Player Matchup

Surtr
Surtr
Awilixdeeznuuts
Surtr
Level 54
God Stats
2W - 0L
1,254 SR
Queue Stats
208W - 198L
1,485 Elo+
Party 1
Kuzenbo
Kuzenbo
BeNtLeY110214
Kuzenbo
Level 142
God Stats
1W - 2L
1,746 SR
Queue Stats
12W - 22L
1,500 Elo+
Solo
Yemoja
Yemoja
DKStromae
Yemoja
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,639 Elo+
Solo
Merlin
Merlin
PinkkSunshine
Merlin
Level 35
God Stats
7W - 5L
1,567 SR
Queue Stats
188W - 170L
1,518 Elo+
Party 1
Ne Zha
Ne Zha
Re3tz
Ne Zha
Level 114
God Stats
3W - 1L
1,643 SR
Queue Stats
202W - 221L
1,564 Elo+
Solo
Team Averages
Level 94
1,542 SR
1,541 Elo+

VS

Team Averages
Level 117
1,479 SR
1,547 Elo+
King Arthur
King Arthur
ElGríngo
King Arthur
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
190W - 203L
1,488 Elo+
Solo
Susano
Susano
Naggeronthetube
Susano
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,589 Elo+
Solo
Hel
Hel
RagTagMcFab
Hel
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 50L
1,545 Elo+
Solo
Sol
Sol
TeddieTTV
Sol
Level 67
God Stats
2W - 3L
1,396 SR
Queue Stats
136W - 161L
1,522 Elo+
Solo
Nox
Nox
mepty
Nox
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 77L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 8
10,385
865
11,892
14,627
11,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
13
1 / 3 / 5
9,303
775
6,860
16,872
21,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
DKStromae
Yemoja
16
0 / 1 / 9
9,792
816
4,269
11,309
5,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

16
5 / 3 / 8
10,171
848
13,378
10,741
4,250
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ne Zha
Re3tz
Ne Zha
17
11 / 3 / 7
10,722
894
21,860
13,428
6,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ElGríngo
King Arthur
15
2 / 3 / 4
8,491
708
6,796
13,560
11,178
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
1 / 6 / 5
7,419
618
5,784
13,531
5,292
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

15
4 / 5 / 5
8,903
742
9,300
14,590
5,304
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
3 / 4 / 5
9,111
759
12,512
21,851
16,878
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nox
mepty
Nox
5
0 / 2 / 0
6,099
508
0
1,610
536
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
29
20
Kills
10
13
Deaths
20
37
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
3
8
2.33
W
Kuzenbo
1
3
5
1.17
W
Yemoja
DKStromae
Yemoja
0
1
9
4.5
L
King Arthur
ElGríngo
King Arthur
2
3
4
1.33
L
1
6
5
0.58
W
5
3
8
3
L
4
5
5
1.3
W
Ne Zha
Re3tz
Ne Zha
11
3
7
4.83
L
3
4
5
1.38
L
Nox
mepty
Nox
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,259
Damage
34,392
66,977
Taken
65,142
49,758
Mitigated
39,188
28,427
Healing
28,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,892
3,014
738
3,423
14,627
11,894
1,218
3,993
10,093
858
28,793
W
Kuzenbo
6,860
2,036
279
1,327
16,872
21,723
582
5,106
11,488
13,424
1,123
W
Yemoja
DKStromae
Yemoja
4,269
1,284
13,966
5,097
11,309
5,102
2,867
3,176
8,124
15,930
0
L
King Arthur
ElGríngo
King Arthur
6,796
305
207
1,444
13,560
11,178
0
6,799
6,761
0
16,491
L
5,784
1,296
356
1,084
13,531
5,292
0
3,284
10,247
0
13,356
W
13,378
701
0
1,182
10,741
4,250
1,608
5,325
5,072
25,118
0
L
9,300
381
9,449
5,398
14,590
5,304
0
4,856
9,734
22,435
0
W
Ne Zha
Re3tz
Ne Zha
21,860
2,665
475
1,940
13,428
6,789
460
3,117
9,628
0
39,726
L
12,512
3,605
599
9,617
21,851
16,878
86
9,134
12,717
38,495
0
L
Nox
mepty
Nox
0
0
0
0
1,610
536
0
258
1,352
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,373
Gold Earned
40,023
132
Minions Killed
109
0
Camps Cleared
0
1,044,934
Distance Traveled
692,126
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,385
865
35
3
0
240,456
0
W
Kuzenbo
9,303
775
8
1
0
211,703
0
W
Yemoja
9,792
816
25
2
0
207,551
0
L
King Arthur
8,491
708
21
2
0
165,889
0
L
Susano
7,419
618
19
2
0
154,119
0
W
Merlin
10,171
848
30
3
0
178,851
0
L
Hel
8,903
742
31
3
0
184,109
0
W
Ne Zha
10,722
894
34
3
0
206,373
0
L
Sol
9,111
759
38
3
0
188,009
0
L
Nox
6,099
508
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role