Player Matchup

Jing Wei
Jing Wei
Josh64
Jing Wei
Level 143
God Stats
0W - 3L
1,265 SR
Queue Stats
215W - 199L
1,541 Elo+
Party 2
Nemesis
Nemesis
Lycus94
Nemesis
Level 91
God Stats
4W - 3L
1,768 SR
Queue Stats
61W - 47L
1,529 Elo+
Party 2
Persephone
Persephone
NatsukiCross
Persephone
Level 126
God Stats
3W - 7L
1,387 SR
Queue Stats
271W - 257L
1,492 Elo+
Party 1
Skadi
Skadi
Savage Skorge
Skadi
Level 147
God Stats
5W - 3L
1,507 SR
Queue Stats
562W - 545L
1,505 Elo+
Party 1
Geb
Geb
VladTapir
Geb
Level 111
God Stats
1W - 7L
1,363 SR
Queue Stats
116W - 104L
1,550 Elo+
Party 2
Team Averages
Level 124
1,458 SR
1,523 Elo+

VS

Team Averages
Level 129
1,549 SR
1,506 Elo+
Sun Wukong
Sun Wukong
MrCobraGuy
Sun Wukong
Level 88
God Stats
7W - 8L
1,456 SR
Queue Stats
102W - 106L
1,452 Elo+
Solo
Chiron
Chiron
Real_Pillzz
Chiron
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
217W - 211L
1,541 Elo+
Solo
Ra
Ra
WoahThatWasWild
Ra
Level 148
God Stats
3W - 3L
1,412 SR
Queue Stats
148W - 137L
1,517 Elo+
Party 3
Ares
Ares
jBrick
Ares
Level 138
God Stats
2W - 0L
1,722 SR
Queue Stats
57W - 60L
1,464 Elo+
Solo
Pele
Pele
lGroovyl
Pele
Level 127
God Stats
23W - 10L
1,655 SR
Queue Stats
214W - 198L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Josh64
Jing Wei
13
1 / 3 / 0
7,616
508
5,140
11,972
3,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Lycus94
Nemesis
11
0 / 1 / 1
6,433
429
4,455
6,967
2,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
NatsukiCross
Persephone
14
1 / 3 / 0
8,065
538
3,228
7,683
2,066
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 5 / 0
7,949
530
10,391
10,709
3,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
0 / 4 / 2
6,460
431
3,888
11,438
6,836
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MrCobraGuy
Sun Wukong
16
4 / 1 / 1
8,852
590
5,560
12,743
9,050
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
16
0 / 0 / 2
8,750
583
6,223
7,077
2,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 0 / 4
9,231
615
5,304
4,821
1,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ares
jBrick
Ares
13
1 / 2 / 5
7,448
497
5,519
12,227
9,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pele
15
7 / 0 / 4
8,689
579
9,204
9,617
3,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
16
16
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Josh64
Jing Wei
1
3
0
0.33
L
Nemesis
Lycus94
Nemesis
0
1
1
0.5
W
Sun Wukong
MrCobraGuy
Sun Wukong
4
1
1
4.5
L
Persephone
NatsukiCross
Persephone
1
3
0
0.33
W
Chiron
0
0
2
1
L
1
5
0
0.2
L
0
4
2
0.25
W
4
0
4
6
W
Ares
jBrick
Ares
1
2
5
1.75
W
Pele
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,102
Damage
31,810
48,769
Taken
46,485
18,856
Mitigated
26,194
10,463
Healing
21,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Josh64
Jing Wei
5,140
3,388
0
4,081
11,972
3,827
21
593
11,379
0
55,756
L
Nemesis
Lycus94
Nemesis
4,455
1,156
0
613
6,967
2,654
0
1,019
5,948
0
45,274
W
Sun Wukong
MrCobraGuy
Sun Wukong
5,560
1,099
0
6,231
12,743
9,050
638
61
12,682
0
57,802
L
Persephone
NatsukiCross
Persephone
3,228
75
0
2,427
7,683
2,066
0
2,468
4,947
61,575
0
W
Chiron
6,223
2,776
95
4,291
7,077
2,309
709
426
6,651
0
77,779
L
10,391
3,614
0
1,447
10,709
3,473
318
530
10,179
0
64,232
L
3,888
618
0
1,895
11,438
6,836
0
5,188
5,928
17,397
0
W
5,304
161
640
2,698
4,821
1,907
136
2,385
2,436
82,533
1,316
W
Ares
jBrick
Ares
5,519
517
0
2,138
12,227
9,663
53
3,063
9,164
29,029
2,528
W
Pele
9,204
2,077
0
5,236
9,617
3,265
0
1,181
8,436
0
60,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,523
Gold Earned
42,970
426
Minions Killed
524
0
Camps Cleared
0
1,427,661
Distance Traveled
1,684,688
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,616
508
105
7
0
290,413
2
L
Nemesis
6,433
429
71
5
0
279,715
1
W
Sun Wukong
8,852
590
101
7
0
333,130
0
L
Persephone
8,065
538
126
8
0
294,221
6
W
Chiron
8,750
583
140
9
0
307,885
0
L
Skadi
7,949
530
100
7
0
242,542
0
L
Geb
6,460
431
24
2
0
320,770
2
W
Ra
9,231
615
151
10
0
358,825
0
W
Ares
7,448
497
45
3
0
301,108
9
W
Pele
8,689
579
87
6
0
383,740
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role