Player Matchup

Cernunnos
Cernunnos
Boss_1110
Cernunnos
Level 89
God Stats
17W - 16L
1,468 SR
Queue Stats
120W - 103L
1,459 Elo+
Party 2
Hercules
Hercules
Cashisclay0019
Hercules
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 89L
1,423 Elo+
Party 2
Anubis
Anubis
Qui-Gon_JinTonic
Anubis
Level 42
God Stats
0W - 3L
1,260 SR
Queue Stats
58W - 48L
1,276 Elo+
Party 2
Ao Kuang
Ao Kuang
Rhisktaker18
Ao Kuang
Level 43
God Stats
3W - 9L
1,132 SR
Queue Stats
59W - 59L
1,381 Elo+
Solo
Ares
Ares
berserker29
Ares
Level 42
God Stats
1W - 3L
1,380 SR
Queue Stats
34W - 45L
1,363 Elo+
Solo
Team Averages
Level 56
1,348 SR
1,380 Elo+

VS

Team Averages
Level 93
1,486 SR
1,419 Elo+
Guan Yu
Guan Yu
MajinSoul03
Guan Yu
Level 82
God Stats
8W - 10L
1,468 SR
Queue Stats
495W - 509L
1,405 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Salt-420-Harvest
Morgan Le Fay
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 13L
1,372 Elo+
Party 1
Aphrodite
Aphrodite
SiickPig69
Aphrodite
Level 80
God Stats
4W - 3L
1,600 SR
Queue Stats
204W - 205L
1,398 Elo+
Solo
Hachiman
Hachiman
TKNdarcskorpion
Hachiman
Level 55
God Stats
89W - 74L
1,641 SR
Queue Stats
211W - 201L
1,414 Elo+
Solo
Bakasura
Bakasura
xXTrollsBaneXx
Bakasura
Level 121
God Stats
1W - 0L
1,221 SR
Queue Stats
6W - 5L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Boss_1110
Cernunnos
18
7 / 7 / 4
10,906
519
18,034
20,897
9,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
14
0 / 4 / 0
8,356
398
6,520
18,462
15,876
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
1 / 10 / 2
9,599
457
6,313
18,884
9,615
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
Rhisktaker18
Ao Kuang
5
0 / 1 / 0
6,125
292
933
4,150
875
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
4 / 6 / 5
10,783
513
12,783
25,116
30,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
MajinSoul03
Guan Yu
18
5 / 0 / 4
11,767
560
10,984
15,543
15,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
Salt-420-Harvest
Morgan Le Fay
18
5 / 2 / 8
12,348
588
14,602
11,126
3,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
SiickPig69
Aphrodite
17
2 / 2 / 16
11,650
555
7,463
16,016
12,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hachiman
17
3 / 6 / 8
10,730
511
10,367
16,257
6,473
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
20
13 / 4 / 5
12,767
608
22,903
18,133
8,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
69
12
Kills
28
28
Deaths
14
11
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Boss_1110
Cernunnos
7
7
4
1.29
L
Hercules
0
4
0
0
W
Guan Yu
MajinSoul03
Guan Yu
5
0
4
7
L
1
10
2
0.2
L
Ao Kuang
Rhisktaker18
Ao Kuang
0
1
0
0
W
Morgan Le Fay
Salt-420-Harvest
Morgan Le Fay
5
2
8
4.5
W
Aphrodite
SiickPig69
Aphrodite
2
2
16
5
W
Hachiman
3
6
8
1.17
L
4
6
5
1.08
W
Bakasura
13
4
5
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,583
Damage
66,319
87,509
Taken
77,075
65,822
Mitigated
46,066
21,443
Healing
31,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Boss_1110
Cernunnos
18,034
9,642
0
5,524
20,897
9,252
76
4,017
15,431
0
99,858
L
Hercules
6,520
1,982
0
8,532
18,462
15,876
0
3,260
14,878
0
48,638
W
Guan Yu
MajinSoul03
Guan Yu
10,984
1,260
1,205
5,904
15,543
15,248
236
1,861
13,682
0
70,553
L
6,313
632
0
3,601
18,884
9,615
0
10,318
7,649
67,904
146
L
Ao Kuang
Rhisktaker18
Ao Kuang
933
246
0
1,823
4,150
875
0
0
4,150
9,850
883
W
Morgan Le Fay
Salt-420-Harvest
Morgan Le Fay
14,602
2,437
0
1,470
11,126
3,257
1,739
4,987
6,139
98,499
494
W
Aphrodite
SiickPig69
Aphrodite
7,463
1,375
4,576
9,240
16,016
12,746
600
4,699
11,317
31,715
922
W
Hachiman
10,367
5,914
0
2,715
16,257
6,473
5,367
6,210
10,047
0
73,765
L
12,783
604
0
1,963
25,116
30,204
0
3,986
18,749
40,659
2,546
W
Bakasura
22,903
13,481
0
6,033
18,133
8,342
1,533
2,920
15,213
0
83,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,769
Gold Earned
59,262
394
Minions Killed
528
0
Camps Cleared
0
1,635,111
Distance Traveled
2,023,537
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,906
519
145
7
0
335,459
0
L
Hercules
8,356
398
60
3
0
435,238
0
W
Guan Yu
11,767
560
109
5
0
427,666
0
L
Anubis
9,599
457
133
6
0
309,296
0
L
Ao Kuang
6,125
292
19
1
0
117,307
0
W
Morgan Le Fay
12,348
588
128
6
0
384,374
5
W
Aphrodite
11,650
555
44
2
0
410,651
1
W
Hachiman
10,730
511
115
5
0
360,781
0
L
Ares
10,783
513
37
2
0
437,811
0
W
Bakasura
12,767
608
132
6
0
440,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role