Player Matchup

Medusa
Medusa
Dramidia
Medusa
Level 181
God Stats
10W - 8L
1,632 SR
Queue Stats
181W - 184L
1,569 Elo+
Solo
Horus
Horus
PoleVault
Horus
Level 148
God Stats
7W - 3L
1,768 SR
Queue Stats
113W - 102L
1,545 Elo+
Party 1
Neith
Neith
Zylveer
Neith
Level 120
God Stats
2W - 8L
1,352 SR
Queue Stats
308W - 271L
1,494 Elo+
Solo
Mulan
Mulan
kesariel
Mulan
Level 144
God Stats
2W - 1L
1,656 SR
Queue Stats
101W - 91L
1,546 Elo+
Party 1
Anubis
Anubis
thiller
Anubis
Level 135
God Stats
1W - 2L
1,234 SR
Queue Stats
70W - 66L
1,532 Elo+
Party 1
Team Averages
Level 146
1,528 SR
1,537 Elo+

VS

Team Averages
Level 133
1,389 SR
1,557 Elo+
Izanami
Izanami
 
Izanami
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
EngorgedThirdArm
Yu Huang
Level 196
God Stats
14W - 8L
1,662 SR
Queue Stats
284W - 229L
1,594 Elo+
Solo
Zhong Kui
Zhong Kui
PakAttack14
Zhong Kui
Level 156
God Stats
0W - 1L
1,249 SR
Queue Stats
48W - 60L
1,492 Elo+
Party 2
King Arthur
King Arthur
Reaction_29
King Arthur
Level 79
God Stats
0W - 2L
1,169 SR
Queue Stats
18W - 13L
1,619 Elo+
Party 2
Thanatos
Thanatos
youxmadxbro
Thanatos
Level 87
God Stats
1W - 4L
1,365 SR
Queue Stats
206W - 164L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dramidia
Medusa
9
3 / 2 / 2
5,398
771
2,553
5,587
1,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
PoleVault
Horus
8
1 / 2 / 3
4,876
697
1,627
7,103
4,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Zylveer
Neith
9
0 / 0 / 2
4,769
681
2,355
3,775
1,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Mulan
kesariel
Mulan
10
4 / 0 / 0
5,775
825
4,487
7,598
3,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Anubis
thiller
Anubis
10
4 / 2 / 5
5,502
786
3,983
4,489
1,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
5
0 / 2 / 0
3,790
541
1,524
2,990
591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
2 / 2 / 3
4,795
685
5,929
4,209
851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
PakAttack14
Zhong Kui
6
0 / 1 / 1
3,993
570
1,034
2,636
1,962
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
Reaction_29
King Arthur
7
0 / 4 / 0
4,090
584
3,679
7,355
3,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
youxmadxbro
Thanatos
9
4 / 4 / 2
5,233
748
3,699
7,304
2,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
12
Kills
6
6
Deaths
13
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
0
0
W
Medusa
Dramidia
Medusa
3
2
2
2
L
2
2
3
1.75
L
Zhong Kui
PakAttack14
Zhong Kui
0
1
1
0.5
W
Horus
PoleVault
Horus
1
2
3
1.25
L
King Arthur
Reaction_29
King Arthur
0
4
0
0
W
Neith
Zylveer
Neith
0
0
2
1
W
Mulan
kesariel
Mulan
4
0
0
4
W
Anubis
thiller
Anubis
4
2
5
3.25
L
Thanatos
youxmadxbro
Thanatos
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,005
Damage
15,865
28,552
Taken
24,494
11,853
Mitigated
9,463
10,522
Healing
8,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,524
1,141
0
1,018
2,990
591
0
294
2,696
0
22,773
W
Medusa
Dramidia
Medusa
2,553
836
0
740
5,587
1,133
798
3,031
2,212
0
24,755
L
5,929
283
0
647
4,209
851
0
1,286
2,923
24,170
0
L
Zhong Kui
PakAttack14
Zhong Kui
1,034
258
0
1,077
2,636
1,962
0
481
2,155
9,286
314
W
Horus
PoleVault
Horus
1,627
611
329
2,956
7,103
4,084
107
1,593
5,392
0
7,740
L
King Arthur
Reaction_29
King Arthur
3,679
528
0
1,545
7,355
3,824
0
917
6,438
0
20,151
W
Neith
Zylveer
Neith
2,355
765
0
1,545
3,775
1,049
0
217
3,558
0
36,066
W
Mulan
kesariel
Mulan
4,487
1,272
0
2,558
7,598
3,973
0
0
7,598
0
32,691
W
Anubis
thiller
Anubis
3,983
163
0
2,394
4,489
1,614
0
1,457
2,829
32,700
0
L
Thanatos
youxmadxbro
Thanatos
3,699
979
0
3,921
7,304
2,235
0
1,005
6,299
0
27,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,320
Gold Earned
21,901
254
Minions Killed
189
0
Camps Cleared
0
780,446
Distance Traveled
706,475
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,790
541
37
5
0
97,995
0
W
Medusa
5,398
771
48
7
0
154,188
0
L
Yu Huang
4,795
685
45
6
0
142,922
0
L
Zhong Kui
3,993
570
21
3
0
132,819
0
W
Horus
4,876
697
19
3
0
176,525
1
L
King Arthur
4,090
584
35
5
0
144,927
0
W
Neith
4,769
681
59
8
0
145,393
2
W
Mulan
5,775
825
69
10
0
140,553
0
W
Anubis
5,502
786
59
8
0
163,787
0
L
Thanatos
5,233
748
51
7
0
187,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role