Player Matchup

Da Ji
Da Ji
FCT_Tuffy
Da Ji
Level 67
God Stats
10W - 14L
1,490 SR
Queue Stats
123W - 107L
1,445 Elo+
Party 2
Scylla
Scylla
Plz_Ctrl_Kyle
Scylla
Level 56
God Stats
7W - 8L
1,487 SR
Queue Stats
83W - 76L
1,437 Elo+
Party 2
Mulan
Mulan
TheMaestro895
Mulan
Level 126
God Stats
50W - 42L
1,568 SR
Queue Stats
380W - 338L
1,466 Elo+
Solo
Yemoja
Yemoja
Tranq_44
Yemoja
Level 99
God Stats
22W - 20L
1,535 SR
Queue Stats
147W - 124L
1,450 Elo+
Party 2
Izanami
Izanami
lSheMightl
Izanami
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 26L
1,525 Elo+
Solo
Team Averages
Level 99
1,516 SR
1,464 Elo+

VS

Team Averages
Level 111
1,529 SR
1,449 Elo+
Thoth
Thoth
MarlonZatara
Thoth
Level 129
God Stats
4W - 5L
1,372 SR
Queue Stats
326W - 304L
1,453 Elo+
Solo
Sun Wukong
Sun Wukong
Parejo2005
Sun Wukong
Level 64
God Stats
10W - 5L
1,580 SR
Queue Stats
66W - 58L
1,449 Elo+
Party 1
Awilix
Awilix
WZX-Silvexz
Awilix
Level 129
God Stats
3W - 4L
1,424 SR
Queue Stats
431W - 390L
1,445 Elo+
Party 1
Geb
Geb
d4rkm4dness
Geb
Level 158
God Stats
6W - 2L
1,664 SR
Queue Stats
183W - 172L
1,443 Elo+
Solo
Chernobog
Chernobog
kamissa
Chernobog
Level 77
God Stats
9W - 10L
1,605 SR
Queue Stats
309W - 316L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
FCT_Tuffy
Da Ji
7
0 / 5 / 1
4,172
464
2,009
6,834
2,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
1 / 2 / 0
4,354
484
1,765
4,982
1,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

3
0 / 2 / 0
3,619
402
982
2,779
689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Yemoja
Tranq_44
Yemoja
8
0 / 0 / 0
4,730
526
1,445
4,878
3,544
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Izanami
lSheMightl
Izanami
8
0 / 1 / 0
4,155
462
3,589
4,701
1,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
5,640
627
4,391
4,605
1,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sun Wukong
Parejo2005
Sun Wukong
10
6 / 0 / 1
6,247
694
3,473
6,083
2,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Awilix
11
1 / 1 / 1
5,476
608
1,625
6,536
2,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 0 / 1
4,817
535
1,667
6,366
2,674
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Chernobog
kamissa
Chernobog
8
1 / 0 / 1
4,778
531
4,758
4,105
1,033
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
10
10
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Da Ji
FCT_Tuffy
Da Ji
0
5
1
0.1
W
2
1
0
2
W
Sun Wukong
Parejo2005
Sun Wukong
6
0
1
6.5
L
1
2
0
0.5
L
0
2
0
0
L
Yemoja
Tranq_44
Yemoja
0
0
0
0
W
Awilix
1
1
1
1.5
W
0
0
1
0.5
W
Chernobog
kamissa
Chernobog
1
0
1
1.5
L
Izanami
lSheMightl
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,790
Damage
15,914
24,174
Taken
27,695
8,644
Mitigated
10,147
6,759
Healing
9,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
FCT_Tuffy
Da Ji
2,009
844
0
1,652
6,834
2,030
0
454
6,312
0
17,073
W
4,391
553
0
2,205
4,605
1,085
26
1,229
3,160
30,624
3,144
W
Sun Wukong
Parejo2005
Sun Wukong
3,473
1,077
0
1,520
6,083
2,988
18
0
6,083
0
30,955
L
1,765
309
0
1,005
4,982
1,172
0
3,261
1,153
15,899
0
L
982
0
0
800
2,779
689
0
0
2,779
0
8,811
L
Yemoja
Tranq_44
Yemoja
1,445
653
664
2,055
4,878
3,544
0
1,124
3,754
10,633
0
W
Awilix
1,625
639
0
1,731
6,536
2,367
0
272
6,216
0
46,477
W
1,667
65
0
2,138
6,366
2,674
0
865
5,501
10,521
672
W
Chernobog
kamissa
Chernobog
4,758
2,679
0
1,777
4,105
1,033
0
580
3,525
0
32,384
L
Izanami
lSheMightl
Izanami
3,589
2,439
0
583
4,701
1,209
0
539
4,162
0
26,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,030
Gold Earned
26,958
143
Minions Killed
256
0
Camps Cleared
0
690,439
Distance Traveled
855,701
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,172
464
34
4
0
181,658
0
W
Thoth
5,640
627
52
6
0
134,899
0
W
Sun Wukong
6,247
694
49
5
0
161,976
0
L
Scylla
4,354
484
33
4
0
134,496
0
L
Mulan
3,619
402
16
2
0
44,635
0
L
Yemoja
4,730
526
16
2
0
161,052
0
W
Awilix
5,476
608
84
9
0
198,005
0
W
Geb
4,817
535
15
2
0
183,628
2
W
Chernobog
4,778
531
56
6
0
177,193
0
L
Izanami
4,155
462
44
5
0
168,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role