Player Matchup

Cthulhu
Cthulhu
FunkeMonke
Cthulhu
Level 155
God Stats
5W - 5L
1,589 SR
Queue Stats
355W - 303L
1,627 Elo+
Solo
Tyr
Tyr
JeeniusJoe
Tyr
Level 156
God Stats
2W - 0L
1,734 SR
Queue Stats
55W - 52L
1,631 Elo+
Party 1
Lancelot
Lancelot
KIAKAH
Lancelot
Level 159
God Stats
5W - 1L
1,527 SR
Queue Stats
292W - 262L
1,552 Elo+
Party 1
Nu Wa
Nu Wa
UHHHHHHHBURGER
Nu Wa
Level 150
God Stats
10W - 7L
1,515 SR
Queue Stats
127W - 110L
1,585 Elo+
Party 1
Anhur
Anhur
nanu4444
Anhur
Level 206
God Stats
26W - 19L
1,566 SR
Queue Stats
276W - 257L
1,566 Elo+
Solo
Team Averages
Level 165
1,586 SR
1,592 Elo+

VS

Team Averages
Level 153
1,600 SR
1,593 Elo+
Tyr
Tyr
AyoItsChuck
Tyr
Level 61
God Stats
4W - 5L
1,481 SR
Queue Stats
198W - 158L
1,622 Elo+
Party 2
Chronos
Chronos
Daevox
Chronos
Level 144
God Stats
0W - 3L
1,505 SR
Queue Stats
120W - 103L
1,563 Elo+
Solo
Yu Huang
Yu Huang
Etiripse
Yu Huang
Level 147
God Stats
22W - 21L
1,583 SR
Queue Stats
581W - 562L
1,563 Elo+
Party 2
Sylvanus
Sylvanus
demise14
Sylvanus
Level 224
God Stats
31W - 14L
1,804 SR
Queue Stats
458W - 416L
1,636 Elo+
Party 2
Susano
Susano
godhandhater
Susano
Level 188
God Stats
6W - 8L
1,629 SR
Queue Stats
348W - 346L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FunkeMonke
Cthulhu
8
0 / 1 / 0
4,259
852
1,939
3,106
1,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

7
0 / 0 / 2
3,867
773
1,375
3,628
1,356
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
KIAKAH
Lancelot
7
2 / 0 / 0
3,952
790
1,470
2,688
916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 1 / 1
3,963
793
671
1,382
185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
nanu4444
Anhur
7
2 / 1 / 1
3,775
755
2,690
2,646
673
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
3,883
777
1,582
4,065
1,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chronos
Daevox
Chronos
5
0 / 2 / 0
2,979
596
1,584
2,528
386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Yu Huang
Etiripse
Yu Huang
1
0 / 0 / 0
2,505
501
0
122
20
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sylvanus
demise14
Sylvanus
6
1 / 1 / 0
3,699
740
1,991
3,784
1,312
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Susano
8
1 / 1 / 0
3,921
784
1,767
3,630
1,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
4
Kills
3
3
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
L
Chronos
Daevox
Chronos
0
2
0
0
L
Yu Huang
Etiripse
Yu Huang
0
0
0
0
W
Cthulhu
FunkeMonke
Cthulhu
0
1
0
0
W
0
0
2
1
W
Lancelot
KIAKAH
Lancelot
2
0
0
2
W
0
1
1
0.5
L
Sylvanus
demise14
Sylvanus
1
1
0
1
L
Susano
1
1
0
1
W
Anhur
nanu4444
Anhur
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,145
Damage
6,924
13,450
Taken
14,129
4,241
Mitigated
4,267
4,445
Healing
5,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,582
448
0
2,009
4,065
1,495
0
1,770
2,017
0
18,729
L
Chronos
Daevox
Chronos
1,584
1,161
0
704
2,528
386
0
95
2,409
8,086
2,330
L
Yu Huang
Etiripse
Yu Huang
0
0
0
0
122
20
0
98
0
0
0
W
Cthulhu
FunkeMonke
Cthulhu
1,939
404
0
765
3,106
1,111
0
0
3,106
21,268
0
W
1,375
99
0
1,780
3,628
1,356
0
1,340
2,288
0
10,805
W
Lancelot
KIAKAH
Lancelot
1,470
441
0
426
2,688
916
0
243
2,445
0
22,666
W
671
0
0
270
1,382
185
0
0
1,382
17,993
666
L
Sylvanus
demise14
Sylvanus
1,991
965
180
1,374
3,784
1,312
0
86
3,674
9,233
860
L
Susano
1,767
442
0
1,243
3,630
1,054
0
155
3,433
0
20,099
W
Anhur
nanu4444
Anhur
2,690
1,832
0
1,204
2,646
673
0
1,680
966
0
22,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,816
Gold Earned
16,987
193
Minions Killed
131
0
Camps Cleared
0
582,302
Distance Traveled
428,617
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
3,883
777
44
9
0
111,952
0
L
Chronos
2,979
596
29
6
0
89,253
0
L
Yu Huang
2,505
501
0
0
0
0
0
W
Cthulhu
4,259
852
60
12
0
103,123
0
W
Tyr
3,867
773
22
4
0
124,420
3
W
Lancelot
3,952
790
44
9
0
155,842
0
W
Nu Wa
3,963
793
33
7
0
106,465
0
L
Sylvanus
3,699
740
15
3
0
104,447
0
L
Susano
3,921
784
43
9
0
122,965
0
W
Anhur
3,775
755
34
7
0
92,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role