L
Horus
2
3
1
0.83
L
Kali
5
1
0
5
W
Ah Puch
srturtless
Ah Puch
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,259
Damage
26,040
42,473
Taken
38,656
18,747
Mitigated
18,402
15,543
Healing
7,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,781
2,963
0
2,824
9,779
3,223
0
268
9,471
0
42,015
W
Bacchus
3,503
253
0
1,409
7,578
4,468
0
0
7,578
30,016
0
L
Freya
3,343
906
0
2,817
8,337
2,510
0
4,868
3,469
27,246
0
L
Ishtar
KingKoltan
Ishtar
7,647
4,963
0
4,376
10,271
3,193
0
2,323
7,948
0
47,233
W
Thor
457
0
0
0
7,387
2,741
0
137
7,210
0
47,635
L
Osiris
2,796
1,240
0
2,656
6,457
4,046
18
2,893
3,183
0
40,834
W
Maui
TKDP700
Maui
5,570
1,741
0
1,129
9,109
6,649
0
799
8,250
25,615
666
L
Horus
3,391
1,333
460
2,047
8,773
5,578
0
2,023
6,750
581
9,625
L
Kali
4,082
1,532
0
3,187
8,635
3,420
0
2,128
6,489
0
45,982
W
Ah Puch
srturtless
Ah Puch
5,729
275
0
1,993
4,803
1,321
0
1,733
2,804
54,109
598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,095
Gold Earned
33,059
326
Minions Killed
352
0
Camps Cleared
0
1,166,020
Distance Traveled
1,177,910
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,631
553
72
6
0
228,913
1
W
Bacchus
6,057
505
57
5
0
227,512
2
L
Freya
5,924
494
70
6
0
231,365
0
L
Ishtar
6,086
507
82
7
0
199,023
0
W
Thor
5,743
479
79
7
0
240,391
0
L
Osiris
6,633
553
79
7
0
223,819
0
W
Maui
7,315
610
36
3
0
246,036
4
L
Horus
5,583
465
15
1
0
206,231
2
L
Kali
6,869
572
80
7
0
305,582
2
W
Ah Puch
7,313
609
108
9
0
235,058
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role