Player Matchup

Ra
Ra
 
Ra
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
KhiefSosa
Baron Samedi
Level 107
God Stats
5W - 4L
1,420 SR
Queue Stats
72W - 62L
1,486 Elo+
Solo
Bellona
Bellona
Sosuke aizen863
Bellona
Level 86
God Stats
20W - 16L
1,622 SR
Queue Stats
99W - 97L
1,396 Elo+
Solo
Martichoras
Martichoras
nickcolavita
Martichoras
Level 39
God Stats
2W - 3L
1,619 SR
Queue Stats
133W - 117L
1,431 Elo+
Solo
Nemesis
Nemesis
zyguard46
Nemesis
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,265 Elo+
Solo
Team Averages
Level 87
1,532 SR
1,416 Elo+

VS

Team Averages
Level 100
1,541 SR
1,493 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
SlyFizz
Baron Samedi
Level 84
God Stats
2W - 0L
1,295 SR
Queue Stats
393W - 413L
1,481 Elo+
Solo
Ix Chel
Ix Chel
Tofu Topher3992
Ix Chel
Level 61
God Stats
2W - 0L
1,734 SR
Queue Stats
5W - 2L
1,618 Elo+
Solo
Cthulhu
Cthulhu
diagonal-umlaut7
Cthulhu
Level 159
God Stats
7W - 4L
1,674 SR
Queue Stats
42W - 38L
1,431 Elo+
Solo
Pele
Pele
xDante243x
Pele
Level 66
God Stats
2W - 1L
1,501 SR
Queue Stats
8W - 6L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
0 / 3 / 1
4,301
430
2,808
5,103
1,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
KhiefSosa
Baron Samedi
11
7 / 2 / 0
6,456
646
6,877
6,138
3,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
1 / 3 / 0
4,802
480
2,741
6,376
3,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Martichoras
nickcolavita
Martichoras
9
1 / 2 / 0
5,063
506
4,737
7,973
2,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nemesis
zyguard46
Nemesis
9
0 / 5 / 0
4,684
468
2,010
8,821
2,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
5 / 1 / 3
6,880
688
7,039
6,457
1,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Baron Samedi
SlyFizz
Baron Samedi
10
0 / 5 / 0
5,543
554
862
8,625
3,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 0 / 3
6,298
630
3,689
7,038
2,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
5 / 1 / 0
6,771
677
4,536
6,234
4,431
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
3 / 2 / 2
6,473
647
4,242
8,423
2,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
9
Kills
15
15
Deaths
9
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
3
1
0.17
W
Danzaburou
 
Danzaburou
5
1
3
6.5
L
Baron Samedi
KhiefSosa
Baron Samedi
7
2
0
3.5
W
Baron Samedi
SlyFizz
Baron Samedi
0
5
0
0
L
1
3
0
0.33
W
2
0
3
3.5
W
5
1
0
5
L
Martichoras
nickcolavita
Martichoras
1
2
0
0.5
W
3
2
2
2
L
Nemesis
zyguard46
Nemesis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,173
Damage
20,368
34,411
Taken
36,777
13,217
Mitigated
14,934
7,947
Healing
12,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,808
316
906
1,163
5,103
1,212
0
956
4,147
15,038
0
W
Danzaburou
 
Danzaburou
7,039
2,737
0
2,596
6,457
1,795
138
731
5,460
0
41,379
L
Baron Samedi
KhiefSosa
Baron Samedi
6,877
883
120
2,146
6,138
3,219
0
820
5,318
39,403
59
W
Baron Samedi
SlyFizz
Baron Samedi
862
62
0
1,049
8,625
3,495
0
4,182
4,443
30,287
656
L
2,741
543
0
1,461
6,376
3,467
0
3,691
2,685
0
18,090
W
3,689
829
1,298
3,849
7,038
2,748
465
887
5,753
18,082
2,111
W
4,536
345
0
1,884
6,234
4,431
0
0
5,915
28,539
1,852
L
Martichoras
nickcolavita
Martichoras
4,737
1,140
0
1,845
7,973
2,518
0
2,925
5,048
0
32,249
W
4,242
868
0
1,599
8,423
2,465
0
3,104
5,239
0
39,124
L
Nemesis
zyguard46
Nemesis
2,010
714
0
306
8,821
2,801
0
1,157
7,664
0
30,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,306
Gold Earned
31,965
225
Minions Killed
265
0
Camps Cleared
0
944,187
Distance Traveled
979,794
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,301
430
29
3
0
185,885
2
W
Danzaburou
6,880
688
77
8
0
203,283
2
L
Baron Samedi
6,456
646
70
7
0
195,822
2
W
Baron Samedi
5,543
554
58
6
0
182,344
0
L
Bellona
4,802
480
26
3
0
152,298
0
W
Ix Chel
6,298
630
20
2
0
180,772
0
W
Cthulhu
6,771
677
49
5
0
184,616
0
L
Martichoras
5,063
506
53
5
0
186,903
0
W
Pele
6,473
647
61
6
0
228,779
0
L
Nemesis
4,684
468
47
5
0
223,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role