Player Matchup

Pele
Pele
 
Pele
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
GUNsmokeCLOAK
Tyr
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,540 Elo+
Party 1
Cerberus
Cerberus
Sharrpiee
Cerberus
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 57L
1,521 Elo+
Party 1
Medusa
Medusa
TheK1ngDMP
Medusa
Level 87
God Stats
18W - 16L
1,504 SR
Queue Stats
44W - 43L
1,479 Elo+
Party 1
Team Averages
Level 104
1,501 SR
1,508 Elo+

VS

Team Averages
Level 116
1,584 SR
1,535 Elo+
Nu Wa
Nu Wa
AcousticRestart
Nu Wa
Level 69
God Stats
2W - 8L
1,416 SR
Queue Stats
258W - 283L
1,543 Elo+
Party 2
Awilix
Awilix
ChiCityxKilla
Awilix
Level 129
God Stats
3W - 3L
1,492 SR
Queue Stats
29W - 28L
1,656 Elo+
Solo
Medusa
Medusa
DsabE
Medusa
Level 143
God Stats
97W - 73L
1,615 SR
Queue Stats
147W - 138L
1,557 Elo+
Party 2
Charon
Charon
Prince Supa
Charon
Level 131
God Stats
24W - 15L
1,670 SR
Queue Stats
407W - 424L
1,470 Elo+
Solo
Horus
Horus
Trejxy
Horus
Level 109
God Stats
4W - 3L
1,724 SR
Queue Stats
80W - 103L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
7
4 / 0 / 0
4,281
856
2,097
3,131
968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sol
 
Sol
7
1 / 0 / 1
4,276
855
1,035
3,129
735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

6
0 / 1 / 2
3,811
762
1,736
3,984
1,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
Sharrpiee
Cerberus
6
0 / 0 / 2
3,532
706
1,256
3,583
2,169
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Medusa
TheK1ngDMP
Medusa
6
0 / 1 / 1
3,242
648
1,264
3,336
815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
3,892
778
1,249
2,580
621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

4
1 / 2 / 0
3,042
608
293
2,344
493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
DsabE
Medusa
6
1 / 1 / 0
3,334
667
2,678
2,802
721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charon
6
0 / 1 / 1
3,602
720
1,497
3,492
1,366
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Horus
Trejxy
Horus
7
0 / 1 / 1
3,800
760
2,016
3,996
2,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
5
Kills
2
2
Deaths
6
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
0
0
4
W
Sol
 
Sol
1
0
1
1.5
L
0
1
1
0.5
L
1
2
0
0.5
L
Medusa
DsabE
Medusa
1
1
0
1
W
0
1
2
1
L
Charon
0
1
1
0.5
W
Cerberus
Sharrpiee
Cerberus
0
0
2
1
W
Medusa
TheK1ngDMP
Medusa
0
1
1
0.5
L
Horus
Trejxy
Horus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,388
Damage
7,733
17,163
Taken
15,214
6,537
Mitigated
5,710
6,049
Healing
4,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
2,097
555
0
1,042
3,131
968
0
223
2,908
0
20,289
W
Sol
 
Sol
1,035
209
0
1,265
3,129
735
0
817
2,312
23,292
0
L
1,249
180
0
750
2,580
621
0
921
1,659
20,130
779
L
293
111
0
721
2,344
493
0
114
2,230
0
6,132
L
Medusa
DsabE
Medusa
2,678
869
0
707
2,802
721
0
493
2,309
0
19,255
W
1,736
228
0
1,202
3,984
1,850
0
90
3,894
0
18,407
L
Charon
1,497
353
0
1,060
3,492
1,366
0
763
2,729
10,001
0
W
Cerberus
Sharrpiee
Cerberus
1,256
182
0
1,565
3,583
2,169
0
888
2,695
11,203
0
W
Medusa
TheK1ngDMP
Medusa
1,264
286
0
975
3,336
815
0
637
2,699
0
14,929
L
Horus
Trejxy
Horus
2,016
1,203
0
1,208
3,996
2,509
0
0
3,996
0
19,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,142
Gold Earned
17,670
184
Minions Killed
145
0
Camps Cleared
0
570,282
Distance Traveled
489,838
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
4,281
856
36
7
0
131,597
0
W
Sol
4,276
855
57
11
0
99,930
2
L
Nu Wa
3,892
778
47
9
0
98,460
0
L
Awilix
3,042
608
14
3
0
80,615
0
L
Medusa
3,334
667
31
6
0
113,708
0
W
Tyr
3,811
762
39
8
0
124,612
1
L
Charon
3,602
720
17
3
0
95,844
0
W
Cerberus
3,532
706
24
5
0
104,243
0
W
Medusa
3,242
648
28
6
0
109,900
2
L
Horus
3,800
760
36
7
0
101,211
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role