Player Matchup

Hercules
Hercules
 
Hercules
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Mr potato7363
Tyr
Level 27
God Stats
1W - 3L
1,450 SR
Queue Stats
3W - 3L
1,544 Elo+
Party 2
Sun Wukong
Sun Wukong
oPREDAT0Rx
Sun Wukong
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,487 Elo+
Party 2
Team Averages
Level 85
1,483 SR
1,510 Elo+

VS

Team Averages
Level 126
1,299 SR
1,422 Elo+
Ne Zha
Ne Zha
Dr Okolus 69
Ne Zha
Level 128
God Stats
1W - 0L
1,339 SR
Queue Stats
22W - 23L
1,408 Elo+
Party 1
Vulcan
Vulcan
Imperius GG
Vulcan
Level 148
God Stats
24W - 31L
1,492 SR
Queue Stats
689W - 688L
1,506 Elo+
Solo
Cthulhu
Cthulhu
LightFire360
Cthulhu
Level 101
God Stats
1W - 0L
1,065 SR
Queue Stats
6W - 12L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
0 / 2 / 0
7,165
717
2,826
11,149
6,253
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 3 / 0
6,963
696
1,973
6,759
3,487
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Sun Wukong
oPREDAT0Rx
Sun Wukong
12
0 / 2 / 0
7,350
735
4,576
8,432
3,280
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
2 / 0 / 5
8,442
844
3,705
4,932
4,496
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vulcan
16
3 / 0 / 4
9,439
944
10,802
3,658
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cthulhu
LightFire360
Cthulhu
14
2 / 0 / 3
8,092
809
5,123
4,065
4,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
7
7
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
2
0
0
W
Ne Zha
2
0
5
4.5
W
Vulcan
3
0
4
5
W
Cthulhu
LightFire360
Cthulhu
2
0
3
3.5
L
0
3
0
0
L
Sun Wukong
oPREDAT0Rx
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,375
Damage
19,630
26,340
Taken
12,655
13,020
Mitigated
10,698
3,994
Healing
2,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,826
933
0
2,838
11,149
6,253
0
6,081
4,774
0
23,170
W
Ne Zha
3,705
1,270
0
1,451
4,932
4,496
396
80
4,852
0
16,927
W
Vulcan
10,802
168
0
251
3,658
1,590
1,225
8
3,650
55,561
0
W
Cthulhu
LightFire360
Cthulhu
5,123
309
268
894
4,065
4,612
652
0
4,065
12,257
0
L
1,973
202
0
192
6,759
3,487
0
4,349
2,188
0
7,762
L
Sun Wukong
oPREDAT0Rx
Sun Wukong
4,576
758
0
964
8,432
3,280
0
4,880
3,390
0
29,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,478
Gold Earned
25,973
128
Minions Killed
141
0
Camps Cleared
0
557,168
Distance Traveled
608,330
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,165
717
50
5
0
190,457
7
W
Ne Zha
8,442
844
22
2
0
185,493
0
W
Vulcan
9,439
944
91
9
0
230,941
0
W
Cthulhu
8,092
809
28
3
0
191,896
0
L
Tyr
6,963
696
23
2
0
175,259
0
L
Sun Wukong
7,350
735
55
6
0
191,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role