Player Matchup

Osiris
Osiris
PepperoniPete37
Osiris
Level 64
God Stats
4W - 1L
1,865 SR
Queue Stats
193W - 75L
1,722 Elo+
Party 3
Medusa
Medusa
agustinpietra
Medusa
Level 57
God Stats
3W - 7L
1,407 SR
Queue Stats
28W - 36L
1,461 Elo+
Party 2
Ix Chel
Ix Chel
bi_boy999
Ix Chel
Level 42
God Stats
1W - 0L
1,206 SR
Queue Stats
3W - 6L
1,179 Elo+
Solo
Ares
Ares
cantera-pagano
Ares
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,767 Elo+
Party 2
Tsukuyomi
Tsukuyomi
slargmina45
Tsukuyomi
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 9L
1,735 Elo+
Party 3
Team Averages
Level 40
1,496 SR
1,573 Elo+

VS

Team Averages
Level 51
1,535 SR
1,472 Elo+
Cu Chulainn
Cu Chulainn
Fewfallen
Cu Chulainn
Level 29
God Stats
4W - 2L
1,670 SR
Queue Stats
41W - 64L
1,430 Elo+
Party 1
Martichoras
Martichoras
ImLokiLowkey
Martichoras
Level 26
God Stats
0W - 1L
1,680 SR
Queue Stats
13W - 11L
1,522 Elo+
Party 1
Nu Wa
Nu Wa
Kushmedic317
Nu Wa
Level 157
God Stats
0W - 1L
1,326 SR
Queue Stats
154W - 146L
1,503 Elo+
Party 1
Charon
Charon
Neutralrooms
Charon
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
7W - 14L
1,454 Elo+
Party 1
Lancelot
Lancelot
nickcolavita
Lancelot
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 109L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 1
7,641
637
8,253
10,637
9,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 2 / 0
5,270
439
4,719
6,468
2,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Ix Chel
bi_boy999
Ix Chel
11
1 / 1 / 3
6,613
551
1,161
5,321
1,410
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 2 / 0
4,962
414
2,460
7,857
4,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
slargmina45
Tsukuyomi
14
8 / 0 / 1
7,941
662
8,737
8,189
2,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Fewfallen
Cu Chulainn
11
2 / 4 / 1
6,346
529
4,671
13,158
8,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Martichoras
ImLokiLowkey
Martichoras
12
4 / 0 / 0
6,378
532
6,323
5,543
2,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
0 / 2 / 3
6,279
523
5,079
5,214
1,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
10
0 / 0 / 4
5,909
492
3,690
6,845
4,681
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
nickcolavita
Lancelot
10
1 / 6 / 1
5,580
465
2,632
8,106
2,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
12
Kills
7
7
Deaths
12
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Fewfallen
Cu Chulainn
2
4
1
0.63
L
Martichoras
ImLokiLowkey
Martichoras
4
0
0
4
L
0
2
3
0.75
L
Charon
0
0
4
2
W
3
2
1
1.75
W
0
2
0
0
W
Ix Chel
bi_boy999
Ix Chel
1
1
3
2.5
W
0
2
0
0
L
Lancelot
nickcolavita
Lancelot
1
6
1
0.25
W
Tsukuyomi
slargmina45
Tsukuyomi
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,330
Damage
22,395
38,472
Taken
38,866
20,451
Mitigated
18,620
14,777
Healing
8,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Fewfallen
Cu Chulainn
4,671
1,016
0
1,342
13,158
8,156
0
626
12,532
858
38,310
L
Martichoras
ImLokiLowkey
Martichoras
6,323
1,778
0
1,640
5,543
2,030
0
781
4,762
0
51,978
L
5,079
1,468
0
931
5,214
1,273
0
612
4,602
40,494
2,262
L
Charon
3,690
685
231
1,991
6,845
4,681
0
1,336
5,509
15,992
0
W
8,253
2,788
0
4,449
10,637
9,158
0
679
9,884
1,294
58,459
W
4,719
766
0
1,353
6,468
2,210
0
2,018
4,396
0
37,200
W
Ix Chel
bi_boy999
Ix Chel
1,161
335
190
1,585
5,321
1,410
0
2,453
2,641
43,602
0
W
2,460
188
0
1,193
7,857
4,899
0
2,071
5,732
12,511
523
L
Lancelot
nickcolavita
Lancelot
2,632
633
0
2,198
8,106
2,480
0
0
8,106
0
33,060
W
Tsukuyomi
slargmina45
Tsukuyomi
8,737
2,864
0
6,007
8,189
2,774
0
1,094
6,992
0
64,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,427
Gold Earned
30,492
354
Minions Killed
336
0
Camps Cleared
0
1,214,065
Distance Traveled
1,188,252
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,346
529
70
6
0
233,380
3
L
Martichoras
6,378
532
103
9
0
223,303
0
L
Nu Wa
6,279
523
89
7
0
224,997
2
L
Charon
5,909
492
18
2
0
223,769
6
W
Osiris
7,641
637
95
8
0
201,176
0
W
Medusa
5,270
439
59
5
0
234,288
4
W
Ix Chel
6,613
551
76
6
0
223,690
5
W
Ares
4,962
414
22
2
0
245,230
0
L
Lancelot
5,580
465
56
5
0
282,803
0
W
Tsukuyomi
7,941
662
102
9
0
309,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role