Player Matchup

Charybdis
Charybdis
Silver IV
TheSequel1013
Charybdis
Silver IV
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 29L
869 MMR
Party 1
Maui
Maui
Silver III
morlifemal
Maui
Silver III
Level 88
God Stats
1W - 3L
1,221 SR
Queue Stats
26W - 49L
907 MMR
Solo
Tiamat
Tiamat
Bronze IV
ooohmisthios
Tiamat
Bronze IV
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,270 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 98
1,407 SR
1,015 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 127
1,598 SR
1,020 MMR
Surtr
Surtr
Silver III
AlphaTrion7
Surtr
Silver III
Level 86
God Stats
15W - 25L
1,365 SR
Queue Stats
101W - 148L
883 MMR
Solo
Poseidon
Poseidon
Silver III
PrimalPlayer101
Poseidon
Silver III
Level 154
God Stats
14W - 19L
1,529 SR
Queue Stats
74W - 110L
976 MMR
Solo
Anhur
Anhur
Bronze III
brunoelvergota
Anhur
Bronze III
Level 142
God Stats
2W - 0L
1,901 SR
Queue Stats
27W - 27L
1,202 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
TheSequel1013
Charybdis
15
3 / 6 / 3
9,655
878
9,605
9,716
2,856
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 4 / 3
9,592
872
4,361
12,799
12,823
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Tiamat
14
3 / 5 / 5
9,595
872
7,423
13,080
7,138
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
ZeusChaacMulanBacchusCabrakan

VS

Bans
Ne ZhaOdinSkadiKumbhakarnaNut
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 11
9,685
880
6,919
14,559
10,575
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Poseidon
15
4 / 5 / 10
10,102
918
8,364
8,999
3,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
9 / 2 / 6
11,475
1,043
12,793
9,011
3,707
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
8
Kills
15
15
Deaths
9
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
2
2
11
3.75
W
Poseidon
4
5
10
1.8
L
Charybdis
TheSequel1013
Charybdis
3
6
3
0.75
W
9
2
6
6
L
2
4
3
0.88
L
Tiamat
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,389
Damage
28,076
35,595
Taken
32,569
22,817
Mitigated
17,420
4,237
Healing
9,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,919
2,214
0
4,444
14,559
10,575
1,011
4,649
9,896
1,501
17,276
W
Poseidon
8,364
1,021
0
2,360
8,999
3,138
1,062
3,997
5,002
34,393
0
L
Charybdis
TheSequel1013
Charybdis
9,605
3,563
0
892
9,716
2,856
0
1,943
7,759
0
37,938
W
12,793
6,368
0
2,476
9,011
3,707
2,320
3,092
5,877
0
44,020
L
4,361
532
0
155
12,799
12,823
0
1,975
10,824
21,377
0
L
Tiamat
7,423
613
209
2,981
13,080
7,138
0
5,410
7,637
28,500
186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,842
Gold Earned
31,262
139
Minions Killed
139
0
Camps Cleared
0
573,619
Distance Traveled
599,734
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,685
880
15
1
0
202,513
0
W
Poseidon
10,102
918
50
5
0
194,620
0
L
Charybdis
9,655
878
63
6
0
185,224
6
W
Anhur
11,475
1,043
74
7
0
202,601
1
L
Maui
9,592
872
33
3
0
191,598
0
L
Tiamat
9,595
872
43
4
0
196,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role