Player Matchup

Awilix
Awilix
Diamond IV
DesertGardener
Awilix
Diamond IV
Level 232
God Stats
1W - 3L
1,572 SR
Queue Stats
307W - 290L
2,115 MMR
Solo
King Arthur
King Arthur
Diamond III
IMainUrMomBud
King Arthur
Diamond III
Level 60
God Stats
0W - 2L
1,346 SR
Queue Stats
145W - 125L
2,226 MMR
Solo
Geb
Geb
Diamond III
ImNotVirgin
Geb
Diamond III
Level 159
God Stats
85W - 70L
1,632 SR
Queue Stats
170W - 172L
2,198 MMR
Solo
Yu Huang
Yu Huang
Diamond III
JuiceMan28
Yu Huang
Diamond III
Level 145
God Stats
3W - 3L
1,332 SR
Queue Stats
263W - 237L
2,250 MMR
Solo
Hou Yi
Hou Yi
Diamond V
SkeebyBeeBee
Hou Yi
Diamond V
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 115L
2,121 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 150
1,476 SR
2,182 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 149
1,634 SR
2,007 MMR
Serqet
Serqet
Diamond III
 
Serqet
Diamond III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Diamond III
BNGesus
Kuzenbo
Diamond III
Level 150
God Stats
3W - 3L
1,601 SR
Queue Stats
45W - 50L
2,193 MMR
Party 1
Raijin
Raijin
Diamond V
RivalsCũmShot
Raijin
Diamond V
Level 104
God Stats
5W - 0L
1,956 SR
Queue Stats
69W - 48L
2,087 MMR
Party 2
Mulan
Mulan
Diamond IV
WorstsexEver
Mulan
Diamond IV
Level 121
God Stats
2W - 1L
1,481 SR
Queue Stats
116W - 100L
2,151 MMR
Party 2
Anhur
Anhur
Diamond IV
Zepkra
Anhur
Diamond IV
Level 213
God Stats
14W - 13L
1,631 SR
Queue Stats
196W - 172L
2,106 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
6,795
453
4,145
12,574
3,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
IMainUrMomBud
King Arthur
12
1 / 4 / 0
7,228
482
7,507
16,850
12,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 3 / 3
7,031
469
5,563
13,024
4,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yu Huang
JuiceMan28
Yu Huang
14
1 / 4 / 2
7,902
527
6,582
7,880
2,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hou Yi
14
2 / 3 / 1
8,041
536
6,705
9,924
2,583
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
AresNu WaChang'eCu Chulainn

VS

Bans
SusanoKumbhakarnaFreyaChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
17
2 / 0 / 7
9,439
629
6,711
10,389
6,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
BNGesus
Kuzenbo
12
1 / 2 / 4
8,044
536
5,729
12,896
15,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
7 / 0 / 2
10,208
681
9,459
7,269
2,200
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 1 / 0
9,761
651
14,587
14,811
10,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Anhur
Zepkra
Anhur
14
3 / 3 / 0
8,376
558
7,733
11,249
4,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
6
Kills
17
17
Deaths
6
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
2
0
7
5.5
W
Kuzenbo
BNGesus
Kuzenbo
1
2
4
1.5
L
1
3
3
0.83
L
King Arthur
IMainUrMomBud
King Arthur
1
4
0
0.25
L
1
3
3
0.83
L
Yu Huang
JuiceMan28
Yu Huang
1
4
2
0.5
W
7
0
2
8
L
Hou Yi
2
3
1
0.83
W
4
1
0
4
W
Anhur
Zepkra
Anhur
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,502
Damage
44,219
60,252
Taken
56,614
26,060
Mitigated
38,459
9,829
Healing
16,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
6,711
1,418
0
322
10,389
6,052
0
1,801
8,454
0
95,627
W
Kuzenbo
BNGesus
Kuzenbo
5,729
1,863
0
1,871
12,896
15,158
182
3,284
9,462
23,979
432
L
4,145
1,214
0
507
12,574
3,866
0
4,300
8,274
0
44,810
L
King Arthur
IMainUrMomBud
King Arthur
7,507
1,322
0
3,178
16,850
12,352
0
1,556
15,294
0
45,454
L
5,563
224
0
2,914
13,024
4,914
0
5,403
7,447
21,170
0
L
Yu Huang
JuiceMan28
Yu Huang
6,582
427
0
750
7,880
2,345
0
1,714
5,692
63,710
765
W
9,459
1,264
160
3,580
7,269
2,200
332
3,274
3,797
75,913
618
L
Hou Yi
6,705
2,890
0
2,480
9,924
2,583
0
2,820
6,858
0
62,768
W
14,587
2,205
0
6,406
14,811
10,862
555
1,152
13,561
936
71,766
W
Anhur
Zepkra
Anhur
7,733
5,130
0
4,139
11,249
4,187
0
2,489
8,720
0
68,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,997
Gold Earned
45,828
431
Minions Killed
545
0
Camps Cleared
0
1,594,379
Distance Traveled
1,622,332
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,439
629
139
9
0
410,051
0
W
Kuzenbo
8,044
536
26
2
0
338,273
3
L
Awilix
6,795
453
76
5
0
367,826
0
L
King Arthur
7,228
482
81
5
0
309,660
2
L
Geb
7,031
469
25
2
0
329,885
8
L
Yu Huang
7,902
527
125
8
0
291,785
0
W
Raijin
10,208
681
137
9
0
301,444
6
L
Hou Yi
8,041
536
124
8
0
295,223
3
W
Mulan
9,761
651
127
8
0
318,179
2
W
Anhur
8,376
558
116
8
0
254,385
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role