Player Matchup

Agni
Agni
 
Agni
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
AyoItzCozmic
Thanatos
Level 128
God Stats
0W - 2L
1,745 SR
Queue Stats
15W - 35L
1,395 Elo+
Solo
Kukulkan
Kukulkan
IlIMOOSEIlI
Kukulkan
Level 122
God Stats
2W - 1L
1,781 SR
Queue Stats
184W - 161L
1,547 Elo+
Solo
Sol
Sol
Lorthadontist
Sol
Level 125
God Stats
0W - 2L
1,285 SR
Queue Stats
44W - 47L
1,530 Elo+
Solo
Danzaburou
Danzaburou
Obaflip
Danzaburou
Level 144
God Stats
2W - 4L
1,256 SR
Queue Stats
289W - 333L
1,551 Elo+
Solo
Team Averages
Level 130
1,513 SR
1,505 Elo+

VS

Team Averages
Level 152
1,505 SR
1,496 Elo+
Chiron
Chiron
BlackWaterNk
Chiron
Level 158
God Stats
5W - 5L
1,509 SR
Queue Stats
476W - 530L
1,418 Elo+
Solo
Baba Yaga
Baba Yaga
DocSavaHoe
Baba Yaga
Level 158
God Stats
4W - 3L
1,546 SR
Queue Stats
408W - 407L
1,475 Elo+
Solo
Fafnir
Fafnir
GB Shockwave
Fafnir
Level 124
God Stats
2W - 3L
1,294 SR
Queue Stats
152W - 150L
1,536 Elo+
Solo
Hun Batz
Hun Batz
TrippyPuppet
Hun Batz
Level 159
God Stats
6W - 4L
1,517 SR
Queue Stats
452W - 431L
1,562 Elo+
Solo
Medusa
Medusa
Xbox Power Off
Medusa
Level 159
God Stats
9W - 5L
1,656 SR
Queue Stats
647W - 671L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
1 / 6 / 5
8,364
643
7,935
12,313
5,575
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Thanatos
AyoItzCozmic
Thanatos
14
1 / 6 / 5
8,250
635
6,429
11,804
4,857
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
IlIMOOSEIlI
Kukulkan
19
5 / 4 / 4
10,830
833
15,641
11,388
4,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
2 / 4 / 3
8,419
648
5,802
7,028
1,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Danzaburou
Obaflip
Danzaburou
15
3 / 6 / 6
9,408
724
12,600
10,303
3,565
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
5 / 1 / 10
10,939
841
6,577
7,776
3,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Mace

Mace

+10
Physical Power

Baba Yaga
DocSavaHoe
Baba Yaga
18
7 / 2 / 16
12,200
938
15,288
12,591
6,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
18
6 / 1 / 18
11,729
902
10,332
23,396
30,277
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hun Batz
TrippyPuppet
Hun Batz
15
6 / 5 / 10
9,849
758
12,254
18,730
20,718
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
2 / 3 / 12
9,639
741
6,389
10,006
6,050
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
92
12
Kills
26
26
Deaths
12
23
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
6
5
0.58
L
Thanatos
AyoItzCozmic
Thanatos
1
6
5
0.58
W
Chiron
5
1
10
10
W
Baba Yaga
DocSavaHoe
Baba Yaga
7
2
16
7.5
W
Fafnir
6
1
18
15
L
Kukulkan
IlIMOOSEIlI
Kukulkan
5
4
4
1.75
L
2
4
3
0.88
L
Danzaburou
Obaflip
Danzaburou
3
6
6
1
W
Hun Batz
TrippyPuppet
Hun Batz
6
5
10
2.2
W
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,407
Damage
50,840
52,836
Taken
72,499
20,577
Mitigated
66,714
16,942
Healing
27,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
7,935
139
1,490
2,041
12,313
5,575
0
5,605
6,587
15,501
0
L
Thanatos
AyoItzCozmic
Thanatos
6,429
756
705
5,576
11,804
4,857
0
5,576
6,057
0
10,267
W
Chiron
6,577
836
3,012
1,489
7,776
3,383
2,746
4,131
3,599
0
32,509
W
Baba Yaga
DocSavaHoe
Baba Yaga
15,288
331
2,247
2,465
12,591
6,286
397
4,781
7,768
32,271
0
W
Fafnir
10,332
2,706
4,253
8,723
23,396
30,277
971
10,460
12,641
12,954
351
L
Kukulkan
IlIMOOSEIlI
Kukulkan
15,641
852
241
2,038
11,388
4,583
0
6,427
4,783
43,203
317
L
5,802
1,093
289
1,363
7,028
1,997
0
3,069
3,959
13,340
0
L
Danzaburou
Obaflip
Danzaburou
12,600
4,584
1,418
1,781
10,303
3,565
0
4,776
5,314
0
21,422
W
Hun Batz
TrippyPuppet
Hun Batz
12,254
1,017
1,098
3,161
18,730
20,718
464
5,052
13,599
0
16,241
W
6,389
1,056
0
1,044
10,006
6,050
2,038
4,827
5,102
0
19,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,271
Gold Earned
54,356
132
Minions Killed
149
0
Camps Cleared
0
1,096,430
Distance Traveled
1,214,744
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,364
643
10
1
0
212,005
0
L
Thanatos
8,250
635
8
1
0
222,315
0
W
Chiron
10,939
841
69
5
0
248,898
0
W
Baba Yaga
12,200
938
35
3
0
246,975
0
W
Fafnir
11,729
902
11
1
0
261,364
0
L
Kukulkan
10,830
833
65
5
0
232,522
0
L
Sol
8,419
648
20
2
0
218,775
0
L
Danzaburou
9,408
724
29
2
0
210,813
0
W
Hun Batz
9,849
758
15
1
0
229,115
0
W
Medusa
9,639
741
19
1
0
228,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role