Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LargeDelta
Morgan Le Fay
Level 88
God Stats
29W - 12L
1,686 SR
Queue Stats
361W - 235L
1,649 Elo+
Solo
Neith
Neith
Padfoot123456
Neith
Level 88
God Stats
2W - 1L
1,502 SR
Queue Stats
43W - 69L
1,391 Elo+
Solo
Surtr
Surtr
Zayferrr
Surtr
Level 97
God Stats
2W - 3L
1,296 SR
Queue Stats
70W - 74L
1,504 Elo+
Solo
Ares
Ares
rEX633
Ares
Level 67
God Stats
11W - 13L
1,484 SR
Queue Stats
21W - 28L
1,406 Elo+
Solo
Team Averages
Level 97
1,494 SR
1,490 Elo+

VS

Team Averages
Level 91
1,544 SR
1,525 Elo+
Neith
Neith
 
Neith
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Hustle PB
Medusa
Level 126
God Stats
13W - 5L
1,735 SR
Queue Stats
17W - 10L
1,638 Elo+
Solo
Mercury
Mercury
Irazyn
Mercury
Level 80
God Stats
28W - 36L
1,497 SR
Queue Stats
58W - 64L
1,509 Elo+
Solo
Osiris
Osiris
SneakyPigeon87
Osiris
Level 68
God Stats
5W - 9L
1,491 SR
Queue Stats
47W - 56L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
1 / 0 / 5
6,219
1,244
2,028
3,387
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
LargeDelta
Morgan Le Fay
11
5 / 0 / 1
6,821
1,364
5,354
1,670
658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 0 / 6
6,104
1,221
3,546
815
373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Surtr
Zayferrr
Surtr
11
2 / 0 / 7
6,286
1,257
4,654
4,237
3,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ares
rEX633
Ares
11
0 / 1 / 9
6,483
1,297
4,613
6,014
6,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

414

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 3 / 1
5,398
1,080
1,454
4,838
1,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Merlin
 
Merlin
9
0 / 0 / 0
4,998
1,000
0
0
0
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
Hustle PB
Medusa
11
1 / 1 / 0
6,037
1,207
6,170
4,732
1,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Irazyn
Mercury
10
0 / 3 / 1
5,395
1,079
3,808
5,752
1,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 2 / 0
5,343
1,069
2,233
6,872
7,971
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
9
Kills
1
1
Deaths
9
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
0
5
3.5
L
Neith
 
Neith
0
3
1
0.17
L
Merlin
 
Merlin
0
0
0
0
L
Medusa
Hustle PB
Medusa
1
1
0
1
L
Mercury
Irazyn
Mercury
0
3
1
0.17
W
Morgan Le Fay
LargeDelta
Morgan Le Fay
5
0
1
5.5
W
1
0
6
4
L
0
2
0
0
W
Surtr
Zayferrr
Surtr
2
0
7
5.5
W
Ares
rEX633
Ares
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,195
Damage
13,665
16,123
Taken
22,194
12,464
Mitigated
13,015
6,914
Healing
705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
2,028
134
2,389
2,378
3,387
1,763
0
0
3,387
11,025
0
L
Neith
 
Neith
1,454
530
0
170
4,838
1,537
0
3,313
1,525
0
7,440
L
Merlin
 
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
Medusa
Hustle PB
Medusa
6,170
1,181
0
0
4,732
1,603
0
2,270
2,462
0
28,034
L
Mercury
Irazyn
Mercury
3,808
1,705
0
146
5,752
1,904
0
2,966
2,786
0
8,400
W
Morgan Le Fay
LargeDelta
Morgan Le Fay
5,354
210
0
705
1,670
658
0
0
1,670
16,892
644
W
3,546
1,523
0
323
815
373
0
0
815
0
12,419
L
2,233
583
129
260
6,872
7,971
0
3,336
3,536
0
5,465
W
Surtr
Zayferrr
Surtr
4,654
1,753
0
293
4,237
3,559
0
0
4,237
250
9,374
W
Ares
rEX633
Ares
4,613
663
0
826
6,014
6,111
0
0
6,014
10,629
61

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,913
Gold Earned
27,171
95
Minions Killed
86
7
Camps Cleared
3
534,259
Distance Traveled
398,070
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,219
1,244
15
3
2
105,915
0
L
Neith
5,398
1,080
6
1
0
93,907
0
L
Merlin
4,998
1,000
0
0
0
0
0
L
Medusa
6,037
1,207
51
10
1
97,855
0
L
Mercury
5,395
1,079
13
3
2
121,520
0
W
Morgan Le Fay
6,821
1,364
35
7
1
111,295
0
W
Neith
6,104
1,221
25
5
2
95,505
0
L
Osiris
5,343
1,069
16
3
0
84,788
0
W
Surtr
6,286
1,257
12
2
0
115,266
0
W
Ares
6,483
1,297
8
2
2
106,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role