Player Matchup

Bacchus
Bacchus
Gold V
DragsONslayr
Bacchus
Gold V
Level 198
God Stats
12W - 9L
1,653 SR
Queue Stats
321W - 324L
1,340 MMR
Solo
Horus
Horus
Gold V
PrincessHandj0b
Horus
Gold V
Level 109
God Stats
1W - 0L
1,448 SR
Queue Stats
17W - 21L
1,376 MMR
Solo
Thor
Thor
Gold V
Stxnnner
Thor
Gold V
Level 124
God Stats
6W - 3L
1,677 SR
Queue Stats
88W - 95L
1,320 MMR
Solo
Jing Wei
Jing Wei
Gold V
TheHappyApe
Jing Wei
Gold V
Level 117
God Stats
31W - 23L
1,626 SR
Queue Stats
41W - 45L
1,236 MMR
Party 1
Nu Wa
Nu Wa
Gold III
TheHappyFry
Nu Wa
Gold III
Level 141
God Stats
1W - 4L
1,529 SR
Queue Stats
45W - 44L
1,446 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 138
1,586 SR
1,344 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 165
1,502 SR
1,432 MMR
Rama
Rama
Gold V
 
Rama
Gold V
Level 298
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold V
 
Cerberus
Gold V
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Camazotz
Camazotz
Gold III
Lordxxleo
Camazotz
Gold III
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 91L
1,511 MMR
Party 2
Poseidon
Poseidon
Gold V
ObscureG
Poseidon
Gold V
Level 109
God Stats
9W - 14L
1,513 SR
Queue Stats
92W - 109L
1,362 MMR
Solo
Hercules
Hercules
Silver I
obalty
Hercules
Silver I
Level 148
God Stats
2W - 2L
1,499 SR
Queue Stats
159W - 169L
1,286 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DragsONslayr
Bacchus
13
2 / 0 / 5
7,721
552
6,006
11,480
11,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
1 / 1 / 3
9,173
655
7,397
11,985
13,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
13
5 / 1 / 5
7,837
560
6,702
9,898
3,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Jing Wei
TheHappyApe
Jing Wei
15
2 / 0 / 4
8,259
590
6,096
6,034
2,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
7 / 2 / 3
9,207
658
14,694
6,511
2,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
MedusaMulanThanatosKing Arthur

VS

Bans
FreyaAo KuangGebChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
0 / 2 / 0
6,706
479
4,321
8,661
2,533
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
 
Cerberus
10
0 / 2 / 1
6,279
449
3,114
10,831
5,097
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Camazotz
Lordxxleo
Camazotz
13
1 / 3 / 2
6,978
498
5,439
15,537
4,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Poseidon
ObscureG
Poseidon
12
3 / 7 / 1
7,511
537
7,633
11,101
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
obalty
Hercules
13
0 / 3 / 0
7,152
511
5,145
12,165
11,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
17
Kills
4
4
Deaths
17
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
2
0
0
L
Cerberus
 
Cerberus
0
2
1
0.25
W
Bacchus
DragsONslayr
Bacchus
2
0
5
4.5
L
Camazotz
Lordxxleo
Camazotz
1
3
2
0.67
L
Poseidon
ObscureG
Poseidon
3
7
1
0.5
W
1
1
3
2.5
W
Thor
5
1
5
7.5
W
Jing Wei
TheHappyApe
Jing Wei
2
0
4
4
W
7
2
3
4.25
L
Hercules
obalty
Hercules
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,895
Damage
25,652
45,908
Taken
58,295
32,204
Mitigated
25,111
17,070
Healing
22,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,321
3,830
0
3,792
8,661
2,533
0
2,488
6,049
0
53,112
L
Cerberus
 
Cerberus
3,114
330
0
2,137
10,831
5,097
0
5,755
4,841
16,513
0
W
Bacchus
DragsONslayr
Bacchus
6,006
674
0
3,126
11,480
11,000
0
5,003
6,477
24,377
0
L
Camazotz
Lordxxleo
Camazotz
5,439
854
0
9,031
15,537
4,181
0
3,989
11,291
0
49,348
L
Poseidon
ObscureG
Poseidon
7,633
2,096
0
3,221
11,101
2,092
598
6,286
4,477
52,137
0
W
7,397
2,274
160
4,236
11,985
13,708
31
482
10,777
1,932
61,624
W
Thor
6,702
1,819
0
4,953
9,898
3,277
315
2,495
7,403
0
51,778
W
Jing Wei
TheHappyApe
Jing Wei
6,096
4,969
0
4,385
6,034
2,043
412
333
5,701
0
67,387
W
14,694
3,003
0
210
6,511
2,176
209
3,252
3,259
74,486
1,549
L
Hercules
obalty
Hercules
5,145
1,055
0
4,672
12,165
11,208
0
1,871
9,311
976
51,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,197
Gold Earned
34,626
493
Minions Killed
416
0
Camps Cleared
0
1,389,936
Distance Traveled
1,324,742
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,706
479
108
8
0
250,366
0
L
Cerberus
6,279
449
35
3
0
265,364
6
W
Bacchus
7,721
552
42
3
0
300,318
1
L
Camazotz
6,978
498
82
6
0
292,309
0
L
Poseidon
7,511
537
89
6
0
237,740
1
W
Horus
9,173
655
123
9
0
250,648
0
W
Thor
7,837
560
80
6
0
299,307
2
W
Jing Wei
8,259
590
121
9
0
264,800
0
W
Nu Wa
9,207
658
127
9
0
274,863
1
L
Hercules
7,152
511
102
7
0
278,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role