Player Matchup

Apollo
Apollo
Belerofonte99
Apollo
Level 77
God Stats
12W - 7L
1,690 SR
Queue Stats
308W - 313L
1,390 Elo+
Solo
Charybdis
Charybdis
Shechu
Charybdis
Level 116
God Stats
7W - 9L
1,285 SR
Queue Stats
81W - 80L
1,479 Elo+
Party 3
Merlin
Merlin
bankiraaaa
Merlin
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 11L
1,416 Elo+
Party 1
Set
Set
marvelok
Set
Level 45
God Stats
1W - 1L
1,359 SR
Queue Stats
15W - 11L
1,432 Elo+
Party 1
Nox
Nox
papoutouffu
Nox
Level 152
God Stats
2W - 2L
1,372 SR
Queue Stats
136W - 130L
1,478 Elo+
Party 3
Team Averages
Level 84
1,441 SR
1,439 Elo+

VS

Team Averages
Level 156
1,531 SR
1,459 Elo+
Thanatos
Thanatos
 
Thanatos
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
KING TESCOBAR
Kukulkan
Level 176
God Stats
1W - 2L
1,580 SR
Queue Stats
22W - 28L
1,415 Elo+
Party 2
Ares
Ares
Wiggy Smolls
Ares
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,491 Elo+
Party 2
Medusa
Medusa
badrosko_tj
Medusa
Level 154
God Stats
3W - 9L
1,449 SR
Queue Stats
68W - 76L
1,411 Elo+
Solo
Hades
Hades
flavourdave1986
Hades
Level 159
God Stats
71W - 40L
1,627 SR
Queue Stats
658W - 621L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 1
8,093
809
5,916
6,894
2,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
Shechu
Charybdis
11
3 / 2 / 2
6,325
633
4,886
6,457
1,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
bankiraaaa
Merlin
10
0 / 3 / 3
5,859
586
1,236
4,436
1,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
6 / 1 / 2
6,568
657
7,801
7,079
3,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 1 / 2
6,710
671
3,994
6,125
3,453
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
2 / 2 / 2
5,635
564
3,736
7,932
2,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
KING TESCOBAR
Kukulkan
11
2 / 2 / 2
6,349
635
3,521
4,279
1,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 4 / 2
5,539
554
3,173
8,199
4,775
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
8
1 / 4 / 3
5,067
507
6,693
7,233
2,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 6 / 1
4,393
439
1,818
6,461
2,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
18
Kills
8
8
Deaths
18
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
2
2
1.5
W
5
1
1
5.5
L
Kukulkan
KING TESCOBAR
Kukulkan
2
2
2
1.5
W
Charybdis
Shechu
Charybdis
3
2
2
2
L
3
4
2
1
L
Medusa
1
4
3
0.63
W
Merlin
bankiraaaa
Merlin
0
3
3
0.5
L
0
6
1
0.08
W
6
1
2
7
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,833
Damage
18,941
30,991
Taken
34,104
12,397
Mitigated
13,110
12,524
Healing
9,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,736
1,163
0
5,734
7,932
2,812
0
433
7,499
0
38,888
W
5,916
4,032
0
4,250
6,894
2,548
2,721
2,677
4,217
0
59,163
L
Kukulkan
KING TESCOBAR
Kukulkan
3,521
472
0
87
4,279
1,227
0
552
3,727
30,751
0
W
Charybdis
Shechu
Charybdis
4,886
2,479
0
3,428
6,457
1,784
543
1,101
5,356
0
40,101
L
3,173
580
0
1,724
8,199
4,775
0
2,096
6,103
14,171
0
L
Medusa
6,693
2,292
0
1,198
7,233
2,151
0
1,936
5,297
0
29,276
W
Merlin
bankiraaaa
Merlin
1,236
214
0
552
4,436
1,225
0
2,215
2,221
23,469
1,929
L
1,818
79
77
1,034
6,461
2,145
0
40
6,421
16,905
394
W
7,801
3,675
0
3,060
7,079
3,387
0
1,017
6,062
0
40,774
W
3,994
1,370
0
1,234
6,125
3,453
0
1,430
4,695
22,887
1,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,555
Gold Earned
26,983
354
Minions Killed
228
0
Camps Cleared
0
1,048,705
Distance Traveled
1,064,924
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,635
564
63
6
0
257,764
0
W
Apollo
8,093
809
105
11
0
195,680
0
L
Kukulkan
6,349
635
65
7
0
213,647
0
W
Charybdis
6,325
633
84
8
0
199,854
0
L
Ares
5,539
554
30
3
0
203,028
3
L
Medusa
5,067
507
39
4
0
198,202
4
W
Merlin
5,859
586
57
6
0
200,517
1
L
Hades
4,393
439
31
3
0
192,283
0
W
Set
6,568
657
62
6
0
244,103
0
W
Nox
6,710
671
46
5
0
208,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role