Player Matchup

Ares
Ares
Gold III
AdderallXR831
Ares
Gold III
Level 144
God Stats
13W - 11L
1,654 SR
Queue Stats
341W - 339L
1,351 MMR
Solo
Cupid
Cupid
Gold V
BygWolf
Cupid
Gold V
Level 123
God Stats
3W - 1L
1,256 SR
Queue Stats
53W - 48L
1,380 MMR
Solo
Baba Yaga
Baba Yaga
Gold V
Mr_Momo27
Baba Yaga
Gold V
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 64L
1,399 MMR
Solo
Fenrir
Fenrir
Silver III
QueasySloth1674
Fenrir
Silver III
Level 122
God Stats
2W - 1L
1,466 SR
Queue Stats
9W - 16L
1,181 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold III
Ross8999
Kumbhakarna
Gold III
Level 158
God Stats
4W - 0L
1,414 SR
Queue Stats
45W - 49L
1,609 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 133
1,458 SR
1,384 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,599 SR
1,384 MMR
Ravana
Ravana
Gold IV
Betteraxe123
Ravana
Gold IV
Level 118
God Stats
4W - 4L
1,672 SR
Queue Stats
66W - 67L
1,426 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
Monsterthret
Kuzenbo
Gold IV
Level 129
God Stats
0W - 2L
1,388 SR
Queue Stats
96W - 98L
1,425 MMR
Solo
Chang'e
Chang'e
Bronze V
Mr Shota kun
Chang'e
Bronze V
Level 95
God Stats
0W - 1L
1,705 SR
Queue Stats
2W - 6L
1,473 MMR
Party 1
Yemoja
Yemoja
Silver II
WiceQuispyXD808
Yemoja
Silver II
Level 109
God Stats
4W - 5L
1,481 SR
Queue Stats
270W - 298L
1,090 MMR
Solo
Rama
Rama
Silver III
nuefsinNey
Rama
Silver III
Level 120
God Stats
0W - 1L
1,750 SR
Queue Stats
7W - 10L
1,505 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 17
12,173
609
16,028
19,042
19,302
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cupid
BygWolf
Cupid
19
4 / 2 / 3
12,072
604
9,216
13,270
5,168
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
Mr_Momo27
Baba Yaga
18
6 / 3 / 13
11,799
590
16,101
11,499
4,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
10 / 6 / 10
12,270
614
18,108
21,050
10,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
Ross8999
Kumbhakarna
18
6 / 0 / 10
12,467
623
18,124
25,888
21,502
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bans
AnubisRatatoskrCthulhu

VS

Bans
MedusaThanatosFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
19
8 / 6 / 2
10,882
544
14,334
15,849
7,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kuzenbo
Monsterthret
Kuzenbo
14
0 / 6 / 0
8,845
442
11,997
19,973
23,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
Mr Shota kun
Chang'e
16
3 / 8 / 4
10,199
510
11,668
18,984
5,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 8 / 6
7,968
398
3,789
22,899
10,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
0 / 5 / 5
10,528
526
10,421
16,779
5,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
28
33
Kills
11
12
Deaths
33
53
Assists
17
Player
Kills
Deaths
Assists
KDA
W
7
1
17
15.5
L
Ravana
8
6
2
1.5
W
Cupid
BygWolf
Cupid
4
2
3
2.75
L
Kuzenbo
Monsterthret
Kuzenbo
0
6
0
0
L
Chang'e
Mr Shota kun
Chang'e
3
8
4
0.63
W
Baba Yaga
Mr_Momo27
Baba Yaga
6
3
13
4.17
W
10
6
10
2.5
W
Kumbhakarna
Ross8999
Kumbhakarna
6
0
10
11
L
0
8
6
0.38
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,577
Damage
52,209
90,749
Taken
94,484
61,155
Mitigated
52,616
29,684
Healing
23,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,028
1,479
0
3,869
19,042
19,302
0
4,269
14,409
31,755
401
L
Ravana
14,334
3,570
0
981
15,849
7,465
0
10,280
5,569
0
96,996
W
Cupid
BygWolf
Cupid
9,216
7,633
639
8,292
13,270
5,168
6,781
1,355
11,835
0
95,954
L
Kuzenbo
Monsterthret
Kuzenbo
11,997
3,786
0
4,393
19,973
23,246
40
11,131
8,842
51,935
1,614
L
Chang'e
Mr Shota kun
Chang'e
11,668
707
1,221
3,753
18,984
5,710
0
9,708
9,276
57,689
2,639
W
Baba Yaga
Mr_Momo27
Baba Yaga
16,101
1,453
0
3,067
11,499
4,985
849
3,279
7,939
86,826
0
W
18,108
4,224
0
3,772
21,050
10,198
0
8,390
12,116
0
105,109
W
Kumbhakarna
Ross8999
Kumbhakarna
18,124
4,762
0
10,045
25,888
21,502
0
11,626
13,205
74,541
4,397
L
3,789
1,543
4,960
3,628
22,899
10,539
143
11,633
11,266
15,474
0
L
10,421
8,789
0
4,841
16,779
5,656
626
6,122
10,657
0
100,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,781
Gold Earned
48,422
555
Minions Killed
554
0
Camps Cleared
0
1,994,419
Distance Traveled
1,796,238
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,173
609
21
1
0
435,127
4
L
Ravana
10,882
544
131
7
0
433,844
0
W
Cupid
12,072
604
167
8
0
392,770
7
L
Kuzenbo
8,845
442
83
4
0
307,979
0
L
Chang'e
10,199
510
136
7
0
368,480
0
W
Baba Yaga
11,799
590
140
7
0
393,835
1
W
Fenrir
12,270
614
116
6
0
411,971
0
W
Kumbhakarna
12,467
623
111
6
0
360,716
0
L
Yemoja
7,968
398
24
1
0
334,706
0
L
Rama
10,528
526
180
9
0
351,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role