Player Matchup

Neith
Neith
AstralImmortal
Neith
Level 232
God Stats
26W - 30L
1,508 SR
Queue Stats
454W - 528L
1,482 Elo+
Party 1
Cthulhu
Cthulhu
IITheWolfManII
Cthulhu
Level 29
God Stats
9W - 10L
1,596 SR
Queue Stats
86W - 76L
1,501 Elo+
Party 1
Bellona
Bellona
ItzHiero
Bellona
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 85L
1,476 Elo+
Party 2
Bastet
Bastet
UnHeardxSteps
Bastet
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 42L
1,557 Elo+
Party 2
Nu Wa
Nu Wa
belle24
Nu Wa
Level 15
God Stats
13W - 9L
1,544 SR
Queue Stats
24W - 24L
1,450 Elo+
Party 2
Team Averages
Level 109
1,530 SR
1,493 Elo+

VS

Team Averages
Level 63
1,500 SR
1,424 Elo+
Bellona
Bellona
FergiePlaysGames
Bellona
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 7L
1,254 Elo+
Party 3
Chronos
Chronos
KWat1999
Chronos
Level 43
God Stats
4W - 3L
1,698 SR
Queue Stats
78W - 76L
1,524 Elo+
Solo
Sylvanus
Sylvanus
Salahath
Sylvanus
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 85L
1,516 Elo+
Party 3
Chang'e
Chang'e
Tequemoelcalzon
Chang'e
Level 107
God Stats
2W - 3L
1,300 SR
Queue Stats
143W - 166L
1,384 Elo+
Party 4
Fenrir
Fenrir
Xelorking2
Fenrir
Level 5
God Stats
11W - 9L
1,500 SR
Queue Stats
21W - 31L
1,443 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 2 / 1
6,225
623
8,044
5,928
1,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
1 / 1 / 4
5,496
550
4,506
5,129
2,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
ItzHiero
Bellona
12
3 / 0 / 4
6,874
687
3,912
6,816
4,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

12
2 / 0 / 2
6,199
620
5,220
7,589
2,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
belle24
Nu Wa
9
2 / 2 / 2
5,738
574
3,629
3,228
767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
4,884
488
1,158
6,029
3,880
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
KWat1999
Chronos
9
0 / 4 / 1
4,841
484
2,059
6,523
1,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
Salahath
Sylvanus
8
1 / 2 / 3
5,141
514
3,805
10,704
7,285
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 2 / 2
5,204
520
2,163
6,100
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Fenrir
Xelorking2
Fenrir
10
3 / 2 / 1
5,350
535
1,973
9,184
3,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
13
Kills
5
5
Deaths
13
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
2
1
2.75
L
0
3
0
0
W
1
1
4
3
W
Bellona
ItzHiero
Bellona
3
0
4
5
L
Chronos
KWat1999
Chronos
0
4
1
0.13
L
Sylvanus
Salahath
Sylvanus
1
2
3
1.25
L
1
2
2
1
W
2
0
2
3
L
Fenrir
Xelorking2
Fenrir
3
2
1
1.75
W
Nu Wa
belle24
Nu Wa
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,311
Damage
11,158
28,690
Taken
38,540
12,025
Mitigated
18,166
10,535
Healing
10,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,044
1,872
0
1,403
5,928
1,599
49
2,016
3,782
0
36,299
L
1,158
228
0
1,264
6,029
3,880
0
355
5,674
0
21,297
W
4,506
307
0
1,020
5,129
2,444
58
2,512
2,382
25,303
0
W
Bellona
ItzHiero
Bellona
3,912
659
0
3,151
6,816
4,924
7
421
6,395
0
41,009
L
Chronos
KWat1999
Chronos
2,059
300
0
906
6,523
1,912
0
1,819
4,480
23,536
940
L
Sylvanus
Salahath
Sylvanus
3,805
738
224
2,658
10,704
7,285
0
2,728
7,781
11,849
0
L
2,163
41
440
2,510
6,100
1,598
0
1,581
4,519
30,202
0
W
5,220
1,776
0
4,933
7,589
2,291
159
1,501
6,088
0
48,453
L
Fenrir
Xelorking2
Fenrir
1,973
450
0
2,428
9,184
3,491
0
1,160
7,951
0
29,230
W
Nu Wa
belle24
Nu Wa
3,629
794
0
28
3,228
767
690
1,169
2,059
31,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,532
Gold Earned
25,420
330
Minions Killed
239
0
Camps Cleared
0
1,061,010
Distance Traveled
983,314
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,225
623
59
6
0
175,214
0
L
Bellona
4,884
488
46
5
0
151,079
0
W
Cthulhu
5,496
550
45
5
0
222,434
2
W
Bellona
6,874
687
85
9
0
212,340
4
L
Chronos
4,841
484
50
5
0
191,410
0
L
Sylvanus
5,141
514
17
2
0
192,063
1
L
Chang'e
5,204
520
67
7
0
204,300
0
W
Bastet
6,199
620
86
9
0
249,137
0
L
Fenrir
5,350
535
59
6
0
244,462
0
W
Nu Wa
5,738
574
55
6
0
201,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role