Player Matchup

Achilles
Achilles
Raijinkai
Achilles
Level 105
God Stats
3W - 0L
1,510 SR
Queue Stats
71W - 12L
1,784 Elo+
Party 1
Kukulkan
Kukulkan
SadBurrito18468
Kukulkan
Level 72
God Stats
85W - 91L
1,497 SR
Queue Stats
327W - 332L
1,369 Elo+
Solo
Rama
Rama
WillyCoco
Rama
Level 107
God Stats
9W - 1L
1,796 SR
Queue Stats
137W - 33L
1,670 Elo+
Party 1
Team Averages
Level 95
1,601 SR
1,608 Elo+

VS

Team Averages
Level 76
1,494 SR
1,508 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Briquey
Pele
Level 66
God Stats
4W - 1L
1,701 SR
Queue Stats
27W - 8L
1,571 Elo+
Solo
Ra
Ra
Cp7Bread
Ra
Level 99
God Stats
3W - 2L
1,280 SR
Queue Stats
115W - 126L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Raijinkai
Achilles
13
3 / 0 / 2
8,432
843
4,414
5,809
4,634
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
13
1 / 0 / 3
7,776
778
7,020
4,211
1,137
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
14
1 / 0 / 4
8,397
840
6,211
6,010
1,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
0 / 0 / 0
6,849
685
3,877
8,669
7,725
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Pele
Briquey
Pele
11
0 / 3 / 0
7,146
715
5,384
6,990
2,188
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 2 / 0
7,439
744
2,636
6,060
1,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
5
Kills
0
0
Deaths
5
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
0
0
0
L
Pele
Briquey
Pele
0
3
0
0
L
0
2
0
0
W
Achilles
Raijinkai
Achilles
3
0
2
4
W
Kukulkan
1
0
3
2.5
W
Rama
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,645
Damage
11,897
16,030
Taken
21,719
7,616
Mitigated
11,831
1,915
Healing
5,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
3,877
35
342
1,839
8,669
7,725
0
3,504
5,131
165
12,889
L
Pele
Briquey
Pele
5,384
861
0
2,187
6,990
2,188
0
643
6,334
0
29,134
L
2,636
150
290
1,331
6,060
1,918
0
2,969
3,091
27,212
0
W
Achilles
Raijinkai
Achilles
4,414
882
0
614
5,809
4,634
58
1,502
4,152
0
17,385
W
Kukulkan
7,020
399
0
551
4,211
1,137
66
744
3,399
22,274
0
W
Rama
6,211
5,472
0
750
6,010
1,845
1,429
329
5,681
0
34,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,605
Gold Earned
21,434
126
Minions Killed
121
0
Camps Cleared
0
580,102
Distance Traveled
535,731
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,849
685
19
2
0
191,294
0
L
Pele
7,146
715
44
4
0
190,315
0
L
Ra
7,439
744
58
6
0
154,122
0
W
Achilles
8,432
843
27
3
0
219,600
0
W
Kukulkan
7,776
778
39
4
0
177,997
0
W
Rama
8,397
840
60
6
0
182,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role