Player Matchup

Hercules
Hercules
 
Hercules
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
BsT x2Dutty
Pele
Level 260
God Stats
21W - 21L
1,503 SR
Queue Stats
182W - 205L
1,373 Elo+
Party 1
Horus
Horus
DRUNKnMONKEYxL
Horus
Level 159
God Stats
5W - 1L
1,713 SR
Queue Stats
97W - 87L
1,531 Elo+
Party 1
Cernunnos
Cernunnos
Daerrik
Cernunnos
Level 147
God Stats
1W - 1L
1,226 SR
Queue Stats
51W - 33L
1,565 Elo+
Solo
Discordia
Discordia
Nonouryoku
Discordia
Level 97
God Stats
4W - 2L
1,570 SR
Queue Stats
389W - 345L
1,459 Elo+
Solo
Team Averages
Level 164
1,502 SR
1,486 Elo+

VS

Team Averages
Level 140
1,485 SR
1,516 Elo+
Cthulhu
Cthulhu
Mali330
Cthulhu
Level 153
God Stats
5W - 2L
1,510 SR
Queue Stats
54W - 47L
1,532 Elo+
Party 2
Ravana
Ravana
That_Fish_Guy24
Ravana
Level 152
God Stats
28W - 35L
1,438 SR
Queue Stats
237W - 227L
1,508 Elo+
Party 2
Chiron
Chiron
Valcarycain
Chiron
Level 125
God Stats
1W - 2L
1,651 SR
Queue Stats
161W - 152L
1,488 Elo+
Solo
Thoth
Thoth
bravoactual
Thoth
Level 124
God Stats
0W - 2L
1,231 SR
Queue Stats
190W - 176L
1,540 Elo+
Solo
Charon
Charon
flyers00101100
Charon
Level 146
God Stats
12W - 10L
1,596 SR
Queue Stats
125W - 131L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
2 / 2 / 0
6,888
626
3,651
9,441
4,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

11
1 / 0 / 2
5,981
544
1,677
8,651
2,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

11
2 / 1 / 10
6,632
603
5,027
7,995
6,452
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
Daerrik
Cernunnos
13
9 / 0 / 2
8,240
749
10,320
5,956
2,210
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
Nonouryoku
Discordia
11
0 / 1 / 1
6,078
553
3,946
3,280
789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mali330
Cthulhu
10
0 / 3 / 2
5,926
539
4,986
8,203
6,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 2 / 1
6,160
560
4,211
6,769
2,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
9
1 / 6 / 0
5,313
483
3,622
7,440
1,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 2 / 0
5,922
538
2,177
4,934
988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 1
5,043
458
2,202
7,269
4,847
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
14
Kills
4
4
Deaths
15
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
2
0
1
W
1
0
2
2
W
2
1
10
7
W
Cernunnos
Daerrik
Cernunnos
9
0
2
10
L
Cthulhu
Mali330
Cthulhu
0
3
2
0.33
W
Discordia
Nonouryoku
Discordia
0
1
1
0.5
L
2
2
1
1.25
L
Chiron
1
6
0
0.17
L
1
2
0
0.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,621
Damage
17,198
35,323
Taken
34,615
16,616
Mitigated
16,328
14,225
Healing
7,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,651
1,618
0
2,957
9,441
4,810
0
3,698
5,138
0
43,535
W
1,677
107
0
4,085
8,651
2,355
0
1,397
7,254
0
45,251
W
5,027
2,121
590
2,618
7,995
6,452
24
1,428
6,567
0
16,074
W
Cernunnos
Daerrik
Cernunnos
10,320
6,279
0
3,541
5,956
2,210
750
1,444
4,512
0
62,194
L
Cthulhu
Mali330
Cthulhu
4,986
581
0
1,306
8,203
6,182
0
1,140
7,063
36,114
0
W
Discordia
Nonouryoku
Discordia
3,946
212
0
434
3,280
789
240
866
2,374
43,768
253
L
4,211
1,307
0
1,413
6,769
2,724
0
641
6,128
0
47,238
L
Chiron
3,622
1,439
317
1,223
7,440
1,587
0
0
7,431
0
34,872
L
2,177
0
0
984
4,934
988
0
1,666
3,268
38,924
0
L
2,202
374
0
2,155
7,269
4,847
0
489
6,780
12,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,819
Gold Earned
28,364
400
Minions Killed
308
0
Camps Cleared
0
1,163,066
Distance Traveled
1,082,634
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,888
626
95
9
0
211,852
0
W
Pele
5,981
544
88
8
0
279,008
0
W
Horus
6,632
603
32
3
0
230,347
0
W
Cernunnos
8,240
749
102
9
0
223,309
3
L
Cthulhu
5,926
539
68
6
0
198,316
0
W
Discordia
6,078
553
83
8
0
218,550
5
L
Ravana
6,160
560
77
7
0
245,792
0
L
Chiron
5,313
483
62
6
0
199,284
1
L
Thoth
5,922
538
88
8
0
224,241
0
L
Charon
5,043
458
13
1
0
215,001
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role