Player Matchup

Da Ji
Da Ji
GarnetsLove
Da Ji
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 27L
1,503 Elo+
Party 2
Geb
Geb
NerfKabal
Geb
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,493 Elo+
Party 2
Poseidon
Poseidon
matthieu971
Poseidon
Level 120
God Stats
33W - 28L
1,524 SR
Queue Stats
564W - 583L
1,380 Elo+
Solo
Team Averages
Level 126
1,508 SR
1,458 Elo+

VS

Team Averages
Level 103
1,501 SR
1,468 Elo+
Heimdallr
Heimdallr
FabrizioFerreyra
Heimdallr
Level 89
God Stats
1W - 3L
1,552 SR
Queue Stats
98W - 96L
1,462 Elo+
Party 1
Maui
Maui
Geroespindola
Maui
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 135L
1,465 Elo+
Party 1
Scylla
Scylla
Simply Xak
Scylla
Level 104
God Stats
13W - 21L
1,451 SR
Queue Stats
380W - 370L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 1
7,825
783
6,356
7,202
3,160
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 0 / 2
6,896
690
3,672
4,406
3,266
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
matthieu971
Poseidon
15
1 / 1 / 2
8,181
818
3,665
3,876
1,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
14
0 / 0 / 1
7,424
742
2,615
4,993
2,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 0 / 0
7,527
753
4,792
6,480
5,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Scylla
Simply Xak
Scylla
12
0 / 3 / 0
7,501
750
3,261
5,291
1,598
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
3
Kills
1
1
Deaths
3
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
0
0
1
0.5
W
2
0
1
2.5
L
1
0
0
1
W
0
0
2
1
L
Scylla
Simply Xak
Scylla
0
3
0
0
W
Poseidon
matthieu971
Poseidon
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,693
Damage
10,668
15,484
Taken
16,764
7,657
Mitigated
9,398
1,866
Healing
4,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
2,615
424
0
1,680
4,993
2,022
0
2,435
2,558
0
17,575
W
6,356
1,612
0
1,616
7,202
3,160
0
3,572
3,447
0
18,367
L
4,792
774
0
1,234
6,480
5,778
0
3,189
3,269
14,694
3,185
W
3,672
98
0
0
4,406
3,266
0
1,715
2,484
19,607
207
L
Scylla
Simply Xak
Scylla
3,261
98
0
1,163
5,291
1,598
0
1,536
3,755
38,490
0
W
Poseidon
matthieu971
Poseidon
3,665
108
0
250
3,876
1,231
0
1,829
1,905
30,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,902
Gold Earned
22,452
116
Minions Killed
136
0
Camps Cleared
0
634,606
Distance Traveled
542,499
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,424
742
30
3
0
191,945
0
W
Da Ji
7,825
783
22
2
0
254,483
0
L
Maui
7,527
753
30
3
0
197,162
0
W
Geb
6,896
690
25
3
0
179,852
0
L
Scylla
7,501
750
76
8
0
153,392
0
W
Poseidon
8,181
818
69
7
0
200,271
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role