Player Matchup

Mulan
Mulan
Platinum III
Deathjaw02
Mulan
Platinum III
Level 129
God Stats
18W - 8L
1,769 SR
Queue Stats
25W - 15L
1,920 MMR
Party 1
Medusa
Medusa
Platinum IV
KamaTiger
Medusa
Platinum IV
Level 126
God Stats
14W - 10L
1,777 SR
Queue Stats
26W - 18L
1,860 MMR
Party 1
Ganesha
Ganesha
Gold II
SuccessToMate
Ganesha
Gold II
Level 147
God Stats
2W - 3L
1,784 SR
Queue Stats
18W - 14L
1,681 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 134
1,777 SR
1,820 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 132
1,547 SR
1,685 MMR
Fafnir
Fafnir
Gold III
 
Fafnir
Gold III
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Agni
Agni
Gold I
DexterMus56292
Agni
Gold I
Level 61
God Stats
4W - 5L
1,642 SR
Queue Stats
28W - 30L
1,814 MMR
Solo
Neith
Neith
Gold V
SlumDoggBilly
Neith
Gold V
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,741 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
20
6 / 5 / 12
14,531
908
18,146
22,609
27,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Medusa
KamaTiger
Medusa
20
13 / 4 / 3
16,179
1,011
18,625
14,476
5,806
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
20
0 / 6 / 17
13,203
825
8,513
20,454
22,253
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
NoxKuzenboEsetAh Muzen CabAphrodite

VS

Bans
FenrirDanzaburouPoseidonHorusVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
19
6 / 6 / 5
13,913
870
17,299
22,500
31,542
19
3 / 5 / 10
13,327
833
12,306
11,529
4,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 8 / 8
12,699
794
14,293
16,443
6,964
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
37
19
Kills
14
15
Deaths
19
32
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
6
6
5
1.42
W
Mulan
6
5
12
2.4
L
3
5
10
1.6
W
Medusa
KamaTiger
Medusa
13
4
3
3.63
L
5
8
8
1.13
W
Ganesha
0
6
17
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,284
Damage
43,898
57,539
Taken
50,472
55,427
Mitigated
42,784
14,055
Healing
5,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
17,299
5,480
0
2,976
22,500
31,542
0
3,119
18,537
43,824
2,280
W
Mulan
18,146
1,908
0
8,913
22,609
27,368
974
10,392
11,873
291
58,081
L
12,306
673
0
810
11,529
4,278
0
2,258
8,928
53,383
0
W
Medusa
KamaTiger
Medusa
18,625
6,894
0
3,652
14,476
5,806
2,637
9,455
4,757
0
81,907
L
14,293
6,779
0
1,385
16,443
6,964
0
3,084
12,822
0
41,542
W
Ganesha
8,513
863
0
1,490
20,454
22,253
502
7,874
12,161
26,367
882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,913
Gold Earned
39,939
199
Minions Killed
213
0
Camps Cleared
0
866,292
Distance Traveled
783,584
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
13,913
870
57
4
0
269,677
0
W
Mulan
14,531
908
77
5
0
276,889
7
L
Agni
13,327
833
94
6
0
285,446
0
W
Medusa
16,179
1,011
113
7
0
326,439
4
L
Neith
12,699
794
62
4
0
228,461
0
W
Ganesha
13,203
825
9
1
0
262,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role