Player Matchup

Surtr
Surtr
 
Surtr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
OniiChanPullup
Maui
Level 118
God Stats
9W - 17L
1,287 SR
Queue Stats
74W - 73L
1,420 Elo+
Party 1
Zeus
Zeus
aloudstoner
Zeus
Level 108
God Stats
9W - 2L
1,771 SR
Queue Stats
40W - 46L
1,421 Elo+
Party 1
Awilix
Awilix
marconeggro1980
Awilix
Level 82
God Stats
4W - 13L
1,378 SR
Queue Stats
244W - 237L
1,410 Elo+
Solo
Danzaburou
Danzaburou
sebasvm25633
Danzaburou
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 95
1,487 SR
1,450 Elo+

VS

Team Averages
Level 77
1,451 SR
1,407 Elo+
Bellona
Bellona
Atwell12
Bellona
Level 69
God Stats
6W - 3L
1,582 SR
Queue Stats
114W - 105L
1,494 Elo+
Solo
Zhong Kui
Zhong Kui
FlungPuPanda69
Zhong Kui
Level 95
God Stats
6W - 4L
1,500 SR
Queue Stats
552W - 561L
1,415 Elo+
Solo
Kumbhakarna
Kumbhakarna
Mateushenry
Kumbhakarna
Level 85
God Stats
1W - 5L
1,502 SR
Queue Stats
81W - 71L
1,396 Elo+
Solo
Arachne
Arachne
Tony_Chain_PR
Arachne
Level 81
God Stats
16W - 31L
1,385 SR
Queue Stats
47W - 92L
1,330 Elo+
Solo
Izanami
Izanami
XtiziX1412
Izanami
Level 55
God Stats
1W - 2L
1,285 SR
Queue Stats
31W - 31L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
5 / 0 / 9
8,074
673
10,841
12,262
5,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
6 / 2 / 4
6,757
563
5,310
10,575
7,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 3 / 1
6,906
576
4,653
5,499
1,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
3 / 2 / 2
6,282
524
2,523
9,539
3,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Danzaburou
sebasvm25633
Danzaburou
11
3 / 3 / 6
6,851
571
8,198
7,287
2,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Atwell12
Bellona
6
0 / 7 / 1
4,655
388
3,472
10,270
6,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
FlungPuPanda69
Zhong Kui
12
2 / 3 / 2
6,803
567
4,248
8,638
5,742
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
Mateushenry
Kumbhakarna
9
1 / 2 / 3
5,491
458
2,914
10,601
6,718
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Arachne
11
2 / 1 / 1
5,846
487
4,828
9,693
3,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Izanami
XtiziX1412
Izanami
9
3 / 7 / 1
5,470
456
6,426
9,425
2,831
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
20
Kills
8
10
Deaths
20
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
5
0
9
9.5
L
Bellona
Atwell12
Bellona
0
7
1
0.07
L
Zhong Kui
FlungPuPanda69
Zhong Kui
2
3
2
1
L
Kumbhakarna
Mateushenry
Kumbhakarna
1
2
3
1.25
W
6
2
4
4
L
Arachne
2
1
1
2.5
L
Izanami
XtiziX1412
Izanami
3
7
1
0.5
W
3
3
1
1.17
W
3
2
2
2
W
Danzaburou
sebasvm25633
Danzaburou
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,525
Damage
21,888
45,162
Taken
48,627
20,561
Mitigated
24,654
13,584
Healing
14,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
10,841
5,169
0
7,744
12,262
5,445
1,288
954
11,308
1,491
52,238
L
Bellona
Atwell12
Bellona
3,472
918
0
1,647
10,270
6,085
0
906
9,364
0
16,632
L
Zhong Kui
FlungPuPanda69
Zhong Kui
4,248
820
0
2,283
8,638
5,742
0
3,643
4,995
37,895
0
L
Kumbhakarna
Mateushenry
Kumbhakarna
2,914
302
284
2,739
10,601
6,718
0
2,421
7,880
14,522
948
W
5,310
986
151
1,659
10,575
7,638
0
1,668
8,907
16,628
0
L
Arachne
4,828
3,758
0
6,312
9,693
3,278
0
665
8,994
0
40,076
L
Izanami
XtiziX1412
Izanami
6,426
5,072
0
874
9,425
2,831
0
2,394
6,758
0
36,237
W
4,653
901
0
1,636
5,499
1,496
0
2,437
3,062
40,811
685
W
2,523
941
0
1,020
9,539
3,571
290
1,265
8,274
0
37,783
W
Danzaburou
sebasvm25633
Danzaburou
8,198
3,665
0
1,374
7,287
2,411
535
808
6,479
0
32,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,870
Gold Earned
28,265
310
Minions Killed
237
0
Camps Cleared
0
1,155,080
Distance Traveled
1,087,559
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,074
673
83
7
0
197,792
0
L
Bellona
4,655
388
21
2
0
217,366
0
L
Zhong Kui
6,803
567
67
6
0
200,851
0
L
Kumbhakarna
5,491
458
24
2
0
202,482
1
W
Maui
6,757
563
17
1
0
239,552
0
L
Arachne
5,846
487
69
6
0
248,869
4
L
Izanami
5,470
456
56
5
0
217,991
0
W
Zeus
6,906
576
85
7
0
226,432
3
W
Awilix
6,282
524
71
6
0
279,381
0
W
Danzaburou
6,851
571
54
5
0
211,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role