Player Matchup

Heimdallr
Heimdallr
GastyG19
Heimdallr
Level 57
God Stats
3W - 4L
1,380 SR
Queue Stats
16W - 14L
1,349 Elo+
Party 1
Janus
Janus
JDURBO19D
Janus
Level 146
God Stats
7W - 19L
1,491 SR
Queue Stats
162W - 157L
1,459 Elo+
Solo
Ratatoskr
Ratatoskr
SleepyZ95
Ratatoskr
Level 53
God Stats
2W - 2L
1,519 SR
Queue Stats
127W - 134L
1,485 Elo+
Solo
Fafnir
Fafnir
enzoagueropo
Fafnir
Level 66
God Stats
9W - 8L
1,518 SR
Queue Stats
56W - 47L
1,392 Elo+
Party 1
Achilles
Achilles
pumped_by_arii
Achilles
Level 88
God Stats
0W - 2L
1,307 SR
Queue Stats
99W - 93L
1,405 Elo+
Party 1
Team Averages
Level 82
1,443 SR
1,418 Elo+

VS

Team Averages
Level 109
1,458 SR
1,427 Elo+
Sun Wukong
Sun Wukong
AngryNiceGuy
Sun Wukong
Level 65
God Stats
5W - 6L
1,405 SR
Queue Stats
93W - 83L
1,402 Elo+
Solo
Ares
Ares
OG_Blood_Killa_
Ares
Level 116
God Stats
37W - 24L
1,575 SR
Queue Stats
183W - 183L
1,419 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
bababoosh248
Morgan Le Fay
Level 126
God Stats
4W - 1L
1,394 SR
Queue Stats
156W - 160L
1,458 Elo+
Solo
Hachiman
Hachiman
johnny2tymes2
Hachiman
Level 177
God Stats
20W - 27L
1,416 SR
Queue Stats
250W - 250L
1,452 Elo+
Solo
Mercury
Mercury
xMIGHTY-GOAT24x
Mercury
Level 63
God Stats
7W - 10L
1,500 SR
Queue Stats
92W - 113L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GastyG19
Heimdallr
15
1 / 13 / 7
9,871
395
13,706
21,982
8,464
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
JDURBO19D
Janus
15
0 / 4 / 3
9,681
387
4,571
9,307
2,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ratatoskr
SleepyZ95
Ratatoskr
19
13 / 7 / 1
12,312
492
15,882
21,594
9,481
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Fafnir
15
2 / 8 / 11
10,632
425
11,318
27,627
41,240
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
17
8 / 7 / 4
12,124
485
15,538
29,701
31,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AngryNiceGuy
Sun Wukong
18
9 / 4 / 12
13,028
521
15,900
19,035
16,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
5 / 3 / 27
14,662
586
13,485
24,695
33,387
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
bababoosh248
Morgan Le Fay
18
5 / 6 / 14
12,573
503
14,305
15,761
7,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
johnny2tymes2
Hachiman
20
20 / 4 / 11
15,882
635
38,584
21,054
10,466
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
0 / 7 / 0
9,314
373
2,453
11,851
4,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
103
24
Kills
39
39
Deaths
24
26
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AngryNiceGuy
Sun Wukong
9
4
12
3.75
L
Heimdallr
GastyG19
Heimdallr
1
13
7
0.35
L
Janus
JDURBO19D
Janus
0
4
3
0.38
W
5
3
27
6.17
L
Ratatoskr
SleepyZ95
Ratatoskr
13
7
1
1.93
W
Morgan Le Fay
bababoosh248
Morgan Le Fay
5
6
14
2
L
Fafnir
2
8
11
0.94
W
Hachiman
johnny2tymes2
Hachiman
20
4
11
6.38
L
Achilles
8
7
4
1.43
W
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,015
Damage
84,727
110,211
Taken
92,396
93,609
Mitigated
71,466
24,242
Healing
26,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AngryNiceGuy
Sun Wukong
15,900
2,974
0
5,602
19,035
16,214
241
3,322
15,133
0
55,906
L
Heimdallr
GastyG19
Heimdallr
13,706
6,947
0
4,495
21,982
8,464
2,660
3,974
18,008
0
64,843
L
Janus
JDURBO19D
Janus
4,571
156
0
516
9,307
2,970
0
3,188
6,021
50,665
822
W
13,485
1,157
0
3,693
24,695
33,387
733
5,682
18,550
41,594
0
L
Ratatoskr
SleepyZ95
Ratatoskr
15,882
2,942
0
5,639
21,594
9,481
0
3,906
17,563
0
93,131
W
Morgan Le Fay
bababoosh248
Morgan Le Fay
14,305
1,655
0
3,545
15,761
7,069
1,380
5,192
10,179
66,691
1,924
L
Fafnir
11,318
3,843
454
5,663
27,627
41,240
58
8,414
18,726
32,193
907
W
Hachiman
johnny2tymes2
Hachiman
38,584
30,084
0
12,039
21,054
10,466
4,754
3,928
16,984
0
163,873
L
Achilles
15,538
4,305
0
7,475
29,701
31,454
0
7,607
21,117
0
80,741
W
2,453
1,006
0
1,210
11,851
4,330
0
223
11,478
0
39,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,620
Gold Earned
65,459
461
Minions Killed
429
0
Camps Cleared
0
2,002,774
Distance Traveled
2,272,247
13
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,028
521
62
2
0
489,249
6
L
Heimdallr
9,871
395
99
4
0
444,728
0
L
Janus
9,681
387
81
3
0
254,639
0
W
Ares
14,662
586
35
1
0
574,331
8
L
Ratatoskr
12,312
492
129
5
0
468,759
5
W
Morgan Le Fay
12,573
503
98
4
0
470,618
8
L
Fafnir
10,632
425
32
1
0
420,227
8
W
Hachiman
15,882
635
178
7
0
479,321
6
L
Achilles
12,124
485
120
5
0
414,421
0
W
Mercury
9,314
373
56
2
0
258,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role