Player Matchup

Nu Wa
Nu Wa
Alexonism
Nu Wa
Level 165
God Stats
188W - 107L
1,726 SR
Queue Stats
747W - 693L
1,493 Elo+
Solo
Hercules
Hercules
GreenBuffBandit8
Hercules
Level 159
God Stats
7W - 10L
1,367 SR
Queue Stats
227W - 215L
1,488 Elo+
Solo
Arachne
Arachne
LBxss0
Arachne
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 67L
1,429 Elo+
Party 2
Sol
Sol
sS5OMBR4Aaa
Sol
Level 91
God Stats
1W - 3L
1,170 SR
Queue Stats
30W - 40L
1,380 Elo+
Party 2
Izanami
Izanami
vlTHEKILLERvl
Izanami
Level 107
God Stats
1W - 1L
1,399 SR
Queue Stats
42W - 31L
1,500 Elo+
Party 2
Team Averages
Level 129
1,432 SR
1,458 Elo+

VS

Team Averages
Level 125
1,482 SR
1,475 Elo+
Medusa
Medusa
 
Medusa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Blanck 300
Gilgamesh
Level 159
God Stats
9W - 32L
1,213 SR
Queue Stats
575W - 612L
1,525 Elo+
Party 1
Aphrodite
Aphrodite
SheldowFirst
Aphrodite
Level 63
God Stats
157W - 200L
1,455 SR
Queue Stats
194W - 252L
1,417 Elo+
Party 1
Chronos
Chronos
lildookie
Chronos
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,517 Elo+
Solo
Erlang Shen
Erlang Shen
neycueto
Erlang Shen
Level 129
God Stats
1W - 1L
1,744 SR
Queue Stats
109W - 135L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Alexonism
Nu Wa
14
3 / 0 / 1
8,048
671
8,795
4,349
1,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
3 / 1 / 8
7,602
634
8,329
11,633
10,183
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
LBxss0
Arachne
11
4 / 2 / 2
6,630
553
3,315
10,993
3,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 1 / 1
6,884
574
4,296
5,552
1,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
11
4 / 1 / 6
7,063
589
6,683
6,799
2,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
3 / 3 / 1
7,003
584
6,233
8,902
2,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Blanck 300
Gilgamesh
12
2 / 2 / 2
6,252
521
5,002
9,883
3,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Aphrodite
SheldowFirst
Aphrodite
7
0 / 5 / 0
4,972
414
2,282
11,510
4,563
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chronos
lildookie
Chronos
8
0 / 4 / 2
5,309
442
5,913
7,585
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
neycueto
Erlang Shen
12
0 / 2 / 0
6,207
517
2,691
10,937
5,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
16
Kills
5
5
Deaths
16
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
3
1
1.17
W
Nu Wa
Alexonism
Nu Wa
3
0
1
3.5
L
Gilgamesh
Blanck 300
Gilgamesh
2
2
2
1.5
W
3
1
8
7
W
Arachne
LBxss0
Arachne
4
2
2
2.5
L
Aphrodite
SheldowFirst
Aphrodite
0
5
0
0
L
Chronos
lildookie
Chronos
0
4
2
0.25
L
Erlang Shen
neycueto
Erlang Shen
0
2
0
0
W
2
1
1
2.5
W
Izanami
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,418
Damage
22,121
39,326
Taken
48,817
18,976
Mitigated
18,836
18,974
Healing
16,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,233
1,840
0
2,102
8,902
2,887
0
3,816
5,086
0
43,535
W
Nu Wa
Alexonism
Nu Wa
8,795
4,563
0
2,000
4,349
1,261
669
0
4,349
54,209
369
L
Gilgamesh
Blanck 300
Gilgamesh
5,002
1,116
0
4,177
9,883
3,633
0
726
9,157
0
45,649
W
8,329
2,022
0
4,520
11,633
10,183
0
3,780
7,853
728
26,323
W
Arachne
LBxss0
Arachne
3,315
2,381
0
6,670
10,993
3,569
0
986
10,007
0
34,659
L
Aphrodite
SheldowFirst
Aphrodite
2,282
219
2,274
3,481
11,510
4,563
0
1,293
10,217
11,276
0
L
Chronos
lildookie
Chronos
5,913
2,338
0
795
7,585
2,232
0
340
7,245
28,994
1,723
L
Erlang Shen
neycueto
Erlang Shen
2,691
856
0
4,129
10,937
5,521
0
7,314
3,623
0
54,477
W
4,296
1,130
0
2,504
5,552
1,645
0
0
5,552
38,103
632
W
Izanami
6,683
5,324
0
3,280
6,799
2,318
652
3,429
3,370
0
43,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,227
Gold Earned
29,743
322
Minions Killed
330
0
Camps Cleared
0
1,133,805
Distance Traveled
1,238,035
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,003
584
80
7
0
254,447
3
W
Nu Wa
8,048
671
86
7
0
209,704
0
L
Gilgamesh
6,252
521
91
8
0
278,277
0
W
Hercules
7,602
634
30
3
0
227,384
0
W
Arachne
6,630
553
64
5
0
229,034
1
L
Aphrodite
4,972
414
17
1
0
232,061
2
L
Chronos
5,309
442
53
4
0
228,148
3
L
Erlang Shen
6,207
517
89
7
0
245,102
0
W
Sol
6,884
574
71
6
0
249,734
5
W
Izanami
7,063
589
71
6
0
217,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role