Player Matchup

Mercury
Mercury
BallsIn2Deep
Mercury
Level 246
God Stats
16W - 34L
1,412 SR
Queue Stats
171W - 215L
1,447 Elo+
Solo
Neith
Neith
CanineSnake957
Neith
Level 68
God Stats
2W - 2L
1,657 SR
Queue Stats
48W - 54L
1,452 Elo+
Solo
King Arthur
King Arthur
IronGoat89
King Arthur
Level 126
God Stats
0W - 2L
1,356 SR
Queue Stats
63W - 63L
1,438 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
piksao
Morgan Le Fay
Level 162
God Stats
0W - 1L
1,566 SR
Queue Stats
254W - 242L
1,529 Elo+
Solo
Surtr
Surtr
xCultofChaosx
Surtr
Level 129
God Stats
26W - 26L
1,519 SR
Queue Stats
99W - 93L
1,493 Elo+
Solo
Team Averages
Level 146
1,502 SR
1,472 Elo+

VS

Team Averages
Level 132
1,544 SR
1,504 Elo+
Danzaburou
Danzaburou
Big x Jazzy
Danzaburou
Level 106
God Stats
9W - 7L
1,563 SR
Queue Stats
20W - 28L
1,449 Elo+
Solo
Freya
Freya
Brickk
Freya
Level 157
God Stats
3W - 2L
1,616 SR
Queue Stats
152W - 140L
1,532 Elo+
Solo
Cthulhu
Cthulhu
Felix474274
Cthulhu
Level 119
God Stats
12W - 6L
1,607 SR
Queue Stats
42W - 36L
1,556 Elo+
Solo
Shiva
Shiva
ShinobiYingYang
Shiva
Level 151
God Stats
1W - 3L
1,156 SR
Queue Stats
216W - 215L
1,520 Elo+
Solo
Nu Wa
Nu Wa
xFrissKeKs
Nu Wa
Level 126
God Stats
3W - 0L
1,777 SR
Queue Stats
16W - 14L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BallsIn2Deep
Mercury
11
3 / 4 / 0
6,204
620
1,394
7,526
2,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 3 / 0
4,916
492
4,875
5,527
1,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

King Arthur
IronGoat89
King Arthur
8
0 / 4 / 0
5,319
532
3,469
11,637
4,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
piksao
Morgan Le Fay
11
2 / 4 / 1
6,235
624
6,854
7,427
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 5 / 0
4,712
471
2,589
10,706
5,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Big x Jazzy
Danzaburou
11
4 / 0 / 4
6,462
646
6,558
4,986
1,759
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Freya
Brickk
Freya
12
6 / 0 / 3
6,861
686
4,452
6,490
2,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Felix474274
Cthulhu
11
4 / 1 / 1
6,568
657
7,985
7,072
6,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
5 / 2 / 6
7,057
706
5,888
11,628
7,625
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
10
1 / 2 / 5
5,895
590
2,778
4,968
1,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
5
Kills
20
20
Deaths
5
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mercury
BallsIn2Deep
Mercury
3
4
0
0.75
W
Danzaburou
Big x Jazzy
Danzaburou
4
0
4
6
W
Freya
Brickk
Freya
6
0
3
7.5
L
0
3
0
0
W
Cthulhu
Felix474274
Cthulhu
4
1
1
4.5
L
King Arthur
IronGoat89
King Arthur
0
4
0
0
W
5
2
6
4
L
Morgan Le Fay
piksao
Morgan Le Fay
2
4
1
0.63
L
0
5
0
0
W
Nu Wa
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,181
Damage
27,661
42,823
Taken
35,144
17,115
Mitigated
19,924
5,851
Healing
11,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BallsIn2Deep
Mercury
1,394
436
0
190
7,526
2,623
0
1,367
6,101
0
37,039
W
Danzaburou
Big x Jazzy
Danzaburou
6,558
3,193
0
1,281
4,986
1,759
209
779
4,207
0
40,664
W
Freya
Brickk
Freya
4,452
1,357
0
4,681
6,490
2,242
0
1,478
5,012
41,009
0
L
4,875
965
0
805
5,527
1,566
0
1,805
3,722
0
28,671
W
Cthulhu
Felix474274
Cthulhu
7,985
640
0
1,455
7,072
6,806
0
0
7,072
35,764
0
L
King Arthur
IronGoat89
King Arthur
3,469
525
0
1,835
11,637
4,878
0
7,098
3,717
0
26,505
W
5,888
615
0
3,326
11,628
7,625
0
987
10,641
0
28,872
L
Morgan Le Fay
piksao
Morgan Le Fay
6,854
498
0
1,150
7,427
2,685
0
3,183
4,244
50,837
365
L
2,589
812
107
1,764
10,706
5,363
0
882
9,824
980
22,669
W
Nu Wa
2,778
256
0
730
4,968
1,492
0
3,686
1,282
35,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,386
Gold Earned
32,843
303
Minions Killed
330
0
Camps Cleared
0
1,030,776
Distance Traveled
1,060,475
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,204
620
69
7
0
246,312
0
W
Danzaburou
6,462
646
93
9
0
205,445
0
W
Freya
6,861
686
81
8
0
226,845
0
L
Neith
4,916
492
66
7
0
184,147
4
W
Cthulhu
6,568
657
69
7
0
205,486
5
L
King Arthur
5,319
532
48
5
0
180,583
0
W
Shiva
7,057
706
22
2
0
211,117
6
L
Morgan Le Fay
6,235
624
83
8
0
206,267
3
L
Surtr
4,712
471
37
4
0
213,467
0
W
Nu Wa
5,895
590
65
7
0
211,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role