Player Matchup

Nike
Nike
 
Nike
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
DaiChimpo
Apollo
Level 108
God Stats
3W - 1L
1,801 SR
Queue Stats
104W - 82L
1,488 Elo+
Party 2
Charon
Charon
N00CCAR
Charon
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 26L
1,468 Elo+
Party 2
Khepri
Khepri
SynapticRelay
Khepri
Level 122
God Stats
2W - 1L
1,768 SR
Queue Stats
216W - 200L
1,505 Elo+
Party 2
Kuzenbo
Kuzenbo
TH3 WOLFM4N
Kuzenbo
Level 127
God Stats
14W - 4L
1,775 SR
Queue Stats
227W - 219L
1,480 Elo+
Party 2
Team Averages
Level 89
1,669 SR
1,488 Elo+

VS

Team Averages
Level 49
1,438 SR
1,448 Elo+
Mulan
Mulan
BartSkrimpson
Mulan
Level 106
God Stats
3W - 3L
1,655 SR
Queue Stats
55W - 57L
1,498 Elo+
Party 1
Persephone
Persephone
CheeseCracker1
Persephone
Level 60
God Stats
5W - 5L
1,387 SR
Queue Stats
452W - 517L
1,478 Elo+
Solo
Merlin
Merlin
McPotlicker
Merlin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 47L
1,331 Elo+
Solo
Odin
Odin
SoulKingRevv
Odin
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 18L
1,500 Elo+
Party 1
Nut
Nut
terezinha20
Nut
Level 29
God Stats
0W - 3L
1,150 SR
Queue Stats
125W - 152L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
4 / 1 / 9
7,561
1,080
3,857
5,136
4,211
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
DaiChimpo
Apollo
14
9 / 1 / 5
8,543
1,220
9,288
5,393
2,841
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
N00CCAR
Charon
11
1 / 3 / 10
6,912
987
4,100
7,319
4,859
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 1 / 13
7,509
1,073
2,752
7,675
7,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kuzenbo
TH3 WOLFM4N
Kuzenbo
13
2 / 1 / 10
7,838
1,120
2,925
5,928
6,522
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 3
5,997
857
4,662
6,926
4,263
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
CheeseCracker1
Persephone
5
0 / 0 / 0
4,832
690
0
195
58
Merlin
9
0 / 4 / 2
5,486
784
3,538
4,981
1,647
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 2 / 1
6,322
903
4,791
6,746
6,029
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
2 / 5 / 5
6,684
955
3,214
6,767
2,556
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
17
16
Kills
6
7
Deaths
16
47
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
4
1
9
8.5
L
1
5
3
0.5
L
Persephone
CheeseCracker1
Persephone
0
0
0
0
W
Apollo
DaiChimpo
Apollo
9
1
5
11.5
L
Merlin
0
4
2
0.25
W
Charon
N00CCAR
Charon
1
3
10
2
L
3
2
1
1.75
W
0
1
13
6.5
W
Kuzenbo
TH3 WOLFM4N
Kuzenbo
2
1
10
7
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,922
Damage
16,205
31,451
Taken
25,615
25,835
Mitigated
14,553
9,619
Healing
3,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
3,857
158
27
180
5,136
4,211
267
508
4,628
0
8,672
L
4,662
750
104
656
6,926
4,263
0
2,479
4,447
0
9,794
L
Persephone
CheeseCracker1
Persephone
0
0
0
0
195
58
0
195
0
0
0
W
Apollo
DaiChimpo
Apollo
9,288
3,177
746
1,446
5,393
2,841
2,374
1,429
3,964
0
25,064
L
Merlin
3,538
523
174
796
4,981
1,647
0
2,074
2,907
7,760
0
W
Charon
N00CCAR
Charon
4,100
535
814
503
7,319
4,859
626
1,317
6,002
8,667
0
L
4,791
832
157
1,395
6,746
6,029
0
2,808
3,938
6,408
7,052
W
2,752
282
2,258
2,035
7,675
7,402
454
1,694
5,981
7,961
760
W
Kuzenbo
TH3 WOLFM4N
Kuzenbo
2,925
1,025
797
813
5,928
6,522
459
926
5,002
9,461
69
L
3,214
1,541
175
425
6,767
2,556
0
1,953
4,814
0
8,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,363
Gold Earned
29,321
88
Minions Killed
51
0
Camps Cleared
0
705,997
Distance Traveled
459,081
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,561
1,080
20
3
0
155,519
0
L
Mulan
5,997
857
8
1
0
113,814
0
L
Persephone
4,832
690
0
0
0
157
0
W
Apollo
8,543
1,220
34
5
0
134,796
0
L
Merlin
5,486
784
11
2
0
105,653
0
W
Charon
6,912
987
10
1
0
138,869
0
L
Odin
6,322
903
15
2
0
135,410
0
W
Khepri
7,509
1,073
15
2
0
140,171
0
W
Kuzenbo
7,838
1,120
9
1
0
136,642
0
L
Nut
6,684
955
17
2
0
104,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role