Player Matchup

Da Ji
Da Ji
Strip0bacon
Da Ji
Level 129
God Stats
5W - 4L
1,650 SR
Queue Stats
46W - 59L
1,512 Elo+
Party 1
Artemis
Artemis
Technomantic
Artemis
Level 89
God Stats
0W - 1L
1,202 SR
Queue Stats
3W - 7L
1,392 Elo+
Party 1
Discordia
Discordia
Zenman173
Discordia
Level 107
God Stats
0W - 2L
1,597 SR
Queue Stats
4W - 10L
1,391 Elo+
Party 1
Amaterasu
Amaterasu
ZourD0ugh
Amaterasu
Level 129
God Stats
1W - 1L
1,688 SR
Queue Stats
17W - 31L
1,398 Elo+
Party 1
Sobek
Sobek
xxkellerx
Sobek
Level 69
God Stats
2W - 1L
1,654 SR
Queue Stats
6W - 5L
1,615 Elo+
Party 1
Team Averages
Level 105
1,558 SR
1,462 Elo+

VS

Team Averages
Level 127
1,679 SR
1,562 Elo+
Achilles
Achilles
Gnatman25
Achilles
Level 125
God Stats
3W - 2L
1,743 SR
Queue Stats
8W - 6L
1,858 Elo+
Solo
Nut
Nut
JoeBiron69
Nut
Level 90
God Stats
20W - 11L
1,593 SR
Queue Stats
214W - 209L
1,410 Elo+
Party 2
Ymir
Ymir
JohnnyKins
Ymir
Level 91
God Stats
4W - 1L
1,630 SR
Queue Stats
85W - 89L
1,460 Elo+
Party 2
Bacchus
Bacchus
StoicoDm
Bacchus
Level 174
God Stats
2W - 0L
1,861 SR
Queue Stats
23W - 20L
1,517 Elo+
Solo
Anubis
Anubis
c018yj4ck
Anubis
Level 155
God Stats
7W - 3L
1,568 SR
Queue Stats
342W - 342L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 7 / 3
8,750
547
10,806
12,943
4,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Artemis
Technomantic
Artemis
12
0 / 7 / 1
7,681
480
3,105
9,138
2,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Zenman173
Discordia
14
1 / 5 / 5
8,191
512
11,881
10,172
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
ZourD0ugh
Amaterasu
13
3 / 7 / 3
8,341
521
5,389
18,387
13,079
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Sobek
xxkellerx
Sobek
10
0 / 8 / 1
6,432
402
1,904
13,007
8,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Gnatman25
Achilles
16
12 / 0 / 2
11,255
703
9,047
12,785
14,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 2 / 12
9,564
598
6,791
9,316
3,481
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
7 / 2 / 12
9,565
598
6,209
14,397
12,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
StoicoDm
Bacchus
15
5 / 2 / 15
9,478
592
10,472
10,125
5,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
c018yj4ck
Anubis
16
6 / 4 / 12
10,208
638
14,611
13,688
7,217
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
87
10
Kills
34
34
Deaths
10
13
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Achilles
Gnatman25
Achilles
12
0
2
13
W
4
2
12
5
W
7
2
12
6.5
W
Bacchus
StoicoDm
Bacchus
5
2
15
6.25
L
6
7
3
1.07
L
Artemis
Technomantic
Artemis
0
7
1
0.07
L
Discordia
Zenman173
Discordia
1
5
5
0.7
L
Amaterasu
ZourD0ugh
Amaterasu
3
7
3
0.64
W
Anubis
c018yj4ck
Anubis
6
4
12
3
L
Sobek
xxkellerx
Sobek
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,085
Damage
47,130
63,647
Taken
60,311
31,122
Mitigated
43,831
10,879
Healing
24,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Gnatman25
Achilles
9,047
2,051
0
5,189
12,785
14,654
0
1,492
11,126
0
61,216
W
6,791
4,497
0
3,366
9,316
3,481
999
951
8,365
0
82,423
W
6,209
1,060
265
4,639
14,397
12,619
276
4,628
9,498
29,653
356
W
Bacchus
StoicoDm
Bacchus
10,472
1,347
0
3,232
10,125
5,860
143
1,506
8,517
51,980
1,287
L
10,806
3,024
0
1,340
12,943
4,295
0
5,886
6,836
0
50,034
L
Artemis
Technomantic
Artemis
3,105
1,330
0
567
9,138
2,751
570
4,691
4,447
0
42,521
L
Discordia
Zenman173
Discordia
11,881
450
0
3,246
10,172
2,526
0
6,636
3,488
59,448
694
L
Amaterasu
ZourD0ugh
Amaterasu
5,389
1,477
0
4,485
18,387
13,079
0
6,097
11,801
0
46,235
W
Anubis
c018yj4ck
Anubis
14,611
607
0
7,686
13,688
7,217
86
5,850
7,656
86,987
0
L
Sobek
xxkellerx
Sobek
1,904
183
158
1,083
13,007
8,471
0
7,523
5,484
11,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,395
Gold Earned
50,070
367
Minions Killed
473
0
Camps Cleared
0
1,557,820
Distance Traveled
1,628,116
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,255
703
98
6
0
317,413
1
W
Nut
9,564
598
128
8
0
319,158
2
W
Ymir
9,565
598
32
2
0
327,997
2
W
Bacchus
9,478
592
82
5
0
360,109
9
L
Da Ji
8,750
547
93
6
0
346,386
2
L
Artemis
7,681
480
83
5
0
278,309
0
L
Discordia
8,191
512
99
6
0
303,868
4
L
Amaterasu
8,341
521
78
5
0
308,651
0
W
Anubis
10,208
638
133
8
0
303,439
5
L
Sobek
6,432
402
14
1
0
320,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role