Player Matchup

Loki
Loki
AZombie8200
Loki
Level 128
God Stats
13W - 8L
1,672 SR
Queue Stats
77W - 86L
1,454 Elo+
Solo
Olorun
Olorun
BIGB3ERTHA
Olorun
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 55L
1,455 Elo+
Party 2
Neith
Neith
JKize
Neith
Level 95
God Stats
21W - 12L
1,723 SR
Queue Stats
60W - 40L
1,578 Elo+
Party 2
Geb
Geb
TiddieNiblr
Geb
Level 59
God Stats
46W - 43L
1,640 SR
Queue Stats
60W - 56L
1,502 Elo+
Solo
Terra
Terra
g_o_o_p_0_0_0_0
Terra
Level 109
God Stats
35W - 39L
1,447 SR
Queue Stats
351W - 337L
1,464 Elo+
Solo
Team Averages
Level 87
1,597 SR
1,491 Elo+

VS

Team Averages
Level 117
1,617 SR
1,533 Elo+
Izanami
Izanami
DreadLou1
Izanami
Level 96
God Stats
21W - 22L
1,542 SR
Queue Stats
202W - 176L
1,469 Elo+
Solo
Ne Zha
Ne Zha
Joiboi8322
Ne Zha
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 45L
1,477 Elo+
Party 1
King Arthur
King Arthur
Juuzou-sempai_18
King Arthur
Level 155
God Stats
6W - 8L
1,545 SR
Queue Stats
484W - 444L
1,504 Elo+
Solo
Scylla
Scylla
Kyoujou
Scylla
Level 125
God Stats
1W - 0L
1,668 SR
Queue Stats
2W - 4L
1,683 Elo+
Party 1
Charon
Charon
X_jameslX
Charon
Level 143
God Stats
3W - 1L
1,829 SR
Queue Stats
126W - 134L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 0
7,636
545
4,981
12,253
4,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
BIGB3ERTHA
Olorun
13
0 / 3 / 2
7,683
549
4,175
6,613
2,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
JKize
Neith
13
4 / 5 / 1
7,655
547
7,793
9,687
2,992
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 4 / 3
6,161
440
4,124
9,954
6,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 1 / 1
7,028
502
7,196
12,922
11,079
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DreadLou1
Izanami
14
6 / 3 / 4
8,008
572
5,738
7,298
2,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
Joiboi8322
Ne Zha
12
2 / 1 / 4
6,474
462
3,538
8,122
2,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Juuzou-sempai_18
King Arthur
14
2 / 1 / 0
8,294
592
10,044
14,914
11,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
Kyoujou
Scylla
13
2 / 1 / 2
7,288
521
5,298
5,370
1,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charon
X_jameslX
Charon
13
4 / 4 / 6
7,345
525
8,431
11,090
4,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
10
Kills
16
16
Deaths
10
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
6
3
0
2
L
Olorun
BIGB3ERTHA
Olorun
0
3
2
0.33
W
Izanami
DreadLou1
Izanami
6
3
4
2.67
L
Neith
JKize
Neith
4
5
1
0.9
W
Ne Zha
Joiboi8322
Ne Zha
2
1
4
4
W
King Arthur
Juuzou-sempai_18
King Arthur
2
1
0
2
W
Scylla
Kyoujou
Scylla
2
1
2
3
L
0
4
3
0.38
W
Charon
X_jameslX
Charon
4
4
6
1.75
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,269
Damage
33,049
51,429
Taken
46,794
27,001
Mitigated
21,657
15,677
Healing
9,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,981
1,168
0
4,732
12,253
4,360
0
2,599
9,654
0
42,520
L
Olorun
BIGB3ERTHA
Olorun
4,175
1,538
0
1,503
6,613
2,257
551
3,158
3,455
60,925
4,443
W
Izanami
DreadLou1
Izanami
5,738
3,207
546
430
7,298
2,228
836
973
6,325
0
45,721
L
Neith
JKize
Neith
7,793
2,008
0
2,265
9,687
2,992
0
3,709
5,978
0
48,811
W
Ne Zha
Joiboi8322
Ne Zha
3,538
466
0
3,049
8,122
2,617
0
2,682
5,440
0
27,797
W
King Arthur
Juuzou-sempai_18
King Arthur
10,044
866
0
3,539
14,914
11,033
0
6,697
8,217
0
63,765
W
Scylla
Kyoujou
Scylla
5,298
1,040
0
1,000
5,370
1,422
0
2,117
3,253
50,328
0
L
4,124
347
0
1,049
9,954
6,313
0
3,539
6,415
17,081
363
W
Charon
X_jameslX
Charon
8,431
1,377
0
750
11,090
4,357
176
2,299
8,791
34,167
1,044
L
7,196
599
280
5,848
12,922
11,079
0
698
12,224
46,898
1,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,163
Gold Earned
37,409
393
Minions Killed
398
0
Camps Cleared
0
1,331,988
Distance Traveled
1,355,581
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,636
545
72
5
0
308,373
0
L
Olorun
7,683
549
108
8
0
239,733
0
W
Izanami
8,008
572
91
7
0
230,013
8
L
Neith
7,655
547
86
6
0
232,870
0
W
Ne Zha
6,474
462
51
4
0
346,252
0
W
King Arthur
8,294
592
108
8
0
253,509
0
W
Scylla
7,288
521
100
7
0
271,087
0
L
Geb
6,161
440
30
2
0
271,999
7
W
Charon
7,345
525
48
3
0
254,720
0
L
Terra
7,028
502
97
7
0
279,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role