Player Matchup

Merlin
Merlin
ChuChuWaSa
Merlin
Level 158
God Stats
1W - 6L
1,514 SR
Queue Stats
148W - 122L
1,597 Elo+
Solo
Zhong Kui
Zhong Kui
IHitMyWiife
Zhong Kui
Level 109
God Stats
3W - 2L
1,516 SR
Queue Stats
107W - 107L
1,420 Elo+
Party 2
Danzaburou
Danzaburou
LilJewMan
Danzaburou
Level 145
God Stats
1W - 3L
1,705 SR
Queue Stats
120W - 115L
1,560 Elo+
Party 2
Team Averages
Level 137
1,578 SR
1,526 Elo+

VS

Team Averages
Level 94
1,496 SR
1,524 Elo+
Artemis
Artemis
CendedGod
Artemis
Level 79
God Stats
2W - 1L
1,392 SR
Queue Stats
42W - 46L
1,494 Elo+
Party 1
Ix Chel
Ix Chel
TrumpAcquitted
Ix Chel
Level 131
God Stats
1W - 4L
1,522 SR
Queue Stats
57W - 58L
1,562 Elo+
Party 1
Kuzenbo
Kuzenbo
volkster117
Kuzenbo
Level 72
God Stats
8W - 6L
1,574 SR
Queue Stats
55W - 64L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ChuChuWaSa
Merlin
9
0 / 2 / 3
6,950
632
2,674
2,661
773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Zhong Kui
IHitMyWiife
Zhong Kui
14
1 / 6 / 7
8,438
767
8,577
14,035
11,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
LilJewMan
Danzaburou
17
11 / 2 / 1
11,931
1,085
14,124
12,115
4,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CendedGod
Artemis
13
2 / 4 / 5
8,410
765
6,123
9,946
3,440
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 5 / 5
9,537
867
6,238
10,486
3,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
volkster117
Kuzenbo
16
5 / 3 / 3
9,805
891
9,521
14,367
18,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
23
12
Kills
10
10
Deaths
12
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artemis
CendedGod
Artemis
2
4
5
1.13
L
Merlin
ChuChuWaSa
Merlin
0
2
3
0.75
L
Zhong Kui
IHitMyWiife
Zhong Kui
1
6
7
0.75
L
Danzaburou
LilJewMan
Danzaburou
11
2
1
5.75
W
3
5
5
1.1
W
Kuzenbo
volkster117
Kuzenbo
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,375
Damage
21,882
28,811
Taken
34,799
17,082
Mitigated
25,426
4,385
Healing
7,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
CendedGod
Artemis
6,123
3,056
21
375
9,946
3,440
1,603
4,468
5,238
0
17,710
L
Merlin
ChuChuWaSa
Merlin
2,674
0
0
20
2,661
773
28
994
1,600
9,708
0
L
Zhong Kui
IHitMyWiife
Zhong Kui
8,577
928
0
1,295
14,035
11,344
0
6,453
7,201
24,588
511
L
Danzaburou
LilJewMan
Danzaburou
14,124
5,164
0
3,070
12,115
4,965
404
6,523
5,112
0
47,963
W
6,238
1,285
1,885
2,961
10,486
3,696
571
2,434
7,849
26,791
734
W
Kuzenbo
volkster117
Kuzenbo
9,521
3,136
354
2,363
14,367
18,290
240
3,598
10,482
23,989
2,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,319
Gold Earned
27,752
140
Minions Killed
100
0
Camps Cleared
0
430,388
Distance Traveled
537,252
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,410
765
33
3
0
173,245
1
L
Merlin
6,950
632
20
2
0
83,930
0
L
Zhong Kui
8,438
767
31
3
0
154,750
0
L
Danzaburou
11,931
1,085
89
8
0
191,708
0
W
Ix Chel
9,537
867
38
3
0
153,619
0
W
Kuzenbo
9,805
891
29
3
0
210,388
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role