Player Matchup

Rama
Rama
Andras39
Rama
Level 213
God Stats
1W - 1L
1,617 SR
Queue Stats
58W - 18L
1,602 Elo+
Party 1
Terra
Terra
Con18
Terra
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
184W - 51L
1,709 Elo+
Party 1
Charybdis
Charybdis
DriestG
Charybdis
Level 128
God Stats
16W - 17L
1,510 SR
Queue Stats
540W - 549L
1,552 Elo+
Solo
Nu Wa
Nu Wa
Jozer
Nu Wa
Level 169
God Stats
1W - 0L
1,780 SR
Queue Stats
15W - 3L
1,718 Elo+
Party 1
Zhong Kui
Zhong Kui
Lincu
Zhong Kui
Level 152
God Stats
5W - 1L
1,727 SR
Queue Stats
171W - 94L
1,595 Elo+
Party 1
Team Averages
Level 164
1,627 SR
1,635 Elo+

VS

Team Averages
Level 114
1,424 SR
1,490 Elo+
Ra
Ra
 
Ra
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Daoyin444
Janus
Level 56
God Stats
2W - 3L
1,495 SR
Queue Stats
71W - 105L
1,436 Elo+
Party 2
Athena
Athena
Yaaskween
Athena
Level 121
God Stats
4W - 4L
1,550 SR
Queue Stats
163W - 159L
1,525 Elo+
Party 2
Thanatos
Thanatos
snowscara
Thanatos
Level 163
God Stats
2W - 8L
1,076 SR
Queue Stats
396W - 350L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
3 / 0 / 16
8,568
857
10,780
10,120
5,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Terra
Con18
Terra
14
2 / 0 / 16
9,250
925
5,518
14,369
12,519
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charybdis
DriestG
Charybdis
14
2 / 0 / 15
8,227
823
13,242
7,604
3,793
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nu Wa
Jozer
Nu Wa
15
10 / 2 / 11
9,454
945
12,731
7,372
3,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Lincu
Zhong Kui
15
5 / 1 / 16
9,254
925
14,693
14,238
15,821
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 2 / 1
7,020
702
10,311
7,052
2,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
 
Cabrakan
12
0 / 7 / 3
6,817
682
5,320
15,874
22,501
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
Daoyin444
Janus
13
2 / 4 / 0
7,144
714
12,093
7,418
3,320
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Yaaskween
Athena
12
0 / 3 / 2
6,778
678
7,769
17,383
17,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Thanatos
snowscara
Thanatos
11
0 / 6 / 2
6,059
606
6,319
12,522
8,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
11
22
Kills
3
3
Deaths
22
74
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
2
1
0.75
L
Cabrakan
 
Cabrakan
0
7
3
0.21
W
Rama
3
0
16
11
W
Terra
Con18
Terra
2
0
16
10
L
Janus
Daoyin444
Janus
2
4
0
0.5
W
Charybdis
DriestG
Charybdis
2
0
15
9.5
W
Nu Wa
Jozer
Nu Wa
10
2
11
7.75
W
Zhong Kui
Lincu
Zhong Kui
5
1
16
13
L
Athena
Yaaskween
Athena
0
3
2
0.33
L
Thanatos
snowscara
Thanatos
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,964
Damage
41,812
53,703
Taken
60,249
40,846
Mitigated
54,461
39,002
Healing
20,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
10,311
117
10,046
3,321
7,052
2,643
0
4,720
2,332
23,233
657
L
Cabrakan
 
Cabrakan
5,320
497
0
442
15,874
22,501
0
8,029
7,845
9,287
0
W
Rama
10,780
7,848
1,379
1,706
10,120
5,240
2,695
6,920
2,952
0
25,166
W
Terra
Con18
Terra
5,518
684
19,844
10,611
14,369
12,519
352
8,420
5,086
9,186
0
L
Janus
Daoyin444
Janus
12,093
46
0
0
7,418
3,320
0
4,647
2,771
23,636
0
W
Charybdis
DriestG
Charybdis
13,242
7,221
771
1,713
7,604
3,793
2,481
5,489
1,814
0
21,917
W
Nu Wa
Jozer
Nu Wa
12,731
2,028
0
683
7,372
3,473
792
4,914
2,109
24,942
74
W
Zhong Kui
Lincu
Zhong Kui
14,693
1,865
0
2,295
14,238
15,821
2,173
6,831
6,555
29,746
225
L
Athena
Yaaskween
Athena
7,769
1,515
1,095
3,451
17,383
17,309
0
7,967
9,416
12,783
0
L
Thanatos
snowscara
Thanatos
6,319
290
183
2,235
12,522
8,688
0
7,337
5,185
0
10,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,753
Gold Earned
33,818
123
Minions Killed
78
0
Camps Cleared
0
872,630
Distance Traveled
915,492
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,020
702
27
3
0
218,023
0
L
Cabrakan
6,817
682
6
1
0
153,254
0
W
Rama
8,568
857
33
3
0
141,784
0
W
Terra
9,250
925
5
1
0
202,643
0
L
Janus
7,144
714
33
3
0
185,693
0
W
Charybdis
8,227
823
25
3
0
184,680
0
W
Nu Wa
9,454
945
18
2
0
182,610
1
W
Zhong Kui
9,254
925
42
4
0
160,913
0
L
Athena
6,778
678
7
1
0
177,337
0
L
Thanatos
6,059
606
5
1
0
181,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role