Player Matchup

Anubis
Anubis
ExTBONBON
Anubis
Level 105
God Stats
4W - 0L
1,817 SR
Queue Stats
14W - 13L
1,464 Elo+
Party 1
Baron Samedi
Baron Samedi
HDJ_PRATHECAT
Baron Samedi
Level 76
God Stats
4W - 3L
1,434 SR
Queue Stats
100W - 101L
1,458 Elo+
Party 3
Izanami
Izanami
HDJ_ZampaTeste
Izanami
Level 60
God Stats
1W - 1L
1,292 SR
Queue Stats
51W - 49L
1,453 Elo+
Party 3
Medusa
Medusa
NaSaynDoe209
Medusa
Level 64
God Stats
2W - 0L
1,705 SR
Queue Stats
27W - 21L
1,487 Elo+
Party 1
Da Ji
Da Ji
itslimeade
Da Ji
Level 140
God Stats
2W - 1L
1,198 SR
Queue Stats
17W - 16L
1,458 Elo+
Party 1
Team Averages
Level 89
1,489 SR
1,464 Elo+

VS

Team Averages
Level 61
1,456 SR
1,447 Elo+
Baron Samedi
Baron Samedi
AceDiabeto
Baron Samedi
Level 59
God Stats
2W - 1L
1,711 SR
Queue Stats
88W - 100L
1,414 Elo+
Solo
Lancelot
Lancelot
IamKaz
Lancelot
Level 59
God Stats
7W - 12L
1,433 SR
Queue Stats
188W - 182L
1,486 Elo+
Party 2
Maui
Maui
Rocky8181
Maui
Level 87
God Stats
3W - 9L
1,423 SR
Queue Stats
393W - 393L
1,435 Elo+
Solo
Achilles
Achilles
hOax_5
Achilles
Level 37
God Stats
0W - 3L
1,197 SR
Queue Stats
95W - 110L
1,452 Elo+
Party 2
Zeus
Zeus
sethh334
Zeus
Level 64
God Stats
51W - 43L
1,516 SR
Queue Stats
294W - 299L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ExTBONBON
Anubis
12
4 / 3 / 9
7,298
1,460
7,392
3,944
1,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Baron Samedi
HDJ_PRATHECAT
Baron Samedi
12
1 / 3 / 12
6,303
1,261
4,160
4,547
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 12
6,561
1,312
2,630
4,892
1,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
12
0 / 1 / 9
6,063
1,213
2,344
4,141
1,182
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
13
11 / 0 / 4
8,684
1,737
7,387
3,044
1,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

362

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AceDiabeto
Baron Samedi
11
3 / 6 / 3
6,595
1,319
4,131
7,279
2,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
IamKaz
Lancelot
10
3 / 3 / 3
6,489
1,298
4,202
6,032
1,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Maui
8
0 / 0 / 0
3,487
697
0
0
0
Achilles
hOax_5
Achilles
11
1 / 3 / 5
6,083
1,217
4,973
7,914
6,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
12
1 / 5 / 7
6,697
1,339
5,888
6,654
1,516
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
26
17
Kills
8
8
Deaths
17
46
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AceDiabeto
Baron Samedi
3
6
3
0.75
W
Anubis
ExTBONBON
Anubis
4
3
9
2.83
W
Baron Samedi
HDJ_PRATHECAT
Baron Samedi
1
3
12
2.33
W
1
1
12
7
L
Lancelot
IamKaz
Lancelot
3
3
3
1.5
W
Medusa
0
1
9
4.5
L
Maui
0
0
0
0
L
Achilles
hOax_5
Achilles
1
3
5
1.17
W
Da Ji
11
0
4
13
L
Zeus
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,913
Damage
19,194
20,568
Taken
27,879
6,852
Mitigated
12,213
1,754
Healing
1,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AceDiabeto
Baron Samedi
4,131
401
160
298
7,279
2,357
0
2,427
4,852
14,246
0
W
Anubis
ExTBONBON
Anubis
7,392
503
0
374
3,944
1,695
0
1,784
2,076
30,729
558
W
Baron Samedi
HDJ_PRATHECAT
Baron Samedi
4,160
513
316
203
4,547
1,506
0
2,386
1,872
6,544
0
W
2,630
1,897
0
309
4,892
1,273
0
2,829
1,907
0
9,496
L
Lancelot
IamKaz
Lancelot
4,202
230
0
0
6,032
1,496
0
3,461
2,571
0
10,989
W
Medusa
2,344
835
0
254
4,141
1,182
0
1,291
2,634
0
5,423
L
Maui
0
0
0
0
0
0
0
0
0
0
0
L
Achilles
hOax_5
Achilles
4,973
953
0
324
7,914
6,844
0
3,430
4,484
0
10,223
W
Da Ji
7,387
1,415
0
298
3,044
1,196
0
1,276
1,664
0
11,838
L
Zeus
5,888
866
0
840
6,654
1,516
0
2,054
4,600
22,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,909
Gold Earned
29,351
93
Minions Killed
93
6
Camps Cleared
4
507,284
Distance Traveled
388,042
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,595
1,319
20
4
0
87,984
0
W
Anubis
7,298
1,460
52
10
2
92,850
0
W
Baron Samedi
6,303
1,261
2
0
0
95,128
0
W
Izanami
6,561
1,312
23
5
0
98,477
0
L
Lancelot
6,489
1,298
17
3
1
112,912
0
W
Medusa
6,063
1,213
11
2
2
108,196
0
L
Maui
3,487
697
0
0
0
0
0
L
Achilles
6,083
1,217
17
3
2
107,697
0
W
Da Ji
8,684
1,737
5
1
2
112,633
0
L
Zeus
6,697
1,339
39
8
1
79,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role