Player Matchup

Tiamat
Tiamat
Platinum I
Avulusion
Tiamat
Platinum I
Level 156
God Stats
5W - 2L
1,812 SR
Queue Stats
169W - 172L
1,881 MMR
Party 1
Hun Batz
Hun Batz
Gold II
Lixttor
Hun Batz
Gold II
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,678 MMR
Party 3
Achilles
Achilles
Gold V
Piggypink
Achilles
Gold V
Level 131
God Stats
0W - 1L
1,896 SR
Queue Stats
10W - 12L
1,521 MMR
Party 3
Chiron
Chiron
Gold III
Rynramo
Chiron
Gold III
Level 148
God Stats
2W - 2L
1,931 SR
Queue Stats
196W - 208L
1,470 MMR
Party 1
Athena
Athena
Gold I
SoulKiih
Athena
Gold I
Level 160
God Stats
14W - 9L
1,647 SR
Queue Stats
141W - 138L
1,716 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 149
1,757 SR
1,653 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 153
1,545 SR
1,861 MMR
Ymir
Ymir
Platinum V
 
Ymir
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Platinum V
 
Apollo
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
 
Kuzenbo
Gold II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
DDNow
Tsukuyomi
Masters
Level 129
God Stats
37W - 32L
1,725 SR
Queue Stats
347W - 293L
2,325 MMR
Party 2
Baron Samedi
Baron Samedi
Masters
zJhoon
Baron Samedi
Masters
Level 179
God Stats
7W - 2L
1,500 SR
Queue Stats
166W - 138L
2,480 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Avulusion
Tiamat
10
0 / 2 / 5
5,583
558
4,256
4,678
2,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Lixttor
Hun Batz
11
5 / 2 / 1
5,928
593
5,352
8,549
2,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Piggypink
Achilles
9
1 / 3 / 0
5,064
506
3,400
11,059
6,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
Rynramo
Chiron
12
0 / 1 / 0
5,750
575
2,144
5,021
1,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
SoulKiih
Athena
9
1 / 3 / 1
5,291
529
2,806
11,506
7,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bans
Ao KuangSusanoLancelot

VS

Bans
HorusKaliCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 0 / 3
7,023
702
6,311
7,367
3,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
 
Apollo
13
1 / 0 / 1
6,902
690
3,496
3,510
1,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kuzenbo
 
Kuzenbo
11
3 / 1 / 1
6,373
637
4,710
6,663
5,198
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
DDNow
Tsukuyomi
11
5 / 2 / 3
6,549
655
9,403
8,827
2,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
zJhoon
Baron Samedi
10
1 / 4 / 4
6,013
601
4,157
6,270
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
7
Kills
11
11
Deaths
7
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
3
2.5
W
Apollo
 
Apollo
1
0
1
1.5
W
Kuzenbo
 
Kuzenbo
3
1
1
3.5
L
Tiamat
Avulusion
Tiamat
0
2
5
1.25
W
Tsukuyomi
DDNow
Tsukuyomi
5
2
3
3.25
L
Hun Batz
Lixttor
Hun Batz
5
2
1
2.75
L
Achilles
Piggypink
Achilles
1
3
0
0.33
L
Chiron
Rynramo
Chiron
0
1
0
0
L
Athena
SoulKiih
Athena
1
3
1
0.5
W
Baron Samedi
zJhoon
Baron Samedi
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,958
Damage
28,077
40,813
Taken
32,637
20,760
Mitigated
14,505
11,492
Healing
15,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,311
2,609
0
4,204
7,367
3,384
0
99
6,959
42,938
8,286
W
Apollo
 
Apollo
3,496
2,019
0
2,767
3,510
1,196
0
279
3,231
0
60,299
W
Kuzenbo
 
Kuzenbo
4,710
1,391
0
2,268
6,663
5,198
148
2,292
4,254
19,994
4,265
L
Tiamat
Avulusion
Tiamat
4,256
603
0
1,863
4,678
2,272
0
1,492
3,186
28,424
0
W
Tsukuyomi
DDNow
Tsukuyomi
9,403
3,092
0
4,920
8,827
2,326
0
2,277
6,335
0
48,650
L
Hun Batz
Lixttor
Hun Batz
5,352
1,180
0
750
8,549
2,991
0
2,436
6,082
0
32,509
L
Achilles
Piggypink
Achilles
3,400
754
0
3,622
11,059
6,390
0
5,733
5,326
0
24,714
L
Chiron
Rynramo
Chiron
2,144
1,078
287
1,615
5,021
1,393
0
380
4,576
0
47,970
L
Athena
SoulKiih
Athena
2,806
706
1,131
2,224
11,506
7,714
0
3,798
7,662
15,512
0
W
Baron Samedi
zJhoon
Baron Samedi
4,157
737
35
1,219
6,270
2,401
40
1,678
4,304
33,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,616
Gold Earned
32,860
299
Minions Killed
392
0
Camps Cleared
0
1,068,955
Distance Traveled
1,076,576
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,023
702
94
9
0
194,823
0
W
Apollo
6,902
690
117
12
0
205,477
4
W
Kuzenbo
6,373
637
44
4
0
227,534
3
L
Tiamat
5,583
558
76
8
0
203,475
0
W
Tsukuyomi
6,549
655
81
8
0
239,401
0
L
Hun Batz
5,928
593
54
5
0
245,232
2
L
Achilles
5,064
506
40
4
0
199,472
2
L
Chiron
5,750
575
99
10
0
194,929
0
L
Athena
5,291
529
30
3
0
225,847
2
W
Baron Samedi
6,013
601
56
6
0
209,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role