Player Matchup

Chang'e
Chang'e
BloodEyes75
Chang'e
Level 115
God Stats
4W - 8L
1,323 SR
Queue Stats
255W - 238L
1,472 Elo+
Solo
Hel
Hel
Bobby Plush
Hel
Level 229
God Stats
4W - 6L
1,230 SR
Queue Stats
513W - 506L
1,525 Elo+
Solo
Anubis
Anubis
Oeschit26
Anubis
Level 149
God Stats
27W - 26L
1,452 SR
Queue Stats
120W - 122L
1,459 Elo+
Solo
Shiva
Shiva
UncleAhhhYeet
Shiva
Level 147
God Stats
25W - 9L
1,866 SR
Queue Stats
280W - 278L
1,509 Elo+
Solo
Nut
Nut
Åntīthesis
Nut
Level 173
God Stats
22W - 14L
1,690 SR
Queue Stats
187W - 157L
1,579 Elo+
Solo
Team Averages
Level 163
1,512 SR
1,509 Elo+

VS

Team Averages
Level 151
1,581 SR
1,493 Elo+
Mercury
Mercury
BravenBold
Mercury
Level 128
God Stats
3W - 2L
1,898 SR
Queue Stats
168W - 164L
1,514 Elo+
Solo
Xbalanque
Xbalanque
IamNotGerald
Xbalanque
Level 186
God Stats
17W - 12L
1,501 SR
Queue Stats
120W - 107L
1,455 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Lifty lotus
Kumbhakarna
Level 140
God Stats
1W - 1L
1,758 SR
Queue Stats
143W - 146L
1,535 Elo+
Solo
Ix Chel
Ix Chel
LunarBahamut
Ix Chel
Level 146
God Stats
4W - 3L
1,316 SR
Queue Stats
108W - 100L
1,452 Elo+
Party 1
Osiris
Osiris
Shrek812
Osiris
Level 153
God Stats
25W - 33L
1,432 SR
Queue Stats
184W - 175L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BloodEyes75
Chang'e
13
3 / 2 / 4
7,887
563
8,506
10,336
7,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
1 / 4 / 0
7,583
542
2,993
8,749
2,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Oeschit26
Anubis
16
4 / 0 / 8
8,770
626
8,276
7,552
3,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

13
6 / 0 / 7
8,963
640
8,818
9,776
8,278
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

15
4 / 0 / 4
8,653
618
6,999
5,994
2,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BravenBold
Mercury
14
2 / 4 / 1
7,196
514
5,147
10,951
3,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
IamNotGerald
Xbalanque
12
0 / 6 / 0
6,712
479
3,116
7,944
2,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
Lifty lotus
Kumbhakarna
12
1 / 0 / 2
7,211
515
4,049
12,695
10,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
LunarBahamut
Ix Chel
13
2 / 2 / 2
7,110
508
9,581
6,675
2,039
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
Shrek812
Osiris
13
1 / 6 / 1
7,619
544
5,028
18,450
14,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
18
Kills
6
6
Deaths
18
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BloodEyes75
Chang'e
3
2
4
2.5
W
1
4
0
0.25
L
Mercury
BravenBold
Mercury
2
4
1
0.63
L
Xbalanque
IamNotGerald
Xbalanque
0
6
0
0
L
Kumbhakarna
Lifty lotus
Kumbhakarna
1
0
2
2
L
Ix Chel
LunarBahamut
Ix Chel
2
2
2
1.5
W
Anubis
Oeschit26
Anubis
4
0
8
8
L
Osiris
Shrek812
Osiris
1
6
1
0.25
W
6
0
7
9.5
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,592
Damage
26,921
42,407
Taken
56,715
23,491
Mitigated
31,745
21,204
Healing
11,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BloodEyes75
Chang'e
8,506
852
805
4,770
10,336
7,042
54
1,344
8,992
39,786
0
W
2,993
321
1,140
2,877
8,749
2,137
0
6,842
1,907
46,755
621
L
Mercury
BravenBold
Mercury
5,147
2,746
0
457
10,951
3,360
0
2,809
7,998
0
64,509
L
Xbalanque
IamNotGerald
Xbalanque
3,116
696
0
1,522
7,944
2,102
0
292
7,652
0
47,063
L
Kumbhakarna
Lifty lotus
Kumbhakarna
4,049
658
0
2,614
12,695
10,044
0
3,380
8,933
17,256
1,640
L
Ix Chel
LunarBahamut
Ix Chel
9,581
1,198
1,044
789
6,675
2,039
0
2,455
4,098
54,706
1,435
W
Anubis
Oeschit26
Anubis
8,276
265
0
5,106
7,552
3,776
655
650
6,902
82,071
0
L
Osiris
Shrek812
Osiris
5,028
2,214
0
5,348
18,450
14,200
0
9,338
8,259
0
52,101
W
8,818
1,148
131
2,102
9,776
8,278
0
3,665
6,111
997
25,405
W
6,999
4,420
0
4,273
5,994
2,258
0
876
5,118
0
61,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,856
Gold Earned
35,848
453
Minions Killed
404
0
Camps Cleared
0
1,409,573
Distance Traveled
1,438,476
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,887
563
73
5
0
248,246
1
W
Hel
7,583
542
99
7
0
281,368
2
L
Mercury
7,196
514
111
8
0
355,061
2
L
Xbalanque
6,712
479
84
6
0
249,570
0
L
Kumbhakarna
7,211
515
23
2
0
322,039
4
L
Ix Chel
7,110
508
101
7
0
297,582
5
W
Anubis
8,770
626
132
9
0
298,314
1
L
Osiris
7,619
544
85
6
0
214,224
2
W
Shiva
8,963
640
39
3
0
303,786
5
W
Nut
8,653
618
110
8
0
277,859
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role