Player Matchup

Janus
Janus
BeardedJackal117
Janus
Level 89
God Stats
1W - 2L
1,189 SR
Queue Stats
33W - 36L
1,505 Elo+
Party 1
Zeus
Zeus
OGMeatStick
Zeus
Level 109
God Stats
6W - 6L
1,536 SR
Queue Stats
426W - 422L
1,568 Elo+
Party 1
Thor
Thor
TheSexyLegend
Thor
Level 136
God Stats
2W - 0L
1,805 SR
Queue Stats
15W - 17L
1,506 Elo+
Party 1
Mulan
Mulan
WithoutScape
Mulan
Level 73
God Stats
6W - 6L
1,559 SR
Queue Stats
447W - 446L
1,493 Elo+
Solo
Charon
Charon
aztecgamer247
Charon
Level 113
God Stats
2W - 0L
1,724 SR
Queue Stats
81W - 82L
1,543 Elo+
Solo
Team Averages
Level 104
1,563 SR
1,523 Elo+

VS

Team Averages
Level 118
1,525 SR
1,538 Elo+
Discordia
Discordia
CaptainM94
Discordia
Level 145
God Stats
8W - 6L
1,591 SR
Queue Stats
236W - 234L
1,520 Elo+
Solo
Xing Tian
Xing Tian
GreyRavenKing
Xing Tian
Level 145
God Stats
3W - 3L
1,542 SR
Queue Stats
443W - 441L
1,499 Elo+
Solo
Poseidon
Poseidon
LordNathgar3292
Poseidon
Level 104
God Stats
0W - 1L
1,490 SR
Queue Stats
63W - 85L
1,489 Elo+
Solo
Maui
Maui
OGAH
Maui
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 105L
1,547 Elo+
Solo
Apollo
Apollo
Uhef
Apollo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 5L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 14
8,924
992
9,169
7,306
2,800
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 4 / 13
8,544
949
10,678
6,048
2,299
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
7 / 3 / 11
9,228
1,025
10,288
10,656
5,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
4 / 2 / 15
9,111
1,012
9,661
10,257
10,313
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

16
4 / 2 / 14
9,513
1,057
6,027
11,350
11,038
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CaptainM94
Discordia
15
1 / 4 / 8
8,405
934
9,761
8,613
3,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
GreyRavenKing
Xing Tian
15
1 / 4 / 7
8,386
932
8,355
17,471
21,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Poseidon
14
7 / 6 / 1
9,252
1,028
7,532
9,842
3,474
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maui
OGAH
Maui
6
0 / 1 / 0
5,571
619
528
3,301
1,720
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Apollo
Uhef
Apollo
12
3 / 7 / 4
7,198
800
9,468
11,222
4,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
32
22
Kills
12
12
Deaths
22
67
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
1
14
10
L
Discordia
CaptainM94
Discordia
1
4
8
1.25
L
Xing Tian
GreyRavenKing
Xing Tian
1
4
7
1.13
L
Poseidon
7
6
1
1.25
L
Maui
OGAH
Maui
0
1
0
0
W
4
4
13
2.63
W
7
3
11
4.17
L
Apollo
Uhef
Apollo
3
7
4
0.71
W
4
2
15
5.75
W
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,823
Damage
35,644
45,617
Taken
50,449
31,961
Mitigated
34,761
19,262
Healing
12,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,169
1,726
333
1,967
7,306
2,800
982
6,552
754
20,913
0
L
Discordia
CaptainM94
Discordia
9,761
339
304
1,807
8,613
3,591
0
4,088
4,432
29,881
911
L
Xing Tian
GreyRavenKing
Xing Tian
8,355
670
1,829
3,327
17,471
21,219
0
10,094
7,101
13,452
1,170
L
Poseidon
7,532
797
533
1,608
9,842
3,474
0
4,512
5,216
15,903
0
L
Maui
OGAH
Maui
528
210
163
904
3,301
1,720
0
2,237
1,030
495
0
W
10,678
921
1,019
704
6,048
2,299
0
4,568
1,480
19,318
169
W
10,288
2,290
2,678
2,399
10,656
5,511
651
5,759
4,897
0
16,923
L
Apollo
Uhef
Apollo
9,468
3,918
440
1,491
11,222
4,757
0
4,945
5,999
0
14,909
W
9,661
1,131
228
3,050
10,257
10,313
682
3,351
6,906
209
18,870
W
6,027
1,357
3,618
3,266
11,350
11,038
590
4,964
6,353
17,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,320
Gold Earned
38,812
109
Minions Killed
92
0
Camps Cleared
0
923,210
Distance Traveled
697,757
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,924
992
39
4
0
183,516
0
L
Discordia
8,405
934
51
6
0
146,296
0
L
Xing Tian
8,386
932
13
1
0
184,467
0
L
Poseidon
9,252
1,028
20
2
0
155,276
0
L
Maui
5,571
619
0
0
0
51,982
0
W
Zeus
8,544
949
21
2
0
181,070
0
W
Thor
9,228
1,025
10
1
0
188,433
0
L
Apollo
7,198
800
8
1
0
159,736
0
W
Mulan
9,111
1,012
24
3
0
187,872
0
W
Charon
9,513
1,057
15
2
0
182,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role