Player Matchup

Erlang Shen
Erlang Shen
JakobMilkman
Erlang Shen
Level 107
God Stats
7W - 6L
1,631 SR
Queue Stats
139W - 147L
1,435 Elo+
Party 1
Kumbhakarna
Kumbhakarna
LORDBEERUS3592
Kumbhakarna
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,464 Elo+
Solo
Discordia
Discordia
Sav03
Discordia
Level 49
God Stats
36W - 40L
1,435 SR
Queue Stats
124W - 132L
1,432 Elo+
Party 1
Rama
Rama
SuicideSTICKer
Rama
Level 156
God Stats
6W - 3L
1,573 SR
Queue Stats
255W - 277L
1,393 Elo+
Solo
Loki
Loki
VGTO88
Loki
Level 174
God Stats
2W - 6L
1,458 SR
Queue Stats
128W - 114L
1,487 Elo+
Solo
Team Averages
Level 115
1,519 SR
1,442 Elo+

VS

Team Averages
Level 132
1,492 SR
1,470 Elo+
Tyr
Tyr
Cluestasis
Tyr
Level 67
God Stats
0W - 1L
1,532 SR
Queue Stats
5W - 7L
1,449 Elo+
Solo
Athena
Athena
Mygreen
Athena
Level 189
God Stats
222W - 241L
1,444 SR
Queue Stats
237W - 264L
1,382 Elo+
Solo
Sobek
Sobek
StarLordIV
Sobek
Level 104
God Stats
1W - 2L
1,707 SR
Queue Stats
63W - 54L
1,573 Elo+
Solo
Poseidon
Poseidon
bbypineapple
Poseidon
Level 138
God Stats
0W - 1L
1,260 SR
Queue Stats
51W - 45L
1,469 Elo+
Solo
Mercury
Mercury
zT Traumatize
Mercury
Level 163
God Stats
90W - 98L
1,514 SR
Queue Stats
217W - 241L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
JakobMilkman
Erlang Shen
14
2 / 2 / 6
8,482
848
9,930
12,943
8,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kumbhakarna
LORDBEERUS3592
Kumbhakarna
15
2 / 0 / 4
9,445
945
5,627
7,028
5,783
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Sav03
Discordia
15
3 / 1 / 3
8,864
886
10,334
3,163
810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 0 / 2
7,978
798
2,620
3,326
938
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
VGTO88
Loki
16
3 / 1 / 2
9,560
956
3,874
6,531
2,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
8,494
849
5,373
12,972
11,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Athena
Mygreen
Athena
13
0 / 3 / 1
7,954
795
3,016
12,447
11,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sobek
9
0 / 0 / 0
5,436
544
0
0
0
Poseidon
bbypineapple
Poseidon
14
1 / 1 / 0
8,118
812
12,912
6,161
2,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mercury
14
2 / 3 / 0
8,503
850
2,635
7,271
2,785
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
10
Kills
4
4
Deaths
10
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
Erlang Shen
JakobMilkman
Erlang Shen
2
2
6
2.5
W
Kumbhakarna
LORDBEERUS3592
Kumbhakarna
2
0
4
4
L
Athena
Mygreen
Athena
0
3
1
0.17
W
Discordia
Sav03
Discordia
3
1
3
4.5
L
Sobek
0
0
0
0
W
0
0
2
1
W
Loki
VGTO88
Loki
3
1
2
4
L
Poseidon
bbypineapple
Poseidon
1
1
0
1
L
Mercury
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,385
Damage
23,936
32,991
Taken
38,851
18,684
Mitigated
27,682
6,058
Healing
5,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,373
510
0
1,284
12,972
11,001
0
5,481
6,969
0
22,658
W
Erlang Shen
JakobMilkman
Erlang Shen
9,930
4,856
0
2,870
12,943
8,836
0
6,454
5,885
39
21,402
W
Kumbhakarna
LORDBEERUS3592
Kumbhakarna
5,627
737
0
504
7,028
5,783
0
3,792
2,784
23,986
315
L
Athena
Mygreen
Athena
3,016
256
190
2,733
12,447
11,801
0
4,445
7,483
6,572
0
W
Discordia
Sav03
Discordia
10,334
472
0
0
3,163
810
514
1,680
1,315
23,295
0
L
Sobek
0
0
0
0
0
0
0
0
0
0
0
W
2,620
1,537
0
0
3,326
938
807
842
2,298
0
20,217
W
Loki
VGTO88
Loki
3,874
720
1,413
1,271
6,531
2,317
0
1,638
4,796
0
23,409
L
Poseidon
bbypineapple
Poseidon
12,912
2,018
0
494
6,161
2,095
0
2,095
3,816
29,235
388
L
Mercury
2,635
1,281
0
1,202
7,271
2,785
0
2,283
4,898
0
21,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,329
Gold Earned
38,505
213
Minions Killed
140
0
Camps Cleared
0
1,038,435
Distance Traveled
780,613
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,494
849
44
4
0
195,461
0
W
Erlang Shen
8,482
848
31
3
0
225,847
0
W
Kumbhakarna
9,445
945
38
4
0
190,735
0
L
Athena
7,954
795
7
1
0
206,725
0
W
Discordia
8,864
886
45
5
0
205,203
0
L
Sobek
5,436
544
0
0
0
0
0
W
Rama
7,978
798
48
5
0
186,892
2
W
Loki
9,560
956
51
5
0
229,758
2
L
Poseidon
8,118
812
54
5
0
211,793
0
L
Mercury
8,503
850
35
4
0
166,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role