Player Matchup

Mercury
Mercury
BrokenBenis
Mercury
Level 156
God Stats
12W - 2L
1,992 SR
Queue Stats
297W - 305L
1,521 Elo+
Party 2
Kukulkan
Kukulkan
Devinito
Kukulkan
Level 114
God Stats
2W - 2L
1,499 SR
Queue Stats
91W - 89L
1,545 Elo+
Party 1
Izanami
Izanami
Noobinite
Izanami
Level 159
God Stats
2W - 3L
1,344 SR
Queue Stats
138W - 129L
1,626 Elo+
Solo
Mulan
Mulan
ScrubPotatoKing
Mulan
Level 156
God Stats
29W - 12L
1,770 SR
Queue Stats
491W - 469L
1,571 Elo+
Party 2
Sun Wukong
Sun Wukong
xtokolosh
Sun Wukong
Level 82
God Stats
3W - 1L
1,543 SR
Queue Stats
17W - 9L
1,649 Elo+
Party 1
Team Averages
Level 133
1,630 SR
1,582 Elo+

VS

Team Averages
Level 141
1,608 SR
1,546 Elo+
Khepri
Khepri
ButCanItRunLinux
Khepri
Level 78
God Stats
92W - 70L
1,636 SR
Queue Stats
239W - 218L
1,637 Elo+
Solo
Poseidon
Poseidon
DecentShade
Poseidon
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,397 Elo+
Solo
Xing Tian
Xing Tian
Evilmau555
Xing Tian
Level 149
God Stats
3W - 4L
1,425 SR
Queue Stats
244W - 230L
1,565 Elo+
Solo
He Bo
He Bo
SunnySyn
He Bo
Level 156
God Stats
1W - 2L
1,812 SR
Queue Stats
361W - 382L
1,564 Elo+
Solo
Hou Yi
Hou Yi
airhercules4006
Hou Yi
Level 252
God Stats
4W - 2L
1,667 SR
Queue Stats
283W - 274L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BrokenBenis
Mercury
12
5 / 1 / 5
6,888
689
5,003
8,335
2,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Devinito
Kukulkan
11
3 / 0 / 2
6,833
683
2,317
1,982
533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Izanami
Noobinite
Izanami
12
3 / 1 / 0
6,540
654
4,601
3,419
1,178
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 0 / 5
6,043
604
5,527
6,823
4,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sun Wukong
xtokolosh
Sun Wukong
10
0 / 1 / 0
5,885
589
2,410
7,131
3,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,330
433
1,275
6,732
2,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
DecentShade
Poseidon
9
0 / 4 / 0
4,615
462
1,042
4,638
1,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xing Tian
Evilmau555
Xing Tian
9
0 / 1 / 1
5,251
525
4,044
7,414
5,869
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

He Bo
SunnySyn
He Bo
9
1 / 4 / 0
4,704
470
3,744
6,357
1,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 2 / 0
5,770
577
2,046
8,048
2,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
13
Kills
3
3
Deaths
13
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mercury
BrokenBenis
Mercury
5
1
5
7.5
L
0
2
0
0
L
Poseidon
DecentShade
Poseidon
0
4
0
0
W
Kukulkan
Devinito
Kukulkan
3
0
2
4
L
Xing Tian
Evilmau555
Xing Tian
0
1
1
0.5
W
Izanami
Noobinite
Izanami
3
1
0
3
W
2
0
5
4.5
L
He Bo
SunnySyn
He Bo
1
4
0
0.25
L
2
2
0
1
W
Sun Wukong
xtokolosh
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,858
Damage
12,151
27,690
Taken
33,189
11,603
Mitigated
13,224
5,065
Healing
9,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BrokenBenis
Mercury
5,003
2,694
0
500
8,335
2,686
0
1,998
6,337
0
52,527
L
1,275
271
840
1,080
6,732
2,617
0
151
6,581
8,239
0
L
Poseidon
DecentShade
Poseidon
1,042
415
0
190
4,638
1,080
0
1,808
2,630
24,099
0
W
Kukulkan
Devinito
Kukulkan
2,317
0
0
399
1,982
533
283
945
1,037
39,678
450
L
Xing Tian
Evilmau555
Xing Tian
4,044
676
0
2,044
7,414
5,869
0
0
7,414
29,255
2,372
W
Izanami
Noobinite
Izanami
4,601
2,924
0
1,063
3,419
1,178
94
1,019
2,400
0
55,772
W
5,527
627
0
1,773
6,823
4,164
82
1,703
5,120
0
26,645
L
He Bo
SunnySyn
He Bo
3,744
452
0
2,253
6,357
1,394
0
118
6,199
29,083
0
L
2,046
454
0
2,964
8,048
2,264
0
0
8,048
0
37,680
W
Sun Wukong
xtokolosh
Sun Wukong
2,410
518
0
1,330
7,131
3,042
0
4,365
2,766
0
32,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,189
Gold Earned
24,670
392
Minions Killed
233
0
Camps Cleared
0
1,047,315
Distance Traveled
918,556
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,888
689
75
8
0
231,262
0
L
Khepri
4,330
433
18
2
0
167,734
2
L
Poseidon
4,615
462
46
5
0
202,467
0
W
Kukulkan
6,833
683
86
9
0
218,606
4
L
Xing Tian
5,251
525
44
4
0
176,803
1
W
Izanami
6,540
654
110
11
0
195,877
3
W
Mulan
6,043
604
43
4
0
209,641
1
L
He Bo
4,704
470
55
6
0
193,816
0
L
Hou Yi
5,770
577
70
7
0
177,736
0
W
Sun Wukong
5,885
589
78
8
0
191,929
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role