Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
BAWS_Qc_DUG
Kukulkan
Level 81
God Stats
0W - 1L
1,670 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Raijin
Raijin
Despierta2418
Raijin
Level 65
God Stats
1W - 3L
1,652 SR
Queue Stats
167W - 161L
1,475 Elo+
Solo
Lancelot
Lancelot
IQGreatness
Lancelot
Level 127
God Stats
0W - 2L
1,491 SR
Queue Stats
224W - 202L
1,532 Elo+
Party 1
Nemesis
Nemesis
Luciano0619
Nemesis
Level 80
God Stats
6W - 2L
1,844 SR
Queue Stats
144W - 142L
1,448 Elo+
Solo
Team Averages
Level 84
1,631 SR
1,491 Elo+

VS

Team Averages
Level 79
1,546 SR
1,429 Elo+
Cerberus
Cerberus
Enzo3245
Cerberus
Level 102
God Stats
2W - 3L
1,620 SR
Queue Stats
237W - 246L
1,490 Elo+
Party 2
Nu Wa
Nu Wa
MALamb9102
Nu Wa
Level 61
God Stats
78W - 55L
1,582 SR
Queue Stats
151W - 160L
1,434 Elo+
Solo
King Arthur
King Arthur
Ninock00
King Arthur
Level 112
God Stats
2W - 2L
1,445 SR
Queue Stats
271W - 273L
1,508 Elo+
Party 2
Arachne
Arachne
TCF-Goon
Arachne
Level 63
God Stats
36W - 22L
1,582 SR
Queue Stats
209W - 218L
1,424 Elo+
Solo
Hachiman
Hachiman
eaglefandan01
Hachiman
Level 58
God Stats
14W - 15L
1,501 SR
Queue Stats
14W - 16L
1,287 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
11
0 / 1 / 2
6,515
501
4,484
7,594
2,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kukulkan
BAWS_Qc_DUG
Kukulkan
10
1 / 4 / 0
6,172
475
2,270
5,529
1,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 1 / 3
6,843
526
4,180
7,560
2,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lancelot
IQGreatness
Lancelot
13
4 / 2 / 1
6,965
536
7,086
9,663
3,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
Luciano0619
Nemesis
11
1 / 1 / 3
6,879
529
5,290
10,293
6,885
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Enzo3245
Cerberus
11
2 / 1 / 4
6,776
521
6,680
10,230
6,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
12
1 / 3 / 2
6,965
536
7,294
6,638
1,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Ninock00
King Arthur
14
2 / 0 / 2
8,359
643
4,705
6,844
5,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
TCF-Goon
Arachne
13
2 / 2 / 5
7,297
561
4,821
12,727
4,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hachiman
eaglefandan01
Hachiman
13
2 / 1 / 2
7,134
549
3,368
6,133
2,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
7
Kills
9
9
Deaths
7
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
1
2
1
L
Kukulkan
BAWS_Qc_DUG
Kukulkan
1
4
0
0.25
L
1
1
3
2.5
W
Cerberus
Enzo3245
Cerberus
2
1
4
4
L
Lancelot
IQGreatness
Lancelot
4
2
1
2.25
L
Nemesis
Luciano0619
Nemesis
1
1
3
2.5
W
Nu Wa
1
3
2
0.67
W
King Arthur
Ninock00
King Arthur
2
0
2
3
W
Arachne
TCF-Goon
Arachne
2
2
5
2.25
W
Hachiman
eaglefandan01
Hachiman
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,310
Damage
26,868
40,639
Taken
42,572
16,295
Mitigated
20,962
9,934
Healing
15,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
4,484
1,507
0
614
7,594
2,135
0
1,832
5,701
0
44,985
L
Kukulkan
BAWS_Qc_DUG
Kukulkan
2,270
50
0
122
5,529
1,540
0
1,859
3,614
35,426
0
L
4,180
362
0
1,280
7,560
2,102
0
3,425
3,893
48,393
0
W
Cerberus
Enzo3245
Cerberus
6,680
172
0
3,626
10,230
6,788
0
2,531
7,481
17,674
1,306
L
Lancelot
IQGreatness
Lancelot
7,086
1,320
0
4,677
9,663
3,633
0
2,835
6,622
0
49,173
L
Nemesis
Luciano0619
Nemesis
5,290
1,174
0
3,241
10,293
6,885
128
3,138
7,075
0
27,776
W
Nu Wa
7,294
2,921
0
1,576
6,638
1,889
0
1,817
4,499
49,598
944
W
King Arthur
Ninock00
King Arthur
4,705
100
0
1,676
6,844
5,302
0
627
6,175
0
62,052
W
Arachne
TCF-Goon
Arachne
4,821
3,367
0
6,084
12,727
4,678
0
193
12,494
0
58,129
W
Hachiman
eaglefandan01
Hachiman
3,368
1,369
0
2,797
6,133
2,305
0
982
5,151
0
58,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,374
Gold Earned
36,531
393
Minions Killed
418
0
Camps Cleared
0
1,315,796
Distance Traveled
1,359,239
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,515
501
87
7
0
241,643
0
L
Kukulkan
6,172
475
71
5
0
247,788
0
L
Raijin
6,843
526
99
8
0
244,648
0
W
Cerberus
6,776
521
51
4
0
281,306
4
L
Lancelot
6,965
536
91
7
0
310,295
0
L
Nemesis
6,879
529
45
3
0
271,422
4
W
Nu Wa
6,965
536
86
7
0
260,916
0
W
King Arthur
8,359
643
102
8
0
278,807
1
W
Arachne
7,297
561
95
7
0
300,822
0
W
Hachiman
7,134
549
84
6
0
237,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role