Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
 
Persephone
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Jpepo96
Medusa
Level 125
God Stats
23W - 30L
1,514 SR
Queue Stats
115W - 118L
1,479 Elo+
Party 2
Ullr
Ullr
LeoTafuri
Ullr
Level 162
God Stats
1W - 0L
1,737 SR
Queue Stats
72W - 98L
1,394 Elo+
Party 2
Bastet
Bastet
SeekNDestroy-ice
Bastet
Level 197
God Stats
2W - 0L
1,610 SR
Queue Stats
63W - 64L
1,561 Elo+
Party 1
Team Averages
Level 128
1,572 SR
1,487 Elo+

VS

Team Averages
Level 82
1,543 SR
1,505 Elo+
Hel
Hel
Ejackson456
Hel
Level 106
God Stats
2W - 3L
1,368 SR
Queue Stats
37W - 30L
1,547 Elo+
Party 3
Osiris
Osiris
MadZfighter
Osiris
Level 53
God Stats
1W - 2L
1,508 SR
Queue Stats
51W - 44L
1,492 Elo+
Solo
Terra
Terra
MemeMasterr
Terra
Level 120
God Stats
0W - 1L
1,741 SR
Queue Stats
39W - 34L
1,539 Elo+
Party 3
Surtr
Surtr
Oballs737
Surtr
Level 109
God Stats
4W - 5L
1,581 SR
Queue Stats
54W - 50L
1,447 Elo+
Solo
Artemis
Artemis
jojackk12
Artemis
Level 22
God Stats
30W - 27L
1,517 SR
Queue Stats
37W - 33L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
5 / 1 / 3
7,597
1,519
7,579
4,105
1,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Persephone
 
Persephone
11
0 / 0 / 6
6,420
1,284
6,234
2,988
922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Jpepo96
Medusa
12
1 / 0 / 3
6,693
1,339
2,347
4,309
1,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ullr
12
2 / 1 / 6
6,964
1,393
2,893
4,230
1,627
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
2 / 1 / 5
6,713
1,343
8,589
5,425
1,748
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Team 1 Tickets

395

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,120
1,224
3,493
7,328
1,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Osiris
11
1 / 4 / 2
6,396
1,279
5,224
9,996
6,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
1 / 2 / 2
6,729
1,346
6,293
9,363
7,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Surtr
Oballs737
Surtr
10
0 / 0 / 1
5,426
1,085
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Artemis
jojackk12
Artemis
11
0 / 1 / 3
6,240
1,248
2,704
4,380
1,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
10
Kills
3
3
Deaths
10
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
1
3
6.5
W
Persephone
 
Persephone
0
0
6
3
L
1
3
1
0.5
W
Medusa
Jpepo96
Medusa
1
0
3
2.5
W
Ullr
2
1
6
5
L
Osiris
1
4
2
0.5
L
1
2
2
1
L
Surtr
Oballs737
Surtr
0
0
1
0.5
W
2
1
5
4.5
L
Artemis
jojackk12
Artemis
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,642
Damage
17,714
21,057
Taken
31,067
7,122
Mitigated
17,299
4,814
Healing
5,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,579
2,271
0
2,758
4,105
1,411
0
1,618
2,406
0
12,225
W
Persephone
 
Persephone
6,234
245
0
187
2,988
922
0
1,971
955
12,531
0
L
3,493
123
1,593
1,524
7,328
1,849
0
884
6,444
9,898
0
W
Medusa
Jpepo96
Medusa
2,347
513
0
0
4,309
1,414
0
2,436
1,834
0
22,059
W
Ullr
2,893
1,307
0
264
4,230
1,627
0
968
3,184
0
12,191
L
Osiris
5,224
2,619
0
395
9,996
6,581
0
1,704
8,292
0
14,379
L
6,293
789
230
1,639
9,363
7,386
0
2,720
6,643
15,461
0
L
Surtr
Oballs737
Surtr
0
0
0
0
0
0
0
0
0
0
0
W
8,589
2,380
0
1,605
5,425
1,748
0
2,793
2,416
0
14,441
L
Artemis
jojackk12
Artemis
2,704
520
0
547
4,380
1,483
0
926
3,454
0
11,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,387
Gold Earned
30,911
100
Minions Killed
92
7
Camps Cleared
4
552,316
Distance Traveled
420,556
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,597
1,519
7
1
3
131,898
0
W
Persephone
6,420
1,284
12
2
0
111,379
0
L
Hel
6,120
1,224
21
4
0
95,770
0
W
Medusa
6,693
1,339
50
10
2
102,424
0
W
Ullr
6,964
1,393
24
5
1
93,385
0
L
Osiris
6,396
1,279
20
4
3
110,771
0
L
Terra
6,729
1,346
20
4
1
120,693
0
L
Surtr
5,426
1,085
0
0
0
5,344
0
W
Bastet
6,713
1,343
7
1
1
113,230
0
L
Artemis
6,240
1,248
31
6
0
87,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role